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Post by drunkenboastor on Jan 19, 2020 21:17:53 GMT
For areas where party size affects the amount of enemy opponents, could there be something added that could artificially increase party size if desired? I like to play solo, but I find areas like Elemental Planes, Oinos, and Feywild way to easy. I spend more time looking for stuff to kill than any other task.
I would argue this ability to artificially increase party size should also be applied to places like Limbo. The reasoning of my argument would be based upon I believe that it is not balanced to have a party that multiboxes to have more canopics at the end of a Limbo run than one that does not.
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Deleted
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Post by Deleted on Jan 19, 2020 22:08:44 GMT
I thought there were already limits in place for that? RE: Canopics and Limbo.
What do you guys average in P2 hardmodes? Our range was 400ish to 650ish dependent on how many humans and toons.
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Post by drunkenboastor on Jan 22, 2020 1:35:14 GMT
Now that you have locked solo players from getting Energons in Elemental Planes, I think this is needed more than ever.
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Post by thomascovenant on Jan 24, 2020 11:49:10 GMT
Feywild have a huge lack of ennemys when you solo it or in party of 2-3 Since years this is rare you can see a party over 3 in Feywild and the lack of players online dont help
When very few players online and you wanna work on a lowbie immortal toon Feywild is a good place but because there are so few spaws this is quick going annoying to spend hours running for so few in spaws
in my mind they can be easyly be x 2 and even x3 time more mobs per spaw
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Post by rainbowdash on Jan 24, 2020 14:47:31 GMT
what is this feywild people are talking around? A new area?
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Post by tzeench on Jan 24, 2020 15:02:21 GMT
Any support for solo/low party number players is a plus in my book, this mod is notoriously less accessible to those types of players from what I understand. The megaboxing is a symptom, not really a viable solution.
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Post by Torin on Jan 24, 2020 15:33:38 GMT
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Post by chirality on Jan 24, 2020 16:50:15 GMT
not sure if this thread is really about multiboxing canos in limbo or about casual+solo/tinyparty zones being more fun for non-boxers. either way, the extant multibox anti-loot rule seems pretty much the best compromise (likely why it was decided upon in the first place). although i can understand feeling some type of way if a party of 8 players + 0 bots is getting 50% of the canos as a party of 4 players + 4 bots, at the end of the day hg has historically had a lot of families and shared households gaming so you can't really completely neuter all shared IP accs. per the rule each acc gets 1 freebie bot to count for loot and again i think that's about as good as it will get in either direction. i mean i'm not trolling it just seems like this is about canos and multiboxing drama and i don't know what anyone is supposed to say about "it's unfair that boxers get more" other than "we did what i think most ppl can agree is a reasonable best effort to balance out the hurt feelings, it literally tore the game apart what more can we do" ?
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