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Post by simpetar on Mar 10, 2019 22:27:35 GMT
A character with no xp penalty, 5% bonus from pre-legendary tags and party of characters from 5+ unique IPs gets in average 340k xp from Limbo part 1 normal mode. Limbo p1 hard mode (rest of the parameters remain the same) rewards in average 440k xp. A relaxed illithid run (meaning slow enough to get respawns) rewards approximately 700k xp. The disparity is obvious. Please, can the experience gain from Limbo reflect the fact that it is an end-game run tailored for characters above lvl 65? Unfortunately, I do not have enough data about part 2, but will post them here when I do (or anybody else more familiar with it can do that). On a related note, is there a reason why XR books require level 80 to use, while the rest of XR gear needs 70? Other subraces are generally available as soon as you can put your hands on them or shortly after (with some exceptions). Secret subraces are available as soon as you can defeat the corresponding low-mid 40s legendary runs. UR subraces can be used at lvl 50, when you can realistically expect the books to drop and can equip UR armors, Rona gear etc. BUR subraces are useable at lvl 60 when you are ready to do hells and abyss. Finally, by a sharp contrast, a lvl 70 character that may be fully decked in XR gear and best sets is not even one third way into being able to read a XR book. This requirement is unnecessarily steep. Ixion may just as well say: "Congratulations brave hero, you have defated Limbo many times over and proven yourself worthy of this book you won't be capable of reading for a long, LONG time"
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Post by Deleted on Mar 10, 2019 23:31:18 GMT
I absolutely agree. If you want a happy medium, call it 75. 80 is too much.
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