Post by darc on Aug 31, 2010 17:00:05 GMT
*** Requires HG Enhanced ***
This is a party helper tank. It's got all the goodies for assisting the group. For comparison, this build does 1.5 times the smite damage than the Purple Heavenly Hound and has a much higher weapon AB but does not have that build's Dev Crit or Crit Immunity and 2 less AC. This build is all about the near max CHA and smite damage.
Pros:
Divine Inspiration - bard song substitute
Many Turn Undead uses to use for Divine Inspiration
Guardian Angel - free auto rez once per rest
Mass Ressurection
Greater Smite - with nearly max damage
Fear Spell - lowers enemy AC like bard curse
Final Stand - remove knockdown effects in almost 2x Large radius
Rallying Cry - give allies a bonus to ab
Buff Spells
Very strong Saves as long as you stay Good
Enough STR and Concentraion to pass Hells and Abyss checks
Great Weapon AB (101)
Decent Smite AB (95)
Cons
low dex
low weapon damage
lowish AC even for a tank (no armor skin or dex or max craft armour)
weak Turn Undead (TP = 47+1d8)
Alignment: Lawful Good
Human Bonus Feat - Blooded (allows LSA Tumble)
Hound Archon Bonus Feats - Great Smite I, Extra Smiting, Power Attack
All Stat increases go into CHA
Level
1 Paladin - Rapier Wit
2 Paladin
3 Paladin - Weapon Focus: Rapier
4 Paladin
5 Paladin
6 Paladin - Blindfight
7 Paladin
8 Paladin
9 Paladin - Divine Might
10 Paladin
11 Paladin
12 Paladin - Divine Shield
13 Paladin
14 Paladin
15 Paladin - Mounted Combat
16 Paladin
17 Paladin
18 Paladin - Extend Spell
19 Paladin
20 Paladin
21 Paladin - Great CHA I
22 Champion of Torm
23 Champion of Torm
Bonus CoT Feat - Great Smite II
24 Champion of Torm - Great CHA II
25 Champion of Torm
Bonus CoT Feat - Great Smite III
26 Champion of Torm
27 Champion of Torm - Great Smite IV
Bonus CoT Feat - Great Smite V
28 Champion of Torm
29 Champion of Torm
Bonus CoT Feat - Great Smite VI
30 Paladin - Great SMite VII
31 Paladin
Bonus Paladin Feat - Great Smite VIII
32 Paladin
33 Paladin - Epic Weapon Focus: Rapier
34 Paladin
Bonus Paladin Feat - Great Smite IV
35 Paladin
36 Purple Dragon Knight - Great Smite X
37 Purple Dragon Knight
38 Purple Dragon Knight
39 Purple Dragon Knight - Great CHA III
40 Purple Dragon Knight
42 LSA: Tumble
45 Great CHA IV
48 Great CHA V
51 Great CHA VI
54 Great CHA VII
57 Great CHA VIII
60 LWF: Rapier
Skills
Concentration 20
Craft Armor 20
Discipline 40
Taunt 40
Tumble - can't take until lvl 43
Parry 40
Weapon AB 101 = 20(bab)+10(epic)+12(LL)+38(stat and +12 gear)+16(IOF)+5(feat)+0(skill)+0(size)
Smite AB 95
Fort 89 = 14(base)+10(epic)+5(legendary)+8(con mod)+20(items)+32(class ability)
Ref 80 =8(base)+10(epic)+5(legendary)+5(dex mod)+20(items)+32(class ability)
Will 81 = 6(base)+10(epic)+5(legendary)+8(wis mod)+20(items)+32(class ability)
This is a party helper tank. It's got all the goodies for assisting the group. For comparison, this build does 1.5 times the smite damage than the Purple Heavenly Hound and has a much higher weapon AB but does not have that build's Dev Crit or Crit Immunity and 2 less AC. This build is all about the near max CHA and smite damage.
Pros:
Divine Inspiration - bard song substitute
Many Turn Undead uses to use for Divine Inspiration
Guardian Angel - free auto rez once per rest
Mass Ressurection
Greater Smite - with nearly max damage
Fear Spell - lowers enemy AC like bard curse
Final Stand - remove knockdown effects in almost 2x Large radius
Rallying Cry - give allies a bonus to ab
Buff Spells
Very strong Saves as long as you stay Good
Enough STR and Concentraion to pass Hells and Abyss checks
Great Weapon AB (101)
Decent Smite AB (95)
Cons
low dex
low weapon damage
lowish AC even for a tank (no armor skin or dex or max craft armour)
weak Turn Undead (TP = 47+1d8)
Alignment: Lawful Good
Ability | Human | Hound Archon | Level 60 |
STR | 14 | 18 | 32 |
DEX | 8 | 8 | 8 |
CON | 12 | 14 | 14 |
INT | 14 | 14 | 14 |
WIS | 12 | 14 | 14 |
CHA | 16 | 20 | 52 |
Human Bonus Feat - Blooded (allows LSA Tumble)
Hound Archon Bonus Feats - Great Smite I, Extra Smiting, Power Attack
All Stat increases go into CHA
Level
1 Paladin - Rapier Wit
2 Paladin
3 Paladin - Weapon Focus: Rapier
4 Paladin
5 Paladin
6 Paladin - Blindfight
7 Paladin
8 Paladin
9 Paladin - Divine Might
10 Paladin
11 Paladin
12 Paladin - Divine Shield
13 Paladin
14 Paladin
15 Paladin - Mounted Combat
16 Paladin
17 Paladin
18 Paladin - Extend Spell
19 Paladin
20 Paladin
21 Paladin - Great CHA I
22 Champion of Torm
23 Champion of Torm
Bonus CoT Feat - Great Smite II
24 Champion of Torm - Great CHA II
25 Champion of Torm
Bonus CoT Feat - Great Smite III
26 Champion of Torm
27 Champion of Torm - Great Smite IV
Bonus CoT Feat - Great Smite V
28 Champion of Torm
29 Champion of Torm
Bonus CoT Feat - Great Smite VI
30 Paladin - Great SMite VII
31 Paladin
Bonus Paladin Feat - Great Smite VIII
32 Paladin
33 Paladin - Epic Weapon Focus: Rapier
34 Paladin
Bonus Paladin Feat - Great Smite IV
35 Paladin
36 Purple Dragon Knight - Great Smite X
37 Purple Dragon Knight
38 Purple Dragon Knight
39 Purple Dragon Knight - Great CHA III
40 Purple Dragon Knight
42 LSA: Tumble
45 Great CHA IV
48 Great CHA V
51 Great CHA VI
54 Great CHA VII
57 Great CHA VIII
60 LWF: Rapier
Skills
Concentration 20
Craft Armor 20
Discipline 40
Taunt 40
Tumble - can't take until lvl 43
Parry 40
Weapon AB 101 = 20(bab)+10(epic)+12(LL)+38(stat and +12 gear)+16(IOF)+5(feat)+0(skill)+0(size)
Smite AB 95
Fort 89 = 14(base)+10(epic)+5(legendary)+8(con mod)+20(items)+32(class ability)
Ref 80 =8(base)+10(epic)+5(legendary)+5(dex mod)+20(items)+32(class ability)
Will 81 = 6(base)+10(epic)+5(legendary)+8(wis mod)+20(items)+32(class ability)