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Post by Wvyrren on Jun 22, 2004 12:01:53 GMT
I tried to play on the server a minute ago and the area transitions from "road to town" to "town" is missing, and the "strange tower" to "east road" is missing The strange tower to east road transition has been missing for a while. Found out the hard way a few weeks back when I was trying to get out of there in a hurry
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Post by DragonSlayer on Jun 22, 2004 20:08:55 GMT
The strange tower to east road transition has been missing for a while. Found out the hard way a few weeks back when I was trying to get out of there in a hurry lol.....well....they dont appear but, if u use the WASD keys, IE, W=up, A=left, S=down, D=right, you will go through them ill look into it to see if i can make them appear tho
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Post by Guido Work on Jun 22, 2004 20:28:31 GMT
The seal to the Ya-ti in the sewers below town seems to be broken, when you click it it says the object is to far away to talk to you and runs you out of the sewer back into town
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Post by Slayer on Jun 22, 2004 21:54:43 GMT
On it.
On it.
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Post by Rastan on Jun 24, 2004 19:02:15 GMT
Cellar 2:
some of the rats down there are spawned neutral, and attack the other rats
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Post by Dragon on Jun 25, 2004 2:38:06 GMT
Cellar 2: some of the rats down there are spawned neutral, and attack the other rats heh...funny aint it? ;D
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Post by Rastan on Jun 25, 2004 18:54:33 GMT
1) the level diifence required by boses is still four, most enemies allow for 6 level difference
2) tree is suppose to be attackable (said RIP earlier), but he doesn't want you attacking it.
3) lag is not from KDX, but becuase of Higher Ground's Fame (not saying fame is bad, but lag might be from the 50% incease of NOOB)
4) the Veterian Scimitar (item in dread cavern loot bag) has been moved to a different spot inside the caverns, look a bit and you can easily find it
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Post by Slayer on Jun 25, 2004 22:55:28 GMT
Please let me know of any bosses that still run the old 4 level difference script. I willl change immediately.
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Post by Guido on Jun 27, 2004 16:55:39 GMT
For one it seems all the house wizards and matrons in the underdark are still 4 lvl gaps
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Post by Rastan on Jun 28, 2004 13:54:30 GMT
although known, this oversight has always been bothering me,
Can you fix it so that the Clothing, Alchemist, and Import shops have No PvP insted of Party PvP.
The same problem exists in the Bank; Inn floors , 2, & 3; and Temple of Tyr
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Post by FormerAdmin on Jun 28, 2004 19:03:44 GMT
Yes, we know those areas are currently PvP.
We are actually, in time, going to make many many more areas PvP, as our world of Higher Ground continues to grow in leaps and bounds.
In the meantime, I will have Slayer look into cleaning those areas up until the PvP release is readied.
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Post by Slayer on Jun 29, 2004 1:53:36 GMT
On it. What exactly bothers you about it so much? You that much of a perfectionist?
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Post by Terren on Jun 29, 2004 2:37:48 GMT
I happened to go to Gnoll Pass one day when the server was really lagging and noticed a very large number of unclaimed loot bags (dung arrows I believe). Since then whenever the server is really lagging, I check and more often than not, Gnoll Pass is loaded with loot bags. When the server is really quick, Gnoll pass is almost always nearly clean.
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Post by Rastan on Jun 29, 2004 20:40:15 GMT
yes, its seems like the auto-cleanup scrit has been removed, because a lot of loot remains on the floors
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Post by Slayer on Jun 30, 2004 2:56:26 GMT
Aight. Looking into it.
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