Post by Shroomery_ on Jan 2, 2012 20:59:36 GMT
So, you decided on a pure monk build? Not only do you get monk, but you get universal stats, great damage and good defense with this build. This build will be able to demi with an open race, however can be changed if you find better races for it in your adventure through higher ground, the hells, the abyss and all other areas Higher Ground has to offer. This build can get you well on your way to having your first demi-god! Please enjoy this build!
Race: Human
Subrace: Bugbear
Starting Stats
Strength: 16
Dexterity: 14
Constitution: 10
Wisdom: 14
Intelligence: 13
Charisma: 9
Skills
Max Craft Armor - Every 40 points grants +1 AC!
Max Discipline - Prevents slagging
Max Listen - Reduces concealment on enemies, making them easier to hit.
Max Parry - Reduces critical hits by a percentage.
Stop Tumble at level 57, leaving you with 60 base.
Place rest to Concentration, should be 7 points at 60.
Abilities
14 Strength
06 Dexterity
Feats
Level 01: Strong Soul, Power Attack
Strong Soul qualifies you for hardened soul and grants +1 fort, will.
Power Attack is a pre-requisite for devastating critical.
Level 03: Weapon Focus: Quarterstaff
Weapon Focus grants +1 AB to weapon of choice.
Level 06: Great Cleave
Great Cleave is a pre-requisite for devastating critical.
Level 09: Great Fortitude
Grants +2 fortitude.
Level 12: Iron Will
Grants +2 will.
Level 15: Greater Weapon Focus: Quarterstaff
Grants +1 AB to weapon of choice.
Level 18: Improved Critical: Quarterstaff
Grants higher critical hit range, pre-requisite for devastating critical.
Level 21: Great Strength I
Grants +1 Strength.
Level 24: Great Strength II
Grants +1 Strength.
Level 25: Epic Weapon Focus: Quarterstaff
Grants +2 AB to weapon of choice
Level 27: Great Strength III
Grants +1 Strength.
Level 30: Great Strength IV, Armor Skin
Grants +1 Strength.
Grants +2 Armor Class (AC)
Level 33: Great Strength V
Grants +1 Strength.
Level 35: Overwhelming Critical: Quarterstaff
Grants a higher critical hit range.
Level 36: Great Strength VI
Grants +1 Strength.
Level 39: Devastating Critical: Quarterstaff
Grants a higher critical hit multiplier.
Level 40: Epic Prowess
Grants +1 AB to all weapons and unarmed.
----------------------------------------------------
Level 42: Legendary Hardened Soul
Grants +5 fortitude and will saves.
Level 45: Legendary Weapon Focus: Quarterstaff
Grants +2 AB to weapon of choice, +3 with epic prowess.
Level 48: Great Strength VII
Grants +1 Strength.
Level 51: Great Strength VIII
Grants +1 Strength.
Level 54: Great Strength IX
Grants +1 Strength.
Level 57: Great Strength X
Grants +1 Strength.
Level 60: Epic Reflexes
Grants +4 reflex saves.
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If you build this directly as said, you will end with:
Abilities with +12 Gear
Strength: 54
Dexterity: 34
Constitution: 24
Wisdom: 26
Intelligence: 22
Charisma: 18
Abilities with +14 Gear
Strength: 56
Dexterity: 36
Constitution: 26
Wisdom: 28
Intelligence: 24
Charisma: 20
Saves with +12 Gear
Fort: 62
Refl: 63
Will: 63
Saves with +14 Gear
Fort: 63
Refl: 64
Will: 64
AB with +12 Gear: 91
AB with +14 Gear: 92
Hope you enjoy this, it's a very solid build!
Shroomery_
Race: Human
Subrace: Bugbear
Starting Stats
Strength: 16
Dexterity: 14
Constitution: 10
Wisdom: 14
Intelligence: 13
Charisma: 9
Skills
Max Craft Armor - Every 40 points grants +1 AC!
Max Discipline - Prevents slagging
Max Listen - Reduces concealment on enemies, making them easier to hit.
Max Parry - Reduces critical hits by a percentage.
Stop Tumble at level 57, leaving you with 60 base.
Place rest to Concentration, should be 7 points at 60.
Abilities
14 Strength
06 Dexterity
Feats
Level 01: Strong Soul, Power Attack
Strong Soul qualifies you for hardened soul and grants +1 fort, will.
Power Attack is a pre-requisite for devastating critical.
Level 03: Weapon Focus: Quarterstaff
Weapon Focus grants +1 AB to weapon of choice.
Level 06: Great Cleave
Great Cleave is a pre-requisite for devastating critical.
Level 09: Great Fortitude
Grants +2 fortitude.
Level 12: Iron Will
Grants +2 will.
Level 15: Greater Weapon Focus: Quarterstaff
Grants +1 AB to weapon of choice.
Level 18: Improved Critical: Quarterstaff
Grants higher critical hit range, pre-requisite for devastating critical.
Level 21: Great Strength I
Grants +1 Strength.
Level 24: Great Strength II
Grants +1 Strength.
Level 25: Epic Weapon Focus: Quarterstaff
Grants +2 AB to weapon of choice
Level 27: Great Strength III
Grants +1 Strength.
Level 30: Great Strength IV, Armor Skin
Grants +1 Strength.
Grants +2 Armor Class (AC)
Level 33: Great Strength V
Grants +1 Strength.
Level 35: Overwhelming Critical: Quarterstaff
Grants a higher critical hit range.
Level 36: Great Strength VI
Grants +1 Strength.
Level 39: Devastating Critical: Quarterstaff
Grants a higher critical hit multiplier.
Level 40: Epic Prowess
Grants +1 AB to all weapons and unarmed.
----------------------------------------------------
Level 42: Legendary Hardened Soul
Grants +5 fortitude and will saves.
Level 45: Legendary Weapon Focus: Quarterstaff
Grants +2 AB to weapon of choice, +3 with epic prowess.
Level 48: Great Strength VII
Grants +1 Strength.
Level 51: Great Strength VIII
Grants +1 Strength.
Level 54: Great Strength IX
Grants +1 Strength.
Level 57: Great Strength X
Grants +1 Strength.
Level 60: Epic Reflexes
Grants +4 reflex saves.
------------------------------------------------------
If you build this directly as said, you will end with:
Abilities with +12 Gear
Strength: 54
Dexterity: 34
Constitution: 24
Wisdom: 26
Intelligence: 22
Charisma: 18
Abilities with +14 Gear
Strength: 56
Dexterity: 36
Constitution: 26
Wisdom: 28
Intelligence: 24
Charisma: 20
Saves with +12 Gear
Fort: 62
Refl: 63
Will: 63
Saves with +14 Gear
Fort: 63
Refl: 64
Will: 64
AB with +12 Gear: 91
AB with +14 Gear: 92
Hope you enjoy this, it's a very solid build!
Shroomery_