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Post by yune on Sept 29, 2021 2:00:43 GMT
Magic Fang on a Stormlord gives you +1 damage per CL above 40, not stacking with Storm of Vengeance. On a non-stormlord druid, it behaves as expected (damage bonus of [dex mod + wis mod] / 2 - str mod). Casting it on a Stormlord doesn't play the spell animation like a regular druid either.
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Post by chirality on Oct 2, 2021 17:36:46 GMT
Not being sarcastic, just trying to understand what may not have been explicitly stated. You don't specify what the issue is, so from context clues it seems that:
--You are implying that it's not behaving as expected for a Stormlord. (By saying that it does X on a stormlord, but that on a non-stormlord, it "behaves as expected")
--You are implying that it should play the regular spell animation. (By saying that it doesn't do that "either," apparently meaning "here's a second thing that's not working properly")
What is the behavior you are expecting?
I'm not sure what the bug is that you're reporting. Unless you mistyped, or I'm missing something obvious (which has a high likelihood, actually), I don't see the issue.
UPDATE 2016-03-17 - The Magic Fang spell, when cast by a Druid or Ranger, now grants you a damage bonus equal to the average of your Dexterity and Wisdom modifier with melee weapons, minus your current Strength modifier, for one turn per casterlevel (the bonus will never be negative). This bonus does not stack with Divine Might. The damage bonus on Storm Avatar has been removed; however, Stormlords now receive that damage bonus from Magic Fang instead (instead of the combined Dex/Wis bonus).
As for the animation: I suppose the lack of spell animation dates back to the change in implementation, when both spells were re-worked to essentially become integrated for Stormlords. I would be surprised if it was a bug, because the vfx was obviously intentionally removed for Stormlords.
If you're saying that the lack of spell animation for Stormlord Magic Fang is a problem, I would probably point out that it should pretty much be a non-issue: Stormlord wouldn't really ever have any practical or realistic scenario to cast MF by itself. Getting the MF damage bonus independent of the DP bonus would be a move of extreme desperation at best (out of slots for SoV and out of rests but still trying to bash stuff at non-battlequasi APR/BAB?), but I grant that it could be hypothetically possible.
Anyway, I assume the lack of animation is by design, not oversight. It would probably require someone to propose a desired vfx (even then, it's hard to see the effort as being worthwhile, since stormlord casting MF alone is probably kind of an odd edge case). I would imagine that the scenario of a SL casting MF (rather than gaining the benefit by casting SoV) wasn't really something that was considered for a new spell vfx when the spells were redone.
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Post by yune on Oct 3, 2021 0:53:29 GMT
Oh, the second sentence in the update notes didn't make it into the spell changes documentation.
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Post by chirality on Oct 3, 2021 12:02:08 GMT
That makes sense.
I updated the wiki entries for both spells (and Stormlord page to include MF as a "stormlord spell)".
The webdash library entry will probably remain outdated for a while (iirc it isn't linked to an hg database and must be updated manually from a document?).
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