UPDATE 2014-03-19 Mar 20, 2014 5:57:12 GMT
Post by FunkySwerve on Mar 20, 2014 5:57:12 GMT
-The !opt autopartybuff command has been added.
--When toggled on, it allows auto-casting of weapon damage buffs partywide. Only weapons or gloves having the damage type of the buff spell will be buffed.
--The caster's onhand and offhand weapons will be buffed first, then the rest of the party's on and offhand, then the caster's inventory, then the rest of the party's inventory.
--One spellslot should be consumed by each buff. Extended slots will not grant extended duration. There are probably some kinks to work out with domain spells and the like.
--The following damage buff spells are effected: Darkfire, Flame Weapon, Deafening Clang, Caustic Weapon, Frost Weapon, Shock Weapon, Bless Weapon, Holy Sword, Magic Weapon.
--Other spells, like GMW, will be added as time allows. Shadow Rift is also slated for this treatment, once items are brought into the code.
-SD Shadow Rift has been reverted to the old-style buff, as an item prop, and no longer inflicts stacking resistance decrease.
-Noted the Bandit Chief's new accomplishment cap in !list acc (20, not 16).
-The ring of firewalking is now obtainable at level 22 and below.
-All spells should now work between SC and HC (including bardsong and other such 'non-spell' abilities).
-Prince kills and pacting now also allow rest ring recharge.
-!anon status is now automatically removed in parties with more than 2 characters in them.
-Blacklisting - that is, refusing to allow a player to join a party of more than 2 characters and fewer than the maximum of 10 HUMAN (non-bot) players - is no longer allowed on HG, and is a bannable offense. Please see the forums for more information.
Thanks to Jean and others for their help with this update.