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Post by Yojimbo on Apr 18, 2012 17:18:53 GMT
I wanted a solid rogue when it came to searching, disabling traps, and opening locks but I wanted to be a worthwhile tank. So I figured a Uni Rogue with some tank levels splashed in and here it is. Base Race: Half-Elf Sub-race: Wemic STR: +4 DEX: +6 CON: +2 WIS: +2 CHA: -4 Free Feats: Weapon Finesse, Called Shot, ESF Hide/Taunt/Listen Starting Stats:Level 1 | Rogue (1) | STR: 14 (18) DEX: 16 (22) CON: 12 (14) WIS: 8 (10) INT: 16 CHA: 8 (4)
| Bullheaded |
Pre-Epic:Level 2 | Rogue (2) | | | Level 3 | Rogue (3) | | WF: Morningstar | Level 4 | Rogue (4) | DEX +1 (23) | | Level 5 | Rogue (5) | | | Level 6 | Rogue (6) | | Iron Will | Level 7 | Rogue (7) | | | Level 8 | Rogue (8) | DEX +1 (24) | | Level 9 | Rogue (9) | | Great Fortitude | Level 10 | Rogue (10) | | Skill Mastery | Level 11 | Rogue (11) | | | Level 12 | Rogue (12) | DEX +1 (25) | SF: Disable Trap | Level 13 | Rogue (13) | | Opportunist | Level 14 | Rogue (14) | | | Level 15 | Rogue (15) | | GWF: Morningstar | Level 16 | Rogue (16) | DEX +1 (26) | Crippling Strike | Level 17 | Champion of Torm (1) | | | Level 18 | Champion of Torm (2) | | Toughness Blind Fight | Level 19 | Champion of Torm (3) | | | Level 20 | Champion of Torm (4) | DEX +1 (27) | IC: Morningstar |
Epic:Level 21 | Rogue (17) | | Armor Skin | Level 22 | Rogue (18) | | | Level 23 | Rogue (19) | | Slippery Mind | Level 24 | Rogue (20) | DEX +1 (28) | EWF: Morningstar | Level 25 | Rogue (21) | | | Level 26 | Rogue (22) | | | Level 27 | Rogue (23) | | ESF: Search | Level 28 | Rogue (24) | DEX +1 (29) | Improved Evasion | Level 29 | Rogue (25) | | | Level 30 | Rogue (26) | | Great Strength I (19) | Level 31 | Rogue (27) | | | Level 32 | Rogue (28) | DEX +1 (30) | Defensive Roll | Level 33 | Rogue (29) | | Great Strength II (20) | Level 34 | Rogue (30) | | | Level 35 | Rogue (31) | | | Level 36 | Rogue (32) | DEX +1 (31) | Great Strength III (21) Epic Dodge | Level 37 | Rogue (33) | | | Level 38 | Rogue (34) | | | Level 39 | Rogue (35) | | Great Strength IV (22) | Level 40 | Ranger (1) | DEX +1 (32) | Epic Prowess |
Legendary:Level 41 | Rogue (36) | | | Level 42 | Rogue (37) | DEX +1 (33) | LSA: Discipline | Level 43 | Rogue (38) | | | Level 44 | Rogue (39) | DEX +1 (34) | | Level 45 | Rogue (40) | | Legendary Will | Level 46 | Rogue (41) | DEX +1 (36) | | Level 47 | Rogue (42) | | | Level 48 | Rogue (43) | DEX +1 (37) | Legendary Fortitude | Level 49 | Rogue (44) | | | Level 50 | Rogue (45) | DEX +1 (39) | | Level 51 | Rogue (46) | | LWF: Morningstar | Level 52 | Rogue (47) | DEX +1 (40) | | Level 53 | Rogue (48) | | | Level 54 | Rogue (49) | DEX +1 (41) | Great Strength V (23) | Level 55 | Rogue (50) | | | Level 56 | Rogue (51) | DEX +1 (43) | | Level 57 | Rogue (52) | | Great Strength VI (24) | Level 58 | Rogue (53) | DEX +1 (44) | | Level 59 | Rogue (54) | | | Level 60 | Rogue (55) | DEX +1 (46) | Epic Will |
Final Stats:STR: 24 DEX: 46 CON: 14 WIS: 10 INT: 16 CHA: 4 | Appraise: 63 Concentration: 29 Craft Armor: 63 Craft Weapon: 63 Disable Trap: 63 Discipline: 63 Hide: 63 Listen: 63 Open Lock: 63 Parry: 63 Pick Pocket: 42 Search: 63 Set Trap: 5 Tumble: 60 UMD: 19 | AB: 94 | AC: 133 | Fortitude: 61 Reflex: 73 Will: 61 |
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Post by Yojimbo on Jul 26, 2012 17:49:30 GMT
What Arti would be best on this guy? Currently these are the ones I am debating between are STR, CON, Saves, & Speed Artis but thats not to say I have all of them sitting around ready to be used so don't let that effect your opinions.
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Post by Yojimbo on Sept 2, 2012 21:01:09 GMT
Updated lowered STR by 2 to pick up Epic Dodge.
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Post by the1kobra on Sept 5, 2012 15:22:49 GMT
Some suggestions:
1: Do you think it would be a good idea to drop SF: Listen, take exotic weapon proficiency, and then make your weapon of choice the bastard sword? It's slashing instead of bludge/pierce, which is worse, I know. But it's got 19-20X3 crits and with opportunist/crippler, that can reach 14-20X3.5 crits, which aren't too shabby. They're also dual wieldable, if you want to do that.
2: Do you think it would be a good idea to swap out 4 self-conceals with Great Dex? Gives you 2 more AB/AC... I'm not sure how the numbers add up but the AB listed might be a little on the low side, plus you can get conceal from disp/camo, not as good and it's dispellable,.. but I think it's something to consider.
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Post by Torin on Sept 5, 2012 15:43:39 GMT
I would consider splashing 4 Fighter + 1 Paladin instead of 4 CoT/1 Rng => Better saves, and take Weapon Spez. + Exp. Weapon (+ the other weapon spez in higher levels)
Listen AND Blindfight is ihmo not the best. With max. Listen, Blindfight is not much needed.
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Post by the1kobra on Sept 5, 2012 17:48:57 GMT
I would consider splashing 4 Fighter + 1 Paladin instead of 4 CoT/1 Rng => Better saves, and take Weapon Spez. + Exp. Weapon (+ the other weapon spez in higher levels) Keep in mind this is a Wemic, favored classes of Ranger and Barbarian. Going 35/4/1 Rog/Fighter/Pal would result in a 40% XP penalty. You might be able to make it manageable going 35/4/1 Rogue/CoT/Paladin, 20% XP Penalty. Another option is to go 36/2/2 Rogue/CoT/BG, +1 Rogue feat, 1 CoT feat, and the CHA saves from BG. This DOES however, require a feat investment into power attack and cleave, otherwise wasted feats. If you didn't mind the XP penalty though, the build might be best served going 35/4/1 Rogue/Fighter or PAL/Monk, and go for dual wielding bastard swords. 40% XP Penalty hurts though. Blind fight is still useful in case you get deafened (so you don't lose conceal penetration) and blinded (so you don't get hosed defensively)
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Post by Yojimbo on Sept 5, 2012 18:08:36 GMT
Thanks for the input and the AB is reasonable in my book and the AB number only uses +12 Gear and +1 from CW odds are you can expect to have 2 more AB in most end game runs. I have also gotten this Demi using the old build and have yet to reinc as I'm trying to figure out what if anything can be done with all my upgraded picks. I liked the MS and is a qualifying weapon for the Crippling Strike and Opportunist feats and I like the split damage type I think it balances out the lost damage from crits. I know a lot of things to make changes on it and what is posted is not going to change much but the changes mentioned are good for anyone wanting to tweak the build. I chose the classes to avoid exp penalties and get bonus feats. I would like a saves class but saves are decent enough and w/ PLs I will pick up some more save feats.
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Post by Raj on Sept 6, 2012 6:33:52 GMT
94(96) ab is a bit low for a bur race, but more important this thing has no dmg at all (no sneaks, low strmod, no specialization, no extra attacks); I don't understand how 20 str would qualify it for being uni either(after demi, in hells and vs p0?), and 54 fort is definitely too low, even if you choose con arti.
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Post by arek on Sept 6, 2012 11:10:06 GMT
Yojimbo, I hate to say it but you're probably better off as a Pure rogue on Wemic. If you must both go non-pure and stay Wemic, then I recommend using BG instead of CoT. Yes, this nets you 5 fewer feats (3 from ftr, PA/Cleave), but then you also get your CHA bonus to saves, which saves you feats, and can also take Divine Might if you take your 3rd or 4th BG level on a feat level, which nets you some extra damage.
Raj, 20 base STR == 34@60, 38@65+1xD, and effectively as much as 46 with the asmo belt at L80 and 2x, not counting paragon feats. I've found that 34 is "enough" in most situations if you have UUU and play smartly around PFs, and once you get Demi, you're good enough to tank most PFs with the asmo belt and UUU around paragons (superiors/elites will give you trouble).
--Arek
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Post by Yojimbo on Sept 6, 2012 13:41:15 GMT
The STR was higher initially also through edits to improve tanking some STR was sacrificed. Arek does also point out that for Hell 20 STR will pass most STR checks. I have played a Pure melee and ranged rogue and found the melee misses out on sneaks because it becomes the target too often and ranged you have to be within a certain range and once there you are often a target. This toon has higher AB than either of those got and they had more DEX and less STR in the end it does more damage than either of the others did. The other bit on Paladin & BG is if you notice my CHA is 4 so with I need 6 bonus stat points to get out of the negatives meaning +12 gear is only +3 saves and if I drop my save feats to cover other feats lost or required I am looking at a net lose to saves from current.
The biggest restriction I have on the build though is I need to stay 35 or more Rogue levels. I also like the MS and want to stick with it which means either STR based medium sized or DEX or STR based large sized. I find STR based much tougher to do if you want to get DEX and INT high enough to easily preform duties w/o ESF on all the necessary skills. The other issue with STR is having to change out armor due to skill penalties for preforming duties. I don't like or see much benefit to STR based though it is not entirely out of the question.
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Post by Raj on Sept 6, 2012 16:36:14 GMT
Well, with lvl 80s, +16 items, asmo belt and UUU against pfs almost everything can be called uni.
My point is that investing 2 great strenght feats into secondary stat is wasted if you're screwed without uuu/limited in arti choice/low level. Just reinc after 2x if that makes you feel safer, without sacrificing too much ab and feats (esf are overkill, can move to sf, giving up bf and toughness; self conceal feats are a waste as well).
Anyway, even with 4-5 more points of ab this thing is not going to deal decent damage; I think you're overstimating the splash for a 4th attack at -15 ab, when you're not receiving dmg from str/pws/dm and give up full sneaks.
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Post by arek on Sept 6, 2012 18:14:44 GMT
Raj has a point here, the 2 feats in STR are a bit of a waste, and you could further drop 2 STR at creation without losing your ability to reliably handle kytons/erinyes. Putting the 2 STR into CHA at creation brings your CHA bonus up to +4 at 60/+12. From there, you get +1 with a +14 CHA item, +1 for each Demigod iteration, +1 for Level 80, and yet another +1 for replacing +14 CHA with +16 (probably with a Wrap of the Dark Prince).
Another option would be for you to go STR based using Pharlan or maybe even Undying instead of Wemic. You'll only need 14 DEX at the end that way to make use of medium armor, tho you might want more so that you can save on feats. Going Pharlan also means that you can go Paladin instead of Blackguard (saving you feats), and skip the Ranger level entirely (recommended), so you end up with 35-36 rogue and 4-5 paladin levels. Ofc, neither of those qualify as a "beast", so if you want to keep that theme you could look at Salamander or Hound Archon as well for a STR build. :-)
--Arek
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Post by the1kobra on Sept 6, 2012 18:24:43 GMT
If I recall, I once saw someone with a wemic rogue that dual wielded bastard swords. Since they're light weapons they get the crippler/opportunist benefits. They get 18d6 sneaks minimum and 14-20X3.5 Crits. It's a bit weak against crit immune and sneak immune stuff, but that's normal for a splash rogue. Could always pull out some chucks in a pinch. Anyways, the exact class combo eludes me but it was something along the lines of 35/4/1 Rogue/BABFull/Monk, and with the monk level it could dual wield safely. If you have starting stats of: 14(18)/14(20)/14(16)/14/14(16)/8(4)
You should have pretty solid defense with the monk AC dual wielding, and you can always pull out a shield if you need a jump in AC. AB might be a bit lowish but you'll have 7 attacks and the offhands are at high iterations. Also gets you 3 attacks in the first flurry.
The one major downside is this combo WILL result in an XP penalty, 20% minimum. It goes to 40% if you use fighter or paladin. You can manage with CoT but it's 1 feat down compared to fighter and no saves or spells in comparison to paladin. With a CHA of 4 the benefits of paladin are debatable anyways but the monk with dual bastard sword option is something to consider, I think.
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Post by Yojimbo on Sept 6, 2012 20:57:47 GMT
Just a note for those making suggestions Opportunist and Crippling Strike only work in Light Armor and do not stack with OC/DC or the WM equivalent feature. I may change those 2 STR to DEX as -1 to STR checks and -1 Damage is negligible and DEX would be better feat investment. While at 1x Demi the ESF feats will be somewhat redundant/overkill they can offset penalties since I still get some penalties. I have thought about going with an Undying STR based but since a STR based will not likely be in light armor it renders Opportunist and Crippling Strike as useless feats. Also unsure how to spend Epic Rogue feats as outside of ESF for rogue skills not a lot of options as it won't have the DEX for most the others. An Undying STR does open the option for OC/DC w/ BG & Fighter splashes. But it will need a new name then  as I said my primary criteria personally are MS & 35 or more Rogue levels.
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Post by greven on Sept 6, 2012 22:28:33 GMT
I couldn't agree with Raj more; many alternatives exist which would increase contribution to a party's offense significantly, with a negligible impact on defense (or even no impact on defense).
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