-Updated limbo creatures to add some vulnerabilities and make the run generally less sloggy. -Fixed Path of Chaos to properly block transition if hostile spawns are present. -Updated Path of Chaos with a new loot spot. -Know Vulnerabilities now lists spells to which a creature has a particular vulnerability. -Added a fix to ensure that limbo part 2 weapons don't flag damage types as healing on non-healing creatures.
Huge thanks to both Madzapper and TheRajah for their help with the last two updates!