Hi Bhelor again and I have some more ideas. Longsword called “Believer”. Its decryption is “You can only equip this… if u truly believe…”. OK bonuses: Holy Avenger, Immune to mind effecting spells, 2d12 magic damage to evil, 10% magic resistance, 2d12 sonic damage, 2d12 fire damage, Attack bonus +8, Enchantment bonus +9 and only useable by good or paladin. Dagger called “Zues’s Bolt”. Its decryption is “This think looks like it can do major electric damage”. Bonuses: 2d12 electric damage (duh), 2d12 magic damage, Only useable by good, Enchantment bonus +10, Attack bonus +10. I also thought up some sweet gloves. They are called “Issac’s Greater Gauntlets”. Decryption is “This gloves seem to have been worn by Issac himself!”. Bonuses are (only one sweet, awesome, loving, bonus) Maxed Issac’s Greater Missle storm unlimited uses a day!!!! I thought of a lot of items only used by goood but wait until the next chapter… when they are evil! Muhahahahhahahahahahhahahaha!!!!!!
I've only seen 10/- magic resistance on post-immo gear, although that sword would probably be MoAD or Dachy grade loot. That reminds me -- is there a way to shift toward good after you're immo? Unless it changed in the last update, the priest won't talk to you anymore.
The dagger might be fun as Outsider-only. Give the UMD classes something to work toward.
The gloves, even with IGMS as the only feature, would severely alter the game balance. Blue Guardians spring immediately to mind. Perhaps if it came with a notable level of risk, like being the only feature on chainmail, with some AC penalties.
For the alignment change priest talking to ya thing... he checks yur pockets to see how much gold ya have, if not enough for what service you want rendered then no conversation... so try going back to him with cash..I am talking out my behind and have never tried this before, amateur advice take it or leave it
Priest won't talk to immortals. The further we expand into post-immortal realms the more annoying it gets, though by that point you really oughtta be level 40 and done with build tweaks. There is ONE way, burying an annoited sacrifice. The where I'll leave up to you to figure out, though it's not eactly tricky once you know what you're looking for. Funky