Post by FunkySwerve on Feb 15, 2007 2:47:08 GMT
UPDATE 2-14
===========
-Edited a bunch of spells. Details in the spell books in the item shops.
-Modified dispels to scale to legendary levels and to give quasiclasses a fighting chance, and overhauled the dispel notices to provide more info (Acaos).
-Fixed mordenkainen's disjunction TMIs (Acaos).
-Added the legendary save feats to the PC Scrye listing, and corrected the LL altar levelup summary to include them.
-Fixed nature's balance so the the sr drop doesn't bug to 0 after the first creature effected.
-Bane Knights now use full casterlevel when casting Premonition, rather than BK level.
-Staffmasters with 1 or more levels of weaponmaster now get a 10% bonus to the conceal granted by Ethereal Visage.
-Applied the AoE fix to entagle so it functions correctly.
-Added a bard songspell item with a power word stun effect.
-Added a wing swapper to the pc scry for winged subraces (Acaos).
-Made run announcements able to send any message, rather than a set message (Acaos).
-Made all set Hells loot drops drop every time, instead of sometimes spawning a UR.
-Reordered the pc scrye again.
-Changed the 'other servers' listing on the pc scrye to include the server you are on.
-Made quest statuses display for all servers (Acaos).
-Changed the pedestal in Vashyk's Ruin to give a choice of destinations instead of autoporting (Acaos).
-Legendary horn of blasting moved.
-Pocket dimension ring charges are now only useable only on the server they were charged on, preventing server swapping ring recharges mid-quest. Rings gain a different amount of charges depending on where they are charged (Acaos).
-Please welcome our new DMs, Acaos, Fusa, and Tyranlthixis! Acaos was a huge help in this update, credit goes to him for the changes with his name next to them.
Added and changed a slew of class abilities:
Bard
-Bards get spell items that use their song to cast, including versions of horrids, thunderclap, and power word stun. You must find an item to unlock each songspell.
-Curse song - in addition to the normal effects, curse song drops sr by 1/10 casterlevels, to a max of 6 at bard level 60, if the bard's base charisma is 30 or higher
-Bard song - in addition to the normal effects, bard song grants a stoneskin-like effect if the bard's base charisma is 30 or higher, granting damage reduction of 1/2 casterlevels, at a soak of +1 per 4 casterlevels, and absorbing up to 25 hp of damage per casterlevel, to a maximum of 30/+15 soak that can absorb 1500 points before disappearing at level 60
-Bards are able to take Epic Spell Focus and Penetration feats during legenday levels.
Cleric
-Aegis now provides 1% immunity to exotic damages per 6 casterlevels, to a maximum of 10% at casterlevel 60
-Divine shield now provides 1% immunity to divine damage per point of charisma modifier.
Fighters
-Fighters may exchange Epic Prowess feats for stat points, by using the PC scry. This ability is only available to them from levels 22 to 41, and is intended to allow them to gain additional stat points instead of other bonus epic fighter feats. A character with more than 21 levels of fighter can no longer delevel using the town priest.
Monks
-Characters with monk as their control class inflict 1 point of bonus bludgeoning damage per 3 monks levels and legendary levels when using unarmed combat, to a maximum of 20 points at level 60 for a pure monk.
Paladins
-Divine shield now provides 1% immunity to divine damage per point of charisma modifier.
-Paladins get +1 Strength and +1 Charisma every 5 legendary levels.
Rangers
-Rangers get +1 Constitution every 5 legendary levels.
Rogue
-Modified slippery mind to protect against some other mind effects besides mind spells.
Assassins
-Assassins can now get penetrating critical with 20 levels of assassin, which deals extra damage. Their devastating critical also takes on extra damage. Bonus damage is calculated by adding assassin levels (and legendary levels if the character's conrtrol class is assassin) and the character's strength modifier. A successful critical hit results in a save for the target. Damage amount depends on crit immunity and save outcome. Details in a book in the item shop.
Blackguards
-Divine shield now provides 1% immunity to divine damage per point of charisma modifier.
-Blackguards now get +1 Strength in addition to the +1 Charisma they already get, every 5 legendary levels.
-Death's kiss now adds +2 vampiric regeneration per 5 blackguard levels (plus legendary levels if the character's control class is blackguard), to a maximum of +20 at level 50.
-Instead of the normal Contagion, Contagion casts a mass vampiric touch centered on the targeted creature, at a casterlevel equal to the blackguard's level, plus legendary levels if the character's control class is blsckguard, with a +15 bonus to spell penetration.
Champion of Torm
-At 25 levels of CoT, the CoT gains the Aura of Victory power, which drops the spell resistance of all enemies in a collosal area for 10 rounds. Details in a book in the item shop.
-At 25 levels of CoT, the CoT gains permanent true seeing.
-At 45 levels of Cot (including legendary levels if the character's control class is CoT), the CoT gains permanent immunity to mind-affecting spells and abilities.
Palemaster
-Palemasters now get casterlevel and dc bonuses for the illusion school identical to those they receive for necromancy, with the exception of the Etherial Visage spell.
Shadowdancer
-At 45 levels of Sd (including legendary levels if the character's control class is SD), the SD gains the shadow decoy ability, once they find a certian item. Three times per day, the SD can create a shadowy double of himself to draw monster attacks. It lasts three rounds before exploding in a burst of negative energy.
-At 50 levels of SD (including legendary levels if the character's control class is SD), the SD gains an additional attack per round while using shadow evade.
-Modified slippery mind to protect against some other mind effects besides mind spells.
===========
-Edited a bunch of spells. Details in the spell books in the item shops.
-Modified dispels to scale to legendary levels and to give quasiclasses a fighting chance, and overhauled the dispel notices to provide more info (Acaos).
-Fixed mordenkainen's disjunction TMIs (Acaos).
-Added the legendary save feats to the PC Scrye listing, and corrected the LL altar levelup summary to include them.
-Fixed nature's balance so the the sr drop doesn't bug to 0 after the first creature effected.
-Bane Knights now use full casterlevel when casting Premonition, rather than BK level.
-Staffmasters with 1 or more levels of weaponmaster now get a 10% bonus to the conceal granted by Ethereal Visage.
-Applied the AoE fix to entagle so it functions correctly.
-Added a bard songspell item with a power word stun effect.
-Added a wing swapper to the pc scry for winged subraces (Acaos).
-Made run announcements able to send any message, rather than a set message (Acaos).
-Made all set Hells loot drops drop every time, instead of sometimes spawning a UR.
-Reordered the pc scrye again.
-Changed the 'other servers' listing on the pc scrye to include the server you are on.
-Made quest statuses display for all servers (Acaos).
-Changed the pedestal in Vashyk's Ruin to give a choice of destinations instead of autoporting (Acaos).
-Legendary horn of blasting moved.
-Pocket dimension ring charges are now only useable only on the server they were charged on, preventing server swapping ring recharges mid-quest. Rings gain a different amount of charges depending on where they are charged (Acaos).
-Please welcome our new DMs, Acaos, Fusa, and Tyranlthixis! Acaos was a huge help in this update, credit goes to him for the changes with his name next to them.
Added and changed a slew of class abilities:
Bard
-Bards get spell items that use their song to cast, including versions of horrids, thunderclap, and power word stun. You must find an item to unlock each songspell.
-Curse song - in addition to the normal effects, curse song drops sr by 1/10 casterlevels, to a max of 6 at bard level 60, if the bard's base charisma is 30 or higher
-Bard song - in addition to the normal effects, bard song grants a stoneskin-like effect if the bard's base charisma is 30 or higher, granting damage reduction of 1/2 casterlevels, at a soak of +1 per 4 casterlevels, and absorbing up to 25 hp of damage per casterlevel, to a maximum of 30/+15 soak that can absorb 1500 points before disappearing at level 60
-Bards are able to take Epic Spell Focus and Penetration feats during legenday levels.
Cleric
-Aegis now provides 1% immunity to exotic damages per 6 casterlevels, to a maximum of 10% at casterlevel 60
-Divine shield now provides 1% immunity to divine damage per point of charisma modifier.
Fighters
-Fighters may exchange Epic Prowess feats for stat points, by using the PC scry. This ability is only available to them from levels 22 to 41, and is intended to allow them to gain additional stat points instead of other bonus epic fighter feats. A character with more than 21 levels of fighter can no longer delevel using the town priest.
Monks
-Characters with monk as their control class inflict 1 point of bonus bludgeoning damage per 3 monks levels and legendary levels when using unarmed combat, to a maximum of 20 points at level 60 for a pure monk.
Paladins
-Divine shield now provides 1% immunity to divine damage per point of charisma modifier.
-Paladins get +1 Strength and +1 Charisma every 5 legendary levels.
Rangers
-Rangers get +1 Constitution every 5 legendary levels.
Rogue
-Modified slippery mind to protect against some other mind effects besides mind spells.
Assassins
-Assassins can now get penetrating critical with 20 levels of assassin, which deals extra damage. Their devastating critical also takes on extra damage. Bonus damage is calculated by adding assassin levels (and legendary levels if the character's conrtrol class is assassin) and the character's strength modifier. A successful critical hit results in a save for the target. Damage amount depends on crit immunity and save outcome. Details in a book in the item shop.
Blackguards
-Divine shield now provides 1% immunity to divine damage per point of charisma modifier.
-Blackguards now get +1 Strength in addition to the +1 Charisma they already get, every 5 legendary levels.
-Death's kiss now adds +2 vampiric regeneration per 5 blackguard levels (plus legendary levels if the character's control class is blackguard), to a maximum of +20 at level 50.
-Instead of the normal Contagion, Contagion casts a mass vampiric touch centered on the targeted creature, at a casterlevel equal to the blackguard's level, plus legendary levels if the character's control class is blsckguard, with a +15 bonus to spell penetration.
Champion of Torm
-At 25 levels of CoT, the CoT gains the Aura of Victory power, which drops the spell resistance of all enemies in a collosal area for 10 rounds. Details in a book in the item shop.
-At 25 levels of CoT, the CoT gains permanent true seeing.
-At 45 levels of Cot (including legendary levels if the character's control class is CoT), the CoT gains permanent immunity to mind-affecting spells and abilities.
Palemaster
-Palemasters now get casterlevel and dc bonuses for the illusion school identical to those they receive for necromancy, with the exception of the Etherial Visage spell.
Shadowdancer
-At 45 levels of Sd (including legendary levels if the character's control class is SD), the SD gains the shadow decoy ability, once they find a certian item. Three times per day, the SD can create a shadowy double of himself to draw monster attacks. It lasts three rounds before exploding in a burst of negative energy.
-At 50 levels of SD (including legendary levels if the character's control class is SD), the SD gains an additional attack per round while using shadow evade.
-Modified slippery mind to protect against some other mind effects besides mind spells.