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HGWiki
Sept 28, 2020 6:46:27 GMT
Post by chainlink on Sept 28, 2020 6:46:27 GMT
Technically the Druids Grove is located in the Deadwood and not in fact a separate area, therefore the transit is from the Deadwood to the Deadwood.
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HGWiki
Sept 29, 2020 1:54:42 GMT
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Post by jelricle on Sept 29, 2020 1:54:42 GMT
Technically the Druids Grove is located in the Deadwood and not in fact a separate area, therefore the transit is from the Deadwood to the Deadwood. Right. That is what I meant, but you phrase it better. In the Town of Ascension page, We say you can get to the deadwood and that you can get to the Druid’s Grove, but we do not mention the path from the Druid’s grove into the _main_ deadwood area.
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HGWiki
Oct 2, 2020 22:49:23 GMT
Post by jelricle on Oct 2, 2020 22:49:23 GMT
On the blood moor page, we should mention the easily accessible stone of rebirth you can get from the loot sack behind the tree, by those spiders to the right
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HGWiki
Oct 26, 2020 12:22:33 GMT
via mobile
Post by jelricle on Oct 26, 2020 12:22:33 GMT
We should mention the thieves guild in the Northeast corner of the first spider cave, North of town (the spider cave that is in the Southwest of the North of town location). Right behind the stalagmite by the barrel, if you can pass a DC 4 pick pocket check (you might need a rogue stone)
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HGWiki
Oct 30, 2020 22:59:13 GMT
Post by jelricle on Oct 30, 2020 22:59:13 GMT
. . . is the hgwiki server down? I keep getting errors when I try to connect
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HGWiki
Nov 1, 2020 3:09:16 GMT
Post by TJ on Nov 1, 2020 3:09:16 GMT
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HGWiki
Nov 8, 2020 23:19:45 GMT
Post by jelricle on Nov 8, 2020 23:19:45 GMT
If/when the wiki is editable, we should edit the "Mount P'Reeth" page. It is very easy to miss that there is a hidden chest in the large tent in the dragon disciples camp. That is where another seal is.
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HGWiki
Jan 3, 2021 22:00:08 GMT
Post by jelricle on Jan 3, 2021 22:00:08 GMT
On the Deadpool page, I have a strategy that might help people. If you lead Deadpool across the bridge nearby, then run between the pipes next to the elevated stage, Deadpool gets stuck; Deadpool cannot follow, but does not retreat or follow some other path around. You can hit with ranged, or attack and retreat to heal as needed.
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Post by jelricle on Mar 2, 2021 22:50:40 GMT
Can we _please_ update the Arcane Archive section to warn that Archive golems are healed by acid? That might save the next poor sod from hitting them with ~10K acid damage!
:-D
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HGWiki
Nov 20, 2021 23:43:55 GMT
Post by jelricle on Nov 20, 2021 23:43:55 GMT
Has anybody ever made the suggestion that the Wiki topic should be a sub forum, with multiple threads under it?
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HGWiki
Nov 21, 2021 6:05:29 GMT
Post by jelricle on Nov 21, 2021 6:05:29 GMT
I wanted to offer an excel conversion for the Ancient maze. I haven't marked all the possibilities of the crystal or shadow orb, but it can be editted. More importantly, it can be searched for the target of any particular portal (or ladder destination). Is there a place I can upload it (if you are interested?)
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HGWiki
Nov 22, 2021 14:38:49 GMT
via mobile
boroie likes this
Post by jelricle on Nov 22, 2021 14:38:49 GMT
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HGWiki
Nov 24, 2021 13:10:59 GMT
Post by chirality on Nov 24, 2021 13:10:59 GMT
Nice job. Clean style and the effort shows. I think you should probably mark these with a spoiler due to "forum policy" about secrets. I mean, it's obvious what's under discussion, and I don't think I've ever seen any actual issue about it. Still, the custom on forums when talking about the maze is to be extra careful about "spoiler" (actually this is pretty much the only part of the game that traditionally gets hidden by spoiler warnings on forums). As for the maps, again, good work. There is some more info that could be added, for sure, but I think part of the fun of exploring and mapping it is to find out so I won't comment on forums about that. If you feel like the cells are getting too cluttered, don't forget about the note function. You could use this to include more detailed information without worrying about the impact on squeezing text into each "room" of the map. This is probably the biggest advantage of a sheet "map" versus a normal "non-interactive" map, where we usually would rely on a separate "key" that gives extra details that won't fit onto the visual map itself. About the wiki, did you register already? I might have missed it, but you seem to be offering plenty of ideas for improvements. It is a wiki, so the whole point is for anyone to do that if they wish. You shouldn't feel the need to ask for permission on the forums to edit the wiki. Just get whitelisted and make changes you see fit. That's the point of the system
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Post by jelricle on Dec 6, 2021 22:57:49 GMT
Okay, encouraged by dopplegang -- who is an evil, evil influence -- I have also added an uber-spoily version of the excel sheet map with different tabs showing the paths to various points of interest in the maze of the ancients: docs.google.com/spreadsheets/d/1INEnXnpG9o9wvZ3BYQTDbesEg7kgcOTL(You may need to download the file to see the arrow points properly)
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HGWiki
Dec 7, 2021 3:10:40 GMT
Post by dopplegang on Dec 7, 2021 3:10:40 GMT
that squiggly line is AWESOME
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