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Post by madzapper on Jun 12, 2015 19:00:20 GMT
I'd be interested in acquiring that shield...is it a drop? It's a random drop in areas that drop level 35 loot. It could take a bit of farming, but you get weapons in those same places. Another item to watch for is a drop in Pits of Moliation. There is an amulet that gives immunity. You do need to have the tag, but if someone nice helps you out and you get the amulet, it's often more convenient than the shield at lower levels. FoD, harms, SoV (crowd control), bombardment all work pretty well in myco. One strategy is to harm a bunch, then hit with a bombardment. Cheers, Madzapper
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Post by randallflagg on Jun 13, 2015 13:10:19 GMT
I'd be interested in acquiring that shield...is it a drop? It's a random drop in areas that drop level 35 loot. It could take a bit of farming, but you get weapons in those same places. Another item to watch for is a drop in Pits of Moliation. There is an amulet that gives immunity. You do need to have the tag, but if someone nice helps you out and you get the amulet, it's often more convenient than the shield at lower levels. FoD, harms, SoV (crowd control), bombardment all work pretty well in myco. One strategy is to harm a bunch, then hit with a bombardment. Cheers, Madzapper I'll see if I can't get lucky with finding that shield madzapper Thanks for the desert drag last night btw, was a pleasure to watch you work
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Post by randallflagg on Jun 28, 2015 16:06:09 GMT
Thought I would share some screenies of the current state of things. Have completed the obligatory db,sissy,thids runs as well as a few others. I picked up this robe while solo'n in the desert...is this the CL ego that was referred to earlier in the thread? It's what I have been wearing since I found it. With lvl60 fast approaching gear upgrades are becoming a concern. With the exception of the previously mentioned robes and obviously a whole slew of assorted imm rings that I have been obsessively collecting I'm essentially using the same gear i've been using since 40ish. I know that the sheer number of equipment configurations makes it impossible to determine what a person should have at any given time but was hoping folks would have some suggestions for some "druid staple gear" I should be looking for at loot splits when I hit 60. Frankly I don't think i'm that great at deciding what to pick when it's my turn lol(poli has been helpful when in group). Suggestions in this arena as far as basic "what to look for" would be helpful as well along with specific staple items. Should i be paying most attention to the >12 stat increases, AC +, Imm's ? On the subrace front I have been asking around(pestering brad ) as well as grabbing any i can find during splits for something in the UR range to upgrade this open. It has not been very successful. I'm wondering if I might have better luck saving up gold and rare items to try to go straight to a bur race instead. Any suggestions? I did win a nice con arti from oinos and have db morning star, chucks but haven't grasped the economy quite yet. I also don't see a whole lot of posts in the trade forum and it seems like it's a very small handful of guys that play the wheeler-dealer role around here. I almost never see bazzar shouts on webdash, does everyone just obsessively hoard lol? *afterthought edit* 2 crucibles dropped in a pit run that were highly sought, something to do with upgrading class secrets. The only class secret I know of for druid is the stupid earth mother stone that gives you some cool looking if not weak summons that I never use. Is this the only class secret for druid? I have splash classes monk/paladin...are a certain number of lvls needed in a class to qualify for the secret of that class? Just curious.
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Post by Paradoom on Jun 28, 2015 17:52:53 GMT
Grats on that cloak, that´s really a nice find and perfectly fitting. You guessed that right with the secrets: you do need certain amounts of a class to get their secret(s). Not every class has one though. And I think your character is due for his first spin in hells then, grats.
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Post by chirality on Jun 28, 2015 19:46:50 GMT
Level requirements for class secrets vary by by secret, but in general the minimums are high enough that you're usually looking at needing CC of that class to attain the secret at the very least. So, no, there's no useful class secret you can acquire. Crucibles, when applied to the secret item, produce an upgraded ("moliated") version of the secret item. In practice, this is only useful/worthwhile on a couple secrets, such as HS boots. The HGWiki contains screenshots of most class secret gear, as well as moliated versions where available (afaik not all items may be moliated), so if you're interested to see the stats, check out those pages. As well, most class secret requirements are included in the respective class documentation. Some classes lack secret items entirely and some classes have multiple secret items. As for your ego, I wouldn't necessarily say robe is perfect, but it's quite wearable and better than most alternatives by far. Robe base works perfect for your AC, and the only downside is that your ego would preclude you from using the extremely nice BUR druid robes Wrap of Raphael. However, this isn't a huge loss, and unless/until you even have a very nice randomed Raphael to even wear, it wouldn't matter. At pre-60 anyway, that's a fine ego slot (and doesn't conflict with your critical gear slots either which is a good thing). As for gearing, in addition to the reasons you mentioned, it's hard to say cuz I dunno what you already have If you don't have a good random to wear in that slot, then prioritize that. You should try starting up a BUR immring collection asap, of the best randoms you can get, or if you're already set in that department, start overall kit planning with at least 1 item you know for sure you'll be wearing (such as the ego robe) and work your way up from there to try having the best well-rounded defensive stats you can get on the rest of your kit. If the question is what stat to prioritize, then the answer is yes all of it is important, but for you AC is not really in this comparison calculation since you're wearing the ego robe and that's really the only fluctuating AC variable; boots for dodge isn't important, you should have at least one source of +18 deflect (or if not then at least 17) on a randomized UR, and natural from ammy is going to depend highly on what your best ammy AC is (edit: once 60, the BUR amulet Pendant of the Seer is easily the best choice in terms of spellcasting power, and in fact I'd say it'd be crucial without Raphael, so try to get one of those with a good random on it. Then, you can include that + the ego robe as starting decision for sorting out the rest of your kit. until 60, just use whatever amulet best works out, but I'd really suggest trying get one w/ randomed +18 ac); bracer slot you prolly can't beat Golden Guard atm (if you don't have one of these then I'd suggest trying to get one, it's a great option on all kinds of toons). Look for some posted recommended minimum gear numbers for ~L60 toons: such as minimal 15-20 resist on phys, exo, ele, and as high imm% as possible. Basic status immunities: death, mind, etc. Then comes the fun of balancing slots vs. those defenses; but that starts out simple and only gets more complicated as you get richer Just imagine the net worth (in terms of meeting minimal values) of your setup as a whole and try to go for the highest net worth you can. For attribute+ on gear, yes you want to start paying a lot of attention to those bonuses on BURs since achieving +14s on critical attributes is important (as opposed to pre-BUR w/ cap of 12, really almost impossible to not get by L50ish). Wisdom obviously is 1st priority; I'd prolly say Cha and Dex as high importance as well (saves and erinyes/advespa dom). But with exception of Int, all those stats are precious so try getting at least 14 on your physical stats and Wis+Cha.
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Post by woqued on Jun 28, 2015 19:59:10 GMT
What to look for: Cover DC stat (wis) + DC + Spellslots, BUR/Mord immunity when needed (RINGS! Try to find a variety of different ones to cover needed exotic immunities for various areas) - Maybe BUR Breach boots if you find good ones), Levitation (When needed / hugging Malebranches), AC (as high as possible without sacrificing anything crucial - don't wear a 18 ac Orudin's Oath over a 16 ac Pendant of the Seer, but value 18 ac Pendants highly in picks), Stat check/save stats (dex, wis, con, str, - cha very important cuz Paladin) - Misc Immunities; what you've needed throughout your playthrough (death, mind, etc) + confusion (can be in swappable item, such as bur ammy Heavenly Haunts, or a Helmet from Thids, or an item with confusion added on it ). On top of this you should be paying attention to Druid specific DC / Spellslot items such as Pendant of the Seer (amulet), Wrap of Raphaels (robe), any UR tier spellslot items in Staff, Belt primarily; Tia gear for spellslots (Staff, Belt, Boots mainly) and later if you find Abyss groups then Abyss boots and belt.
People obsessively hoard. Also, most people rather look for the things they need than trade with others for it ; most people are not willing to part with their best goodies for the goodies they'd "need", I'm assuming in fear of getting robbed or not wanting to take the risk of losing something they'd need more later. There really isn't much the end-game people need, who've farmed oinos/hells/abyss/whatever for years. Game can be completed (esp on casters) in regular UR/BUR gear + Tia gear, with UR tier subraces - for tanks BUR gear + DB weapons, + some niche things for various classes (including the secrets you were pondering about). Stuff people bulksell basically. So the excitement for most "vets" is just finding a ridiculously strong piece of equipment or a star-tier bur race; thus the weird economy and lack of bazaar shouts - people really don't "need" anything or don't know what they need. And, as you guessed, many hoard obsessively.
You should aim for Fallen Angel in the UR tier; you can get that if you offer, say, 100 million per book (200 for two, not bad for such a huge upgrade) in !bazaar for it if you get lucky with people who have the books, otherwise it's a bit tough. You could settle for Treant for the extra XP - but I wouldn't go there personally.
Problem with BUR races - you need two copies to upgrade, and they are rare and thus very sought after. These include Half-Celestial, Rilmani, Sidhe, Drow Noble, Anarch (note: all max DC stat) - and, again, you would need two copies. You could try to get a bit cheaper alternative for upgrading; Furchin or Zenythri (edit: or Erinyes) - and upgrade with that. One copy of Furchin is generally pretty cheap; seen traded for anything between 200-1500 million - generally around 1000 mil. I personally think Fallen Angel is better than Furchin, but that won't upgrade you to bur tier and thus (possibly) save you the trouble of leveling a new druid in the future if you were lucky enough to get a "star-tier" subrace.
Edit; Sorry for Wall, didn't notice Bale responded already. Take what you want from these posts, everyone has different PoV to the game. Edit2; As Bale said, 15-20 + + reductions in Physicals and Exotic dmg types is more or less mandatory.
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Post by Deleted on Jun 28, 2015 22:32:11 GMT
The ego is a really nice find but now you are beginning to see that while getting an item with the ego itself is very difficult (I have never found one!), it's even harder to find the ego on a decent item/slot. +1 CL is a great effect but it's only truly powerful when you have the 39 Druid/1 Monk build so it bumps you to 'pure'-tier casting. In your case it's better than nothing for now, but since you have the Paladin splash it really only gives you +1 Spell Penetration and not much else. As others have mentioned, since it's a Robe it means you can't use the Wrap of Raphael (+1 DC to Level 6 and lower spells, notably Drown/Crumble), so in some ways you can consider using the CL ego robe as COSTING you +1 DC for most of your spells - remember that because Druids have Nature's Balance, IN GENERAL spell resistance is not much of an issue (in Hells, anyway). Also, it does come at the cost of AC; since you're still using a shield, you only get 2/3*WIS AC bonus regardless of whether you use Robes or Light Armor, so choosing Robes will reduce your AC (using these ego robes instead of Nature's Embanking Palisade will cost you 7-8 AC, which is a lot). At higher levels/demi-iterations your AC is so high that this isn't a huge sacrifice, but at Level 60 it definitely is (Your AC is ~125 right now, it should ideally be closer to ~140). I didn't swap to Wrap of Raphael until Level 70 or so. I agree with Woku about using Fallen Angel as a subrace-upgrade, it's cheap and barely worse than BUR races (it has +5 Wisdom, so you only need Great Wisdom 9 --> effectively one bonus feat), free Levitation is a really nice effect for new Level 60's. It takes a long time to save up for BUR race upgrades and you should focus on getting a set of BUR gear first. Most of your items (Staff/Belt/Cloak/Boots at least) are going to be the 'Tia' gear, set-loot from the first layer of Hell. Best way to collect this is to solo Desert/DB as much as you can (to get a Mindstill), then call a Thids -> Tia run to get a Hellstone and spend it on Tia straight away. If you do a bunch of Tia's you will eventually accumulate a bunch of the Tia caster gear which you can trade any non-Druid items for Druid items. For reference, this was approximately the Hells item set my Fallen Angel Druid was using at ~Level 65 (he was 38 Druid/1 Paladin/1 Monk): Armor: Nature's Embanking Palisade (Light Armor) Shield: Rampart of the Pact Primeval (Asmo Artifact Shield) Amulet: Pendant of the Seer (+1 DC to Level 6 and lower spells) Staff: Tia Staff
Belt: Tia BeltBoots: Tia Boots
Cloak: Tia Cloak (This is commonly swapped for something with better immunities) Gloves: Gauntlets of Transposed EnergyHelm: Crown of Uncanny Stability (this would change around) Rings: These change based on the run, but typically they were 1x BUR Mord ring, and 1x BUR Breach ring (with the appropriate exotic immunity for the run) --> Use Augmenters to make all the relevant stat items +14 instead of +12!
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Post by randallflagg on Jun 29, 2015 2:57:46 GMT
Thanks for the response guys! @poli -gear- Yeah the ac on that ego sucks! I wasn't wearing it in Oinos the other night. I guess i shouldn't say it was the only thing i've been wearing. I have a decent base 3 +16 or 17 armor I picked up from somewhere that I like to use as well. It's got 10 free action heals on it that have saved my life more than once now at this point lol. I appreciate you getting specific with the gear! I have actually been salivating to use one of the 2 Nature's Embanking Palisade that I have had banked since mid 20's lvl (Pecker's visit). Anyways one was an unrandomized version that I then !randomized Not sure if that's what most people would do or I just got lucky but them +14's look pretty sweet. That ammy looks so choice! All of you guys that responded have mentioned it and yes I would def like the dc boost as opposed to the +1sp for now. -subs- I have been trying to track down fallen angel...trust me I really have! It has not been in an fixed/auction chest since i've joined HG lol. I look everyday and like I said have pestered Brad about it on several occasions and bring it up at least once to any new party people i run into. The money isn't the issue, hell I would pay the 200mill or even a little more if someone had 2 to give. Haven't seen it drop either. I guess it would be one of those things that I have to be patient about and get lucky or jump on a market book if it became available but i'm worried because someone mentioned xp penalties regarding reinc after lvl 60. Can anyone fill me in on what they were talking about?
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Post by Deleted on Jun 29, 2015 8:57:25 GMT
Key thing to remember in terms of items is that to get +14 in a stat, it has to be on a single item. So you can sort of think of a +14 stat as non-stacking - whether you have it on all your items, or only one item, you still only get +14. In short, it's likely that you will already have +14's on multiple items (and if you don't, you can just use an augmenter to turn it into a +14), so +14's via randomization is nothing special.
FAR more important are immunities (especially physical immunities), which DO stack. Unfortunately that armor has had all it's physical immunities reduced by quite a lot, so overall it's a lot worse than an unrandomized one. Randomizing is generally good but you need to be able to recognise good randoms from bad ones, that will come with experience.
Regarding Fallen Angel, just make a post and keep shouting in !bazaar for it, eventually some veteran who has a lot of books gathering dust will see it and might be able to help you. While Fallen Angel is one of the best, overall UR books are generally very low demand since most people playing now have been around long enough to be more interested in BUR books.
I am definitely not the best person to ask about reincarnation penalties, but my understanding is that once you are past Level 60, you will lose a fraction of your XP from reincarnating. AFAIK it will never put you below 60 again, so while it does slow down your Paragon leveling progression it's not going to be game-breaking. If you don't have any multi-class XP penalties, you might lose a level or something - not really a big deal!
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Post by randallflagg on Jun 29, 2015 21:52:50 GMT
So......I had a welcome surprise when logging in yesterday. A very nice merchant had 2xfallen angel books waiting for me! Thank you so much Brad! I guess now i need to figure out how to rebuild this thing. Hmmm wouldn't switching to human from half-elf get me another feat as well?
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Post by woqued on Jun 30, 2015 10:57:24 GMT
Yes, human is the best race for most casters unless you're a bard, pariah or if human is not an alternative (Drow Noble, Sidhe).
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