|
Post by boroie on Nov 19, 2020 23:27:53 GMT
Sure, I got you. Here's the results of my thorough investigation: I don't recall anything else ever happening than this, so I dunno what the problem is. Doesn't your screenshot show 2 different prices though? If you went to the auction when that half-cele was 5,555,555,556 and tried to bid 5,833,333,333 (which is 5% extra) it would fail because the max bid at that time was 5,900,000,000 as per the market webpage. When you bid greater than 5,900,000,000 (in your case 6,490,000,002 or whatever) then the max bid is set differently to the previous max bid +1, which should be 5,900,000,001 but instead is now 6,100,000,001. That is quite the discrepancy don't you think? I've not seen it do that before, always one of the two prices (nearly always the market web page price) is the correct 'current bid' on the item, which is 1gp + the previous MAX bid. Your example shows a 3rd current bid price. Chest: 5,555,555,556 Web: 5,900,000,001 Actual: 6,100,000,000 (which you then added +1 to when your bid was 5% greater)
|
|
|
Post by chirality on Nov 20, 2020 15:57:49 GMT
Doesn't your screenshot show 2 different prices though? If you went to the auction when that half-cele was 5,555,555,556 and tried to bid 5,833,333,333 (which is 5% extra) it would fail because the max bid at that time was 5,900,000,000 as per the market webpage. When you bid greater than 5,900,000,000 (in your case 6,490,000,002 or whatever) then the max bid is set differently to the previous max bid +1, which should be 5,900,000,001 but instead is now 6,100,000,001. That is quite the discrepancy don't you think? I've not seen it do that before, always one of the two prices (nearly always the market web page price) is the correct 'current bid' on the item, which is 1gp + the previous MAX bid. Your example shows a 3rd current bid price. Chest: 5,555,555,556 Web: 5,900,000,001 Actual: 6,100,000,000 (which you then added +1 to when your bid was 5% greater) No. My screenshots show that everything worked exactly as intended. 6,490,000,001 was the minimum bid required. It's not just a random number I came up with; it's the old max bid (which was only reported in the combat log after I attempted an initial bid, which was too low and resulted in the red text which stated that my bid was below the 5% threshold to outbid the current leader), + 5%, which I actually used a calculator to find (5% of old max, + max = new min bid required to outbid, then I added 1 myself, just as an extra check to see what would happen, to make it 6490,000,002, before I hit Enter on the chat bar; as expected, the system reported that I had now won the highest bid, which defaulted to the old max +1, which ended up as 6,100,000,001). 5,555,555,556 was never the max mid, so 5,833,333,333 would have been far too low to outbid the previous winner. It seems as if there's two completely separate issues being discussed in this thread, which definitely makes for a confusing and frustrating experience for anyone reading and attempting to provide input. 1) "Hidden eBay style bid/max bid mechanism reporting correctly as intended, creating perceived discrepancy when misunderstanding the functionality of the auction system" 2) "Item name price in chest displays incorrectly despite auction list updating properly" As for 1), I think there's a lack of clarity on what is intended behavior, so let's address that first. For some reason, no matter how many times this is repeated over the years, people still don't seem to be able to either a) read and comprehend the ingame info, b) use Search function before posting, or c) take a moment to logically think the system through and check real-world auction systems (such as eBay, upon which the HG auction system is essentially a clone of) to verify the process as eminently reasonable, fair, and--to the point of the thread--operating entirely as intended. Understand that the discrepancy between the displayed bid and the actual max bid is no mistake; it's exactly how the auction market is meant to function, for reasons mentioned earlier in the thread (and in many, many other threads over the years). The numbers are intentionally not transparent enough to allow for bid camping in the way that some people seem to be under the impression should be the proper behavior. Here's some old threads which might help not only clear up any confusion but also confirm/cement the concept that the system is actually working exactly as intended: highergroundpoa.proboards.com/thread/21907/strange-problem-auctionhighergroundpoa.proboards.com/thread/21511/final-sale-pricehighergroundpoa.proboards.com/thread/21349/auction-bug-on-server-111Now, for issue 2), as best as I can determine, there's two cases: case 1) Item name not updating properly due to some unknown and difficult-to-reproduce-reliably issue (yes, bug) with the chest being open or something; this is fixed upon server reset and doesn't persist permanently, at least as far as history of this issue indicates. case 2) Item name not updating properly due to being improperly handled or manipulated as per auction rule instructions; i.e. item taken from chest without a bid being input properly per instructions. This seems to permanently break the item as far as preventing the name from properly updating to match the actual bids which are indeed accurately tracked and reported everywhere except the actual item's name in the chest itself. For case 1, I'd argue that despite being admittedly annoying, it also is pretty low-impact, both in QoL and in practical detrimental effect. It seems to be very rare and probably occurs when the chest isn't updated properly. Think of this along the lines of needing to die/new server reset to have arti gfx or subrace size/speed apply properly on a character. Regardless, it's certainly unclear how to fix this, given the constraints of NWN's shoddy engine; furthermore, by the same token, it's just something we likely have to accept--and luckily, it's hardly a big deal. Again, this issue seems to only limit a player's interaction with the auction by requiring them to view the correct pricing information on Webdash or via the chat log when bidding; it does reduce effectiveness and QoL, certainly, since the item name is meant to accurately reflect the pricing, but this isn't exactly a game-breaking problem, in my opinion (and to re-iterate, it doesn't seem likely for this to ever be fixed, if that's even possible, or it would likely have long ago been done--then again, as always with such bugs, the players repeatedly posting complaint threads could easily devote some time and effort to systematically reproducing and documenting the bug so that Funky could have a reasonable foundation for a fix). For case 2, I'd argue that the system simply can't account for people either intentionally refusing, or accidentally failing, to follow the explicit instructions provided for operating the auction chest. Much like an old-school computer program that doesn't have extra lines of code written to handle exceptions of a letter being entered as input instead of an integer for a math operation, it just breaks, and that's all there is to it. The onus of proper functionality rests upon the user to responsibly and diligently operate the system as intended. Luckily, much as the warning indicates, intentional abuse of the system can/will be dealt with by DM intervention; and similarly, for accidental item-borking, DMs can handle the rare issues that arise from improper input of price-item-grab on a per-case basis. As far as I know, most people who've had the misfortune to lose gold by having an item's name broken in this fashion don't bother even reporting it, but as a forum search would indicate, the server logs preserve any details necessary to either clear confusion or assist a DM in satisfactorily handling the player's complaint. Hopefully this is helpful, sorry for the long post. However, it seemed necessary to really put some time and effort into a response, given the highly-charged attitudes of some posters and the confusing nature of the thread, with multiple different issues/perceived bugs being addressed in an overlapping manner. Cheers, and happy bidding wars to all.
|
|
|
Post by tritone on Dec 8, 2020 11:57:55 GMT
I have experienced this discrepancy multiple times, and the screenshots posted here by TJ more than adequately show the problem in my opinion. I also understand that it may not be the highest priority bug to fix.
I just wanted to post a related issue that may point to some more general synchronization issues between different source of information we have about the state of the auction chest. This time, the item name in the chest, and the actual bid (not the max bid, I know the difference) as shown on webdash show the same price, but the current bid as shown with !pcscry -> character info -> market info is different.
Since I hold the maximum bid, I know that no one has bid on this item since the last reset (5h55min in the screenshot).
|
|
|
Post by FunkySwerve on Dec 8, 2020 13:41:31 GMT
Please post the next time you see this issue, and I'll take a look. Some of what's being reported sounds like an issue with the name of the item not updating, and some confusion over the relationship of the market page to the server. However, what TJ posted after my initial response DOES appear to be a bug. If Max bid is 1 B, and ingame price is 100M, and you bid 500 M, current price should go up to your bid, and he says it isn't.
If you post a screenie, please post the above-described behavior, and don't block out portions of the log.
Thanks, Funky
|
|
|
Post by mr_thekings on Dec 17, 2020 20:55:17 GMT
Please post the next time you see this issue, and I'll take a look. Some of what's being reported sounds like an issue with the name of the item not updating, and some confusion over the relationship of the market page to the server. However, what TJ posted after my initial response DOES appear to be a bug. If Max bid is 1 B, and ingame price is 100M, and you bid 500 M, current price should go up to your bid, and he says it isn't. If you post a screenie, please post the above-described behavior, and don't block out portions of the log. Thanks, Funky So, I think I have this behaviour right now. Bidding on one item fails due to too low bid but the item name does not update. Tried on a different item and that name updated as it should. The log says the bid needs to be 5% higher, which the bid is if you follow the ingame name of the item, but not if you go to the market list, where the book is listed as 1,800,800,801. Shard book: Blade of the Fallen Colossus: The Shard book does not update the name to my failed bid +1. Also checking the Market List states that the bid on the Shard book is 1,800,800,801 and the sword I bid on as a test showed before my bid as price 1 and after my bid it updated to 10,100,101. Since the sword updated to my failed bid +1, should the Shard book show the 1,8billion bid in game as well?
|
|
|
Post by FunkySwerve on Dec 17, 2020 21:35:24 GMT
If I recall, the item name should update on a successful bid only. I can't tell from your description of it, but it doesn't sound like your bid failed, only that you are not the highest bidder. There's a difference.
Funky
|
|
|
Post by mr_thekings on Dec 17, 2020 21:45:25 GMT
If I recall, the item name should update on a successful bid only. I can't tell from your description of it, but it doesn't sound like your bid failed, only that you are not the highest bidder. There's a difference. Funky My bid on the Blade of the Fallen Colossus was under the current maximum bid and the name changed to my bid +1. See where I hover over the blade in the second picture. My bid on the Shard book failed because I did not bid over 5% of the current bid. According to the item name the current highest bid is 1GP, yet the log states my 50million GP bid is not 5% higher. Even my bid off 300million is according to the log not higher than the current bid. The log is correct if you follow the market listing. If I understand the market correctly the Shard book should not be showing the name it does in the screenshot.
|
|
|
Post by mr_thekings on Dec 17, 2020 23:18:46 GMT
So I checked the chest again after the server reset and the Blade of the Fallen Colossus's name had reset to say "1 bid". So: Before the server reset it had "10100101 bid" in the name. After the reset it had "1 bid". So it seems something is not saved for some items when the server resets. The actual price of items is still saved, its just that the item names does not display the correct ones. Since the system seems to only update the name when the bid is 5% over the old bid, the wrong name is not updated if you bid according to what the item name show. This is not a huge issue, since you can just check the market list, but it can be a bit confusing. My apologies if I do not explain this in a good way, English is not my first language.
|
|
|
Post by FunkySwerve on Dec 18, 2020 16:32:15 GMT
Thank you, I think I finally have a grip on the issue. I'll take a look a this.
Funky
|
|