Post by Torin on Oct 15, 2010 6:22:23 GMT
Wise Staff (17 Wizard, 22 Weapon Master, 1 Monk)
Wise Staff / CC WM - Undying version
The idea of this build is a wisbased Staffmaster that used the intuitive attack feat (Allows you to use your Wisdom modifier for Quarterstaff) for AB and a monk splash for monk AC. As result, this Staffmaster has most advantages of a stuffy + high AC.
Pros:
- Blackstaff spell (+19) can add all elemetals and magic to damage with 11d10
- High AC
- AB = 99 (selffbuffed)
- 7 Attacks: 4 base +1haste + 2 Tensors
- Good saves: 63, 59, 78
- Conceal 85 % !!!
- 59 Staffy caster levels: Can sellbuff many nice spells
- Evasion
- Listen 63 + Listen is a WIS skill
- Last but not least: +50% Damage from large weapon on a medium sized character!
Cons (in comparison with a usual strength based stuffy):
- No neg, pos damage.
- No huge str damage
- 1 less natural ac from Tensors
Race:
The best subrace for the Wise Staff is…Undying! Drow Noble works even better, but only a few have it
"Undying" (secret Beyond UltraRare)
- Never Gets XP Penalty
- STR +2, DEX +2, CON +4, INT +2, WIS +2, CHA +2, free feat: Dodge, free feat: Luck of Heroes, free feat: Great Fortitude, free feat: Iron Will, free feat: Lightning Reflexes
- Undying receive +3 skill points per legendary level.
Starting Statistics (Elf: Undying)
Strength 12(14) -4
Dexterity 12(14) - 2
Constitution 10(14) - 4
Wisdom 16 (18) - 10
Intelligence 16 (18) - 10
Charisma 8 (10)
Alignment: Lawful Sooowhat
All Stats: All Wisdom
18 +20 + 8 + 14 buff = 60 -> 25 modificator
Pixie!!!
Level Progression overview:
1-16 Wizard (16 levels) // need 15 Wizard levels pre-epic for Staffmaster. Don’t forget to put 4 points into intimidate as WM prerequisite!
17-20 WM (4 levels)
21-23 WM (3 levels)
24 Wizard (1 Level)
25-39 WM (15 Levels)
40 Monk (1 Level) // max tumble, discipline, concentration
Levels:
Pre-Epic levels:
1 Wizard
- Assist Other
- Command Targeter
- Dodge
- Expertise
- Great Fortitude
- Hardiness vs. Enchantments
- Immunity To Sleep
- Iron Will
- Keen Sense
- Lightning Reflexes
- Low-light Vision
- Luck of Heroes
- Mount Actions
- Scribe Scroll
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Summon Familiar
- Weapon Proficiency (Elf)
- Weapon Proficiency (wizard)
2 Wizard
3 Wizard
- Mobility
4 Wizard (Intelligence +1)
5 Wizard
- [Wizard bonus feat] Metamagic (Extend Spell)
6 Wizard
- Weapon Focus (quarterstaff)
7 Wizard
8 Wizard (Wisdom +1)
9 Wizard
- Intuitive Attack
10 Wizard
- [Wizard bonus feat] Spell Focus (Transmutation)
11 Wizard
12 Wizard (Wisdom +1)
- Spring Attack
13 Wizard
14 Wizard
15 Wizard
Intimidate +4 // Important, its a prerequisite for WM
- [Wizard bonus feat] Greater Spell Focus (Transmutation)
- Whirlwind Attack
16 Wizard
17 Weapon Master (Wisdom +1)
- Ki Damage
- Weapon of Choice (quarterstaff)
18 Weapon Master
- Greater Weapon Focus (quarterstaff)
19 Weapon Master
20 Weapon Master (Wisdom +1)
Epic Levels:
21 Weapon Master
- Epic Character
- Great Wisdom I
- Increased Multiplier
- Superior Weapon Focus
22 Weapon Master
23 Weapon Master
- Ki Critical
24 Wizard (Wisdom +1)
- Great Int
25 Weapon Master
26 Weapon Master
27 Weapon Master
- Great Wisdom II
28 Weapon Master (Wisdom +1)
- Epic Weapon Master
29 Weapon Master
30 Weapon Master
- Epic Superior Weapon Focus
- [WM bonus feat] Epic Weapon Focus (quarterstaff)
- Great Wisdom III
31 Weapon Master
32 Weapon Master (Wisdom +1)
33 Weapon Master
- [WM bonus feat] Armor Skin
- Great Wisdom IV
34 Weapon Master
35 Weapon Master
36 Weapon Master(Wisdom +1)
- [WM bonus feat] Epic Prowess
- Great Wisdom V
37 Weapon Master
38 Weapon Master
39 Weapon Master
- [WM bonus feat] Improved Critical (quarterstaff)
- Great Wisdom VI
40 Monk (Wisdom +1)
Concentration +43, Tumble +43, Discipline 43
- Cleave
- Evasion
- Flurry of Blows
- Improved Unarmed Strike
- Monk AC Bonus
- Stunning Fist
- Weapon Proficiency (monk)
Arcane Spec:
Abjuration // For Magic Armor spell +4 AC. To specialize you need to talk to the spell pedestal in the docks.
Bar: Necro/Enchantment // Not needed, really
Tome of Knowledge:
Abjuration
Read this as far as possible (level 41)
Legendary Levels:
Legendary Character
Legendary Weapon Focus (quarterstaff)
Legendary Weapon Master
LSF Abjuration // LSF Abjuration + specialization gives the magic armor spell an AC(Armor) = 20.
LL Fort
Legendary Luck
Great Wisdom VII
Great Wisdom VIII
ESF Discipline
Arti:
Wis arti
Skills:
Discipline 63 // 63+ 10 ESF + 7 STR+50 = 127+3
Listen 63
Tumble 60 // Increase tumble for AC at Monk level and in Legendary Levels with able learner 43 + 3*17 = 94
Concentration 43
Intimidate 4 // Prerequisite of WM
Craft Weapon LL 63 max
Parry 63
Craft Armor LL rest
Open lock, disarm trap 1
AB
99 AB = 12 (BAB) + 10 (epic levels) + 15 (legendary levels) + 26 (buffed main stat) + 20 (magical, capped) + 8 (4 weapon focuses + prowess) + 6 (WM) + 2 Craft Weapon
Saves
Fort: 5+1 Base + 10 epic + 5 LL + 9 Stats + 20 Items + 4 (L Luck) + 9 LL Fort = 63
Reflex: 5+4 Base + 10 epic + 5 LL + 9 Stats + 20 Items + 4 (L Luck) + 2 Lightning Reflexes = 59
Will: 10+1 Base + 10 epic + 5 LL + 26 Stats + 20 Items+ 4 (L Luck) +2 Iron Will = 78
AC
137 AC = 10(base) +9(dex bonus ac) +20(armor ac with Abu) +17 (deflection ac)+ 19(natural ac with Tensors) +20(dodge ac) +12(tumble ac) +2 (armor skin) +2(craft armor) + 26 Wis AC
These calculations are for +14 stats and wis arti (no demi)i.
Paragon levels
Paragon feats (6):
Paragon Anchoring (+4 to STR checks)
Paragon Spell Focus (Abjuration) (another +4 AC(armor) with Magic Armor, 100 % immu from one element)
Paragon Weapon Focus (+2 AB)
Inherent Levitation
Inherent Water Breathing
Paragon of Stability (re-roll on knockdown with -6) OR Inherent Passwall
Paragon +60 skillpoints
+10 into discipline
+ 5 Parry
+ 5 CW
+ 5 Listen
CA rest
Numbers at level 80, double demi, +16 gear:
AB = 99 +2 (PWF) +5 (Paragon levels) +1 (2 WIS) +1 (16 gear) +2 (double demi) + 1 (Full CW) = 111
AC = 137 + 3 (Asmo Arti (20 deflection)) +2 (+16 gear DEX, WIS)+4 (double demi) + 2 (2 DEX, 2 WIS) + 4 (PSF Abjuration) +1 (Full craft Armor)= 153 !!!!! 85 % Conceal
Saves
Fort = 63 +5 (Paragon levels)+ 1 (2 CON)+1 (+16 gear) = 70
Reflex = 59 +5 (Paragon levels)+ 1 (2 DEX)+1 (+16 gear) = 66
Will = 75 +5 (Paragon levels)+ 1 (2 WIL)+1 (+16 gear) = 82
Statistics at 80 with double demi, Arti, Paragon, ALL
Strength 14 +2 + 16 +4 = 36 (+ 4 for cheks)
Dexterity 14 +2 + 16 +4 = 36
Constitution 14 +2 + 16 +4 = 36
Wisdom 18 + 20 + 8 +2 +2 + 16 +4 = 70
Intelligence 18 +1 +2 + 16 +4 = 41
Charisma 10 + 2 + 16 + 4 = 32
Use the Serpents coil if needed for stat checks.
Version 1.1 : More Sturdy for stat checks, max discipline
Wise Staff / CC WM - Undying version
The idea of this build is a wisbased Staffmaster that used the intuitive attack feat (Allows you to use your Wisdom modifier for Quarterstaff) for AB and a monk splash for monk AC. As result, this Staffmaster has most advantages of a stuffy + high AC.
Pros:
- Blackstaff spell (+19) can add all elemetals and magic to damage with 11d10
- High AC
- AB = 99 (selffbuffed)
- 7 Attacks: 4 base +1haste + 2 Tensors
- Good saves: 63, 59, 78
- Conceal 85 % !!!
- 59 Staffy caster levels: Can sellbuff many nice spells
- Evasion
- Listen 63 + Listen is a WIS skill
- Last but not least: +50% Damage from large weapon on a medium sized character!
Cons (in comparison with a usual strength based stuffy):
- No neg, pos damage.
- No huge str damage
- 1 less natural ac from Tensors
Race:
The best subrace for the Wise Staff is…Undying! Drow Noble works even better, but only a few have it
"Undying" (secret Beyond UltraRare)
- Never Gets XP Penalty
- STR +2, DEX +2, CON +4, INT +2, WIS +2, CHA +2, free feat: Dodge, free feat: Luck of Heroes, free feat: Great Fortitude, free feat: Iron Will, free feat: Lightning Reflexes
- Undying receive +3 skill points per legendary level.
Starting Statistics (Elf: Undying)
Strength 12(14) -4
Dexterity 12(14) - 2
Constitution 10(14) - 4
Wisdom 16 (18) - 10
Intelligence 16 (18) - 10
Charisma 8 (10)
Alignment: Lawful Sooowhat
All Stats: All Wisdom
18 +20 + 8 + 14 buff = 60 -> 25 modificator
Pixie!!!
Level Progression overview:
1-16 Wizard (16 levels) // need 15 Wizard levels pre-epic for Staffmaster. Don’t forget to put 4 points into intimidate as WM prerequisite!
17-20 WM (4 levels)
21-23 WM (3 levels)
24 Wizard (1 Level)
25-39 WM (15 Levels)
40 Monk (1 Level) // max tumble, discipline, concentration
Levels:
Pre-Epic levels:
1 Wizard
- Assist Other
- Command Targeter
- Dodge
- Expertise
- Great Fortitude
- Hardiness vs. Enchantments
- Immunity To Sleep
- Iron Will
- Keen Sense
- Lightning Reflexes
- Low-light Vision
- Luck of Heroes
- Mount Actions
- Scribe Scroll
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Summon Familiar
- Weapon Proficiency (Elf)
- Weapon Proficiency (wizard)
2 Wizard
3 Wizard
- Mobility
4 Wizard (Intelligence +1)
5 Wizard
- [Wizard bonus feat] Metamagic (Extend Spell)
6 Wizard
- Weapon Focus (quarterstaff)
7 Wizard
8 Wizard (Wisdom +1)
9 Wizard
- Intuitive Attack
10 Wizard
- [Wizard bonus feat] Spell Focus (Transmutation)
11 Wizard
12 Wizard (Wisdom +1)
- Spring Attack
13 Wizard
14 Wizard
15 Wizard
Intimidate +4 // Important, its a prerequisite for WM
- [Wizard bonus feat] Greater Spell Focus (Transmutation)
- Whirlwind Attack
16 Wizard
17 Weapon Master (Wisdom +1)
- Ki Damage
- Weapon of Choice (quarterstaff)
18 Weapon Master
- Greater Weapon Focus (quarterstaff)
19 Weapon Master
20 Weapon Master (Wisdom +1)
Epic Levels:
21 Weapon Master
- Epic Character
- Great Wisdom I
- Increased Multiplier
- Superior Weapon Focus
22 Weapon Master
23 Weapon Master
- Ki Critical
24 Wizard (Wisdom +1)
- Great Int
25 Weapon Master
26 Weapon Master
27 Weapon Master
- Great Wisdom II
28 Weapon Master (Wisdom +1)
- Epic Weapon Master
29 Weapon Master
30 Weapon Master
- Epic Superior Weapon Focus
- [WM bonus feat] Epic Weapon Focus (quarterstaff)
- Great Wisdom III
31 Weapon Master
32 Weapon Master (Wisdom +1)
33 Weapon Master
- [WM bonus feat] Armor Skin
- Great Wisdom IV
34 Weapon Master
35 Weapon Master
36 Weapon Master(Wisdom +1)
- [WM bonus feat] Epic Prowess
- Great Wisdom V
37 Weapon Master
38 Weapon Master
39 Weapon Master
- [WM bonus feat] Improved Critical (quarterstaff)
- Great Wisdom VI
40 Monk (Wisdom +1)
Concentration +43, Tumble +43, Discipline 43
- Cleave
- Evasion
- Flurry of Blows
- Improved Unarmed Strike
- Monk AC Bonus
- Stunning Fist
- Weapon Proficiency (monk)
Arcane Spec:
Abjuration // For Magic Armor spell +4 AC. To specialize you need to talk to the spell pedestal in the docks.
Bar: Necro/Enchantment // Not needed, really
Tome of Knowledge:
Abjuration
Read this as far as possible (level 41)
Legendary Levels:
Legendary Character
Legendary Weapon Focus (quarterstaff)
Legendary Weapon Master
LSF Abjuration // LSF Abjuration + specialization gives the magic armor spell an AC(Armor) = 20.
LL Fort
Legendary Luck
Great Wisdom VII
Great Wisdom VIII
ESF Discipline
Arti:
Wis arti
Skills:
Discipline 63 // 63+ 10 ESF + 7 STR+50 = 127+3
Listen 63
Tumble 60 // Increase tumble for AC at Monk level and in Legendary Levels with able learner 43 + 3*17 = 94
Concentration 43
Intimidate 4 // Prerequisite of WM
Craft Weapon LL 63 max
Parry 63
Craft Armor LL rest
Open lock, disarm trap 1
AB
99 AB = 12 (BAB) + 10 (epic levels) + 15 (legendary levels) + 26 (buffed main stat) + 20 (magical, capped) + 8 (4 weapon focuses + prowess) + 6 (WM) + 2 Craft Weapon
Saves
Fort: 5+1 Base + 10 epic + 5 LL + 9 Stats + 20 Items + 4 (L Luck) + 9 LL Fort = 63
Reflex: 5+4 Base + 10 epic + 5 LL + 9 Stats + 20 Items + 4 (L Luck) + 2 Lightning Reflexes = 59
Will: 10+1 Base + 10 epic + 5 LL + 26 Stats + 20 Items+ 4 (L Luck) +2 Iron Will = 78
AC
137 AC = 10(base) +9(dex bonus ac) +20(armor ac with Abu) +17 (deflection ac)+ 19(natural ac with Tensors) +20(dodge ac) +12(tumble ac) +2 (armor skin) +2(craft armor) + 26 Wis AC
These calculations are for +14 stats and wis arti (no demi)i.
Paragon levels
Paragon feats (6):
Paragon Anchoring (+4 to STR checks)
Paragon Spell Focus (Abjuration) (another +4 AC(armor) with Magic Armor, 100 % immu from one element)
Paragon Weapon Focus (+2 AB)
Inherent Levitation
Inherent Water Breathing
Paragon of Stability (re-roll on knockdown with -6) OR Inherent Passwall
Paragon +60 skillpoints
+10 into discipline
+ 5 Parry
+ 5 CW
+ 5 Listen
CA rest
Numbers at level 80, double demi, +16 gear:
AB = 99 +2 (PWF) +5 (Paragon levels) +1 (2 WIS) +1 (16 gear) +2 (double demi) + 1 (Full CW) = 111
AC = 137 + 3 (Asmo Arti (20 deflection)) +2 (+16 gear DEX, WIS)+4 (double demi) + 2 (2 DEX, 2 WIS) + 4 (PSF Abjuration) +1 (Full craft Armor)= 153 !!!!! 85 % Conceal
Saves
Fort = 63 +5 (Paragon levels)+ 1 (2 CON)+1 (+16 gear) = 70
Reflex = 59 +5 (Paragon levels)+ 1 (2 DEX)+1 (+16 gear) = 66
Will = 75 +5 (Paragon levels)+ 1 (2 WIL)+1 (+16 gear) = 82
Statistics at 80 with double demi, Arti, Paragon, ALL
Strength 14 +2 + 16 +4 = 36 (+ 4 for cheks)
Dexterity 14 +2 + 16 +4 = 36
Constitution 14 +2 + 16 +4 = 36
Wisdom 18 + 20 + 8 +2 +2 + 16 +4 = 70
Intelligence 18 +1 +2 + 16 +4 = 41
Charisma 10 + 2 + 16 + 4 = 32
Use the Serpents coil if needed for stat checks.
Version 1.1 : More Sturdy for stat checks, max discipline