Post by Twilight Semner on Mar 18, 2014 14:48:21 GMT
Rationale:
I have seen a lot of builds in game lately that try to optimize damage, but unfortunately err on the side of being too defensive at the detriment to their offensive capabilities. The purpose of this build is to maximize melee DPS (damage per second) against critical-hit immune enemies. It does so by optimizing the amount of physical damage, using a weapon with multiple damage types, taking the maximum possible weapon specialization feats, making use of two-handed damage, and optimizing attacks per round. The use of Fighter and Harper Scout splashes with a Paladin control-class allow for optimal offense, while still allowing for sufficient survivability.
The Build:
Half-Elf
"Pharlan" (secret Beyond UltraRare; adds wings and tail)
- FCs: Cleric, Paladin
- STR +4, WIS +4, CHA +4, free feats: Great Strength I, Great Strength II, Divine Might, able to walk on quicksand, base SR 15 +1/lvl
STR: 14 (20)
DEX: 14
CON: 10
INT: 14
WIS: 12 (16)
CHA: 14 (18)
Class order:
Paladin 1-9 (9 total)
Fighter 10-12 (3 total)
Paladin 14-26 (23 total)
Fighter 27 (4 total)
Paladin 28-35 (31 total)
Harper Scout 36-40 (5 total)
Pre-Epic Feats:
Blooded
Alertness
Iron Will
Power Attack
Divine Shield
Weapon Focus (Halberd)
Improved Critical (Halberd)
Fighter Pre-Epic Bonus Feats:
Cleave
Greater Weapon Focus (Halberd)
Epic Feats:
Great Strength III
Great Strength IV
Weapon Specialization (Halberd)
Great Strength V
Great Strength VI
Great Strength VII
Great Strength VIII
Paladin Epic Bonus Feats:
Epic Weapon Focus (Halberd)
Epic Prowess
Armor Skin
Fighter Epic Bonus Feats:
Epic Weapon Specialization (Halberd)
Harper Scout Epic Bonus Feats:
Great Charisma I
Great Charisma II
Legendary Feats:
Legendary Skill Affinity (Tumble)
Legendary Skill Affinity (Listen)
Legendary Weapon Focus (Halberd)
Legendary Weapon Specialization (Halberd)
Great Strength IX
Great Strength X
Extend Spell
Ability Score Distribution:
Levels 1-32 (All Strength - +8 Total)
Levels 33-60 (All Charisma - +12 Total)
Skill Distribution:
Total Skills: +322
Concentration: +20
Craft Armor: +51
Craft Weapon: +51
Discipline: +55
Listen: +63
Lore: +6
Persuade: +8
Search: +4 (Cross-class)
Tumble: +60
Ability Scores at L60 w/ +14 Items and CON Artifact:
STR: 54 (+22)
DEX: 28 (+9)
CON: 28 (+8)
INT: 28 (+9)
WIS: 30 (+10)
CHA: 50 (+20)
Attack Bonus at L60:
BAB: +20
EBAB: +10
LBAB: +15
Foci: +8
Strength: +23
Craft Weapon: +2
Magic Bonus: +20
Total: +98
Armor Class at L60:
Base: +10
Armor Base: +5
Dexterity: +9
Armor Bonus: +18
Shield: +10
Dodge Bonus: +20
Natural Bonus (with Strongheart): +20
Deflection Bonus (with randomization): +18
Tumble: +12
Armor Skin: +2
Craft Armor: +2
Total: 126 AC (128 AC w/ Girding of the Faithful)
Paragon Feats:
Paragon Weapon Focus (Halberd)
Paragon Weapon Specialization (Halberd)
Paragon Balance
(Your Choice)
(Your Choice)
(Your Choice)
Ability Scores at L80 w/ Double-demigod bonus and +16 Items:
STR: 62 (+26)
DEX: 36 (+13)
CON: 34 (+12)
INT: 36 (+13)
WIS: 38 (+14)
CHA: 58 (+24)
Attack Bonus at L80:
BAB: +20
EBAB: +10
LBAB: +15
PBAB: +5
Foci: +10
Strength: +26
Craft Weapon: +2
Magic Bonus: +20
Total: +108
Armor Class at L80:
Base: +10
Armor Base: +4
Dexterity: +10
Armor Bonus: +18
Shield: +12
Dodge Bonus: +20
Natural Bonus: +20
Deflection Bonus: +20
Tumble: +12
Armor Skin: +2
Craft Armor: +2
Total: 130 AC (132 AC w/ Girding of the Faithful)
Physical Damage:
Level 60:
33 (Strength) + 30 (Divine Might) + 12 (Weapon Specialization) + 2 (Pre-LL) + 3 (Prayer) + 5 (Divine Favor) + 8 (Bard Song) + 16 (Instruments of Faith) + 5.5 (Halberd) = 114.5 (160.3 with 2H bonus)
Level 80:
39 (Strength) + 36 (Divine Might) + 20 (Weapon Specialization) + 2 (Pre-LL) + 8 (Prince Win) + 3 (Prayer) + 5 (Divine Favor) + 8 (Bard Song) + 16 (Instruments of Faith) + 5.5 (Halberd) = 132.5 (185.5 with 2H bonus)
DPS:
Level 60 w/ buffed DB Halberd:
((160.3 + (169 x 1.4)) x (3.85 + (7 x .45 x 2)))/6 = 4028.535/6 = 671.4 DPS
Level 80 w/ buffed 4-element Abyss Halberd and Divine Power Cloak:
((185.5 + (199.5 x 1.4)) x (4.4 + (8 x .45 x 2)))/6 = 5391.68/6 = 898.6 DPS
NOTA BENE: It is possible, using these calculations, to get a DPS value that is significantly higher than this. Note that this build does NOT have Overwhelming and Devastating Critical, nor does it have Weapon Master splash (I will post that build at a later time). This build is specifically designed to maximize DPS against CRITICAL-HIT IMMUNE problem enemies.
Hope you like it!
I have seen a lot of builds in game lately that try to optimize damage, but unfortunately err on the side of being too defensive at the detriment to their offensive capabilities. The purpose of this build is to maximize melee DPS (damage per second) against critical-hit immune enemies. It does so by optimizing the amount of physical damage, using a weapon with multiple damage types, taking the maximum possible weapon specialization feats, making use of two-handed damage, and optimizing attacks per round. The use of Fighter and Harper Scout splashes with a Paladin control-class allow for optimal offense, while still allowing for sufficient survivability.
The Build:
Half-Elf
"Pharlan" (secret Beyond UltraRare; adds wings and tail)
- FCs: Cleric, Paladin
- STR +4, WIS +4, CHA +4, free feats: Great Strength I, Great Strength II, Divine Might, able to walk on quicksand, base SR 15 +1/lvl
STR: 14 (20)
DEX: 14
CON: 10
INT: 14
WIS: 12 (16)
CHA: 14 (18)
Class order:
Paladin 1-9 (9 total)
Fighter 10-12 (3 total)
Paladin 14-26 (23 total)
Fighter 27 (4 total)
Paladin 28-35 (31 total)
Harper Scout 36-40 (5 total)
Pre-Epic Feats:
Blooded
Alertness
Iron Will
Power Attack
Divine Shield
Weapon Focus (Halberd)
Improved Critical (Halberd)
Fighter Pre-Epic Bonus Feats:
Cleave
Greater Weapon Focus (Halberd)
Epic Feats:
Great Strength III
Great Strength IV
Weapon Specialization (Halberd)
Great Strength V
Great Strength VI
Great Strength VII
Great Strength VIII
Paladin Epic Bonus Feats:
Epic Weapon Focus (Halberd)
Epic Prowess
Armor Skin
Fighter Epic Bonus Feats:
Epic Weapon Specialization (Halberd)
Harper Scout Epic Bonus Feats:
Great Charisma I
Great Charisma II
Legendary Feats:
Legendary Skill Affinity (Tumble)
Legendary Skill Affinity (Listen)
Legendary Weapon Focus (Halberd)
Legendary Weapon Specialization (Halberd)
Great Strength IX
Great Strength X
Extend Spell
Ability Score Distribution:
Levels 1-32 (All Strength - +8 Total)
Levels 33-60 (All Charisma - +12 Total)
Skill Distribution:
Total Skills: +322
Concentration: +20
Craft Armor: +51
Craft Weapon: +51
Discipline: +55
Listen: +63
Lore: +6
Persuade: +8
Search: +4 (Cross-class)
Tumble: +60
Ability Scores at L60 w/ +14 Items and CON Artifact:
STR: 54 (+22)
DEX: 28 (+9)
CON: 28 (+8)
INT: 28 (+9)
WIS: 30 (+10)
CHA: 50 (+20)
Attack Bonus at L60:
BAB: +20
EBAB: +10
LBAB: +15
Foci: +8
Strength: +23
Craft Weapon: +2
Magic Bonus: +20
Total: +98
Armor Class at L60:
Base: +10
Armor Base: +5
Dexterity: +9
Armor Bonus: +18
Shield: +10
Dodge Bonus: +20
Natural Bonus (with Strongheart): +20
Deflection Bonus (with randomization): +18
Tumble: +12
Armor Skin: +2
Craft Armor: +2
Total: 126 AC (128 AC w/ Girding of the Faithful)
Paragon Feats:
Paragon Weapon Focus (Halberd)
Paragon Weapon Specialization (Halberd)
Paragon Balance
(Your Choice)
(Your Choice)
(Your Choice)
Ability Scores at L80 w/ Double-demigod bonus and +16 Items:
STR: 62 (+26)
DEX: 36 (+13)
CON: 34 (+12)
INT: 36 (+13)
WIS: 38 (+14)
CHA: 58 (+24)
Attack Bonus at L80:
BAB: +20
EBAB: +10
LBAB: +15
PBAB: +5
Foci: +10
Strength: +26
Craft Weapon: +2
Magic Bonus: +20
Total: +108
Armor Class at L80:
Base: +10
Armor Base: +4
Dexterity: +10
Armor Bonus: +18
Shield: +12
Dodge Bonus: +20
Natural Bonus: +20
Deflection Bonus: +20
Tumble: +12
Armor Skin: +2
Craft Armor: +2
Total: 130 AC (132 AC w/ Girding of the Faithful)
Physical Damage:
Level 60:
33 (Strength) + 30 (Divine Might) + 12 (Weapon Specialization) + 2 (Pre-LL) + 3 (Prayer) + 5 (Divine Favor) + 8 (Bard Song) + 16 (Instruments of Faith) + 5.5 (Halberd) = 114.5 (160.3 with 2H bonus)
Level 80:
39 (Strength) + 36 (Divine Might) + 20 (Weapon Specialization) + 2 (Pre-LL) + 8 (Prince Win) + 3 (Prayer) + 5 (Divine Favor) + 8 (Bard Song) + 16 (Instruments of Faith) + 5.5 (Halberd) = 132.5 (185.5 with 2H bonus)
DPS:
Level 60 w/ buffed DB Halberd:
((160.3 + (169 x 1.4)) x (3.85 + (7 x .45 x 2)))/6 = 4028.535/6 = 671.4 DPS
Level 80 w/ buffed 4-element Abyss Halberd and Divine Power Cloak:
((185.5 + (199.5 x 1.4)) x (4.4 + (8 x .45 x 2)))/6 = 5391.68/6 = 898.6 DPS
NOTA BENE: It is possible, using these calculations, to get a DPS value that is significantly higher than this. Note that this build does NOT have Overwhelming and Devastating Critical, nor does it have Weapon Master splash (I will post that build at a later time). This build is specifically designed to maximize DPS against CRITICAL-HIT IMMUNE problem enemies.
Hope you like it!
