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Post by mezhogalzer on Dec 29, 2010 23:12:09 GMT
Funky Hello, I believe they have found the "source"of my problems. In file NWNX.ini had a line that mentioned the port 5121 which I use with other base Tunngle. I make this change but the HG module no longer loads, hangs in the load module before choosing the character ... I can not exit from the load module ...
Within their two previous questions ... 1) How do I do that? Simply because I start and it loads the NWNX2 nwnserver after that carry on the HG mode multplayer ... Details nwnserver my folder is empty and have no file nwnserver.ini ...
2) Compile scripts again? But if the module is the original download of the vault do not need ... is not it?
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Post by FunkySwerve on Dec 30, 2010 0:15:56 GMT
Funky Hello, I believe they have found the "source"of my problems. In file NWNX.ini had a line that mentioned the port 5121 which I use with other base Tunngle. I make this change but the HG module no longer loads, hangs in the load module before choosing the character ... I can not exit from the load module ... When you say 'I made this change', what did you change? Tunngle, or NWN? You can pick other ports for nwserver, though there's a limit to the range, I think. Typically people start wtih 5120 or 5121 and go up from there. I would not assume that this has anything to do with your problems, since the module has been loading fine up to this point. There is a checkbox in the NWServer window that says Local Characters Allowed. You must uncheck it, or HGLL will not work. If you have to change the Path in the script to match your installation path, yes, you MUST recompile, or HGLL will still be looking for the old filepath. If you are using a default installation of C:/NeverwinterNights/NWN, then you don't need to do this. What directory is your NWN installed in? Funky
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Post by mezhogalzer on Dec 30, 2010 0:45:50 GMT
My game is saved in C: \ NeverwinterNights \ NWN. Eu recompilei os scripts novamente... Lock in loading modules (try to select a character already exists). This occurred after I change the port NWNX2. By closing the NWNX2 nwnserver and back to the main screen nwn (new game, load ...). But my nwn module HG not load.
What options should I set or unselect:
nwnserver:
port: 11155 module hg
process watchdog enabled interval 5 restarts 0
gamespy watchdog disabled interval 20 retries 5 restarts 0 lockups 0 ---------------------------------------------------------------------
NWNX2: gametype: story player vs player: full
local characters allowed - disabled enforce legal characters - disabled item level restrictions - enabled only one only - enabled player pause enabled - enabled reload when empty - enabled
save game: null server message: null slot number: null
server autosave interval: 0 levels: 1-40
thanks
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Post by FunkySwerve on Dec 30, 2010 1:54:00 GMT
You need to change the port back to 5121, and use the Higher Ground Legendary Levels.mod that came with the scripts. You need to get that working before you attempt another mod - there's simply no way for me to troubleshoot anything else, because there's far too great a range of potential problems. Here's an old thread discussing port ranges: nwn.bioware.com/forums/viewtopic.html?topic=147297&forum=56&highlight=port%20rangeFunky
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Post by mezhogalzer on Jan 5, 2011 11:02:25 GMT
Hello Funky! After these days of festivities take a new test ... and locking it at the time of presenting the screen to select / create a new character.
1) NWNX.ini - this set Higher Ground Legendary Level module and port 5121.
2) Start the NWNX2. It opens with this configuration:
nwnserver:
port: 5121 module hg
process watchdog enabled interval 5 restarts 0
gamespy watchdog disabled interval 20 retries 5 restarts 0 lockups 0 ---------------------------------------------------------------------
NWNX2: gametype: story player vs player: full
local characters allowed - disabled enforce legal characters - disabled item level restrictions - enabled only one only - enabled player pause enabled - enabled reload when empty - enabled
save game: null server message: null slot number: null
server autosave interval: 0 levels: 1-40
3) Start the NWN multiplayer. 4) Select the New online game. 5) Other module, select the Higher Ground Legendary Level 6) Earlier in the advanced options of the modules with the door was 11155 (tunngle), switched to 5121. 7) This 5121 released a port on the router. 8) I have compiled the scripts Higher Ground Legendary Level. 9) Selecting this port in the advanced options and leaves us with the same options as the NWNX2, when trying to access some of the characters of these options (New / Choose) the game hangs on loading screen module.
10) I tried to port 11155 on both (setting NWNX.ini and in the advanced options of modules) or try to play in single player mode. The game loads. I enter the portal, I get the xp to level 60 but I'm 40. When talking with the leveler displays the message: Leveler Please select a skill to add a point to. You Have To Spend Remaining -2147483642 points. 1. I can not or do not wish to select any more skills at this time.
This only happens when I try to access via port 11155 or single player. If you use port 5121 does not work, hangs in trying to choose or create a character.
EXCUSE ME WRONG! Correction: If I select the same port on both paths in the advanced options and NWNX.ini than port 11155 5121 or the game hangs in trying to choose or create a character.
Details'm trying to follow those steps and do not know if it is correct:
1) Start NWNX2. Setting up port 5121 on NWNX.ini and advanced options in the module. 2) Disable the local characters allowed and enforce legal characters. 3) Launch the multiplayer mode and load the Higher Ground Legendary Level module. 4) Take the XP for level 60 to I up until the 40th. After Leveler believe will allow me to choose the options for the other levels ... But even there I'm not sure how continue ...
Ok That's what I'm trying to do but try to put the same port 5121 or 11155 in NWNX.ini and advanced options in the game module latch. But setting different ports the game loads but when you reach the level 40 does not know how to proceed. By speaking the Leveler he presents the message above ...
Thanks ...
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Post by FunkySwerve on Jan 6, 2011 1:28:57 GMT
First of all, you MUST DISABLE reload when empty - when testing with a single character, and HGLL boots you to make edits, the edits cannot happen if the server reloads.
Second, you need ports open to host players, not just the port for the server.
I don't know why you're hanging, and I'm far from expert at networking. You'll have to solve your own issues with Tunngle. I suggest you try running the mod on a LAN (local area network) instead, and logging in that way, just to confirm that HGLL is properly set up. From there, you can try to address your networking issues.
Funky
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