Post by gatsu83ita on Nov 17, 2020 10:31:48 GMT
HGX code for slingers! (lack KB and Magic cause i dont have):
<?xml version="1.0" encoding="utf-8"?>
<rules>
<state text="Acid" description="Acid" enableRule="Divine Bullets set to acid damage!" disableRule="Divine Bullets set to (?!acid)[a-z ]+ damage!" color="LightGreen" disableOnRest="false" />
<state text="Electrical" description="Electrical" enableRule="Divine Bullets set to electrical damage!" disableRule="Divine Bullets set to (?!electrical)[a-z ]+ damage!" color="Blue" disableOnRest="false" />
<state text="Sonic" description="Sonic" enableRule="Divine Bullets set to sonic damage!" disableRule="Divine Bullets set to (?!sonic)[a-z ]+ damage!" color="Orange" disableOnRest="false" />
<state text="Fire" description="Fire" enableRule="Divine Bullets set to fire damage!" disableRule="Divine Bullets set to (?!fire)[a-z ]+ damage!" color="Red" disableOnRest="false" />
<state text="Cold" description="Cold" enableRule="Divine Bullets set to cold damage!" disableRule="Divine Bullets set to (?!cold)[a-z ]+ damage!" color="Cyan" disableOnRest="false" />
<state text="Divine" description="Divine" enableRule="Divine Bullets set to divine damage!" disableRule="Divine Bullets set to (?!divine)[a-z ]+ damage!" color="Yellow" disableOnRest="false" />
<state text="Breach" description="Breach" enableRule="Divine Bullets set to breach targets!" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
<state text="Blind" description="Blind" enableRule="Divine Bullets set to blind and silence targets!" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
<state text="Heal" description="Heal" enableRule="Divine Bullets set to heal you and those near your target!" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
<state text="Bigby" description="Bigby" enableRule="Divine Bullets set to cast Bigby" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
</rules>
<?xml version="1.0" encoding="utf-8"?>
<rules>
<state text="Acid" description="Acid" enableRule="Divine Bullets set to acid damage!" disableRule="Divine Bullets set to (?!acid)[a-z ]+ damage!" color="LightGreen" disableOnRest="false" />
<state text="Electrical" description="Electrical" enableRule="Divine Bullets set to electrical damage!" disableRule="Divine Bullets set to (?!electrical)[a-z ]+ damage!" color="Blue" disableOnRest="false" />
<state text="Sonic" description="Sonic" enableRule="Divine Bullets set to sonic damage!" disableRule="Divine Bullets set to (?!sonic)[a-z ]+ damage!" color="Orange" disableOnRest="false" />
<state text="Fire" description="Fire" enableRule="Divine Bullets set to fire damage!" disableRule="Divine Bullets set to (?!fire)[a-z ]+ damage!" color="Red" disableOnRest="false" />
<state text="Cold" description="Cold" enableRule="Divine Bullets set to cold damage!" disableRule="Divine Bullets set to (?!cold)[a-z ]+ damage!" color="Cyan" disableOnRest="false" />
<state text="Divine" description="Divine" enableRule="Divine Bullets set to divine damage!" disableRule="Divine Bullets set to (?!divine)[a-z ]+ damage!" color="Yellow" disableOnRest="false" />
<state text="Breach" description="Breach" enableRule="Divine Bullets set to breach targets!" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
<state text="Blind" description="Blind" enableRule="Divine Bullets set to blind and silence targets!" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
<state text="Heal" description="Heal" enableRule="Divine Bullets set to heal you and those near your target!" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
<state text="Bigby" description="Bigby" enableRule="Divine Bullets set to cast Bigby" disableRule="Divine Bullets set to (divine|cold|electrical|sonic|acid|fire) damage!" color="White" disableOnRest="false" />
</rules>