|
Post by jvnorris on Aug 30, 2006 10:17:15 GMT
Small idea... Aging For those not yet immortal. Have chars age by 1 year every month or so. maybe even more frequently. I dont know if the time aspect of HG has been modified but it would give people a reason to push a little more to imm status. Obviously aging would stop after you become an immortal since by DND law there are advantages and disadvantages to aging. It just one of those aspects also to add to the reality of the game. noone stays 18 forever. Once again something falls outta my head and I subject the rest of the world to it Thanks for listening though
|
|
|
Post by Dannecrot on Aug 30, 2006 13:32:18 GMT
The only thing aging does is +1 int/wis/cha -1 str/dex/con. Seems sort of pointless, i.e. some people will "age" their chars just to gain the benefits while others will just be pressed to play fast. Unless you meant other things which age could affect, I advise just buying some fox's owl's and eagle's pots.
|
|
|
Post by FunkySwerve on Aug 30, 2006 14:58:42 GMT
Not that players need any more incentive to gain immortality, but it wouldn't even achieve that. A day is 20 min. x 30 = a month = 600min x 12 = 7200 min for a year. Thats 120 hours of playtime. An experienced player can make immo in 40 or less. Even if the person was a first timer, and took 10 times as long as the vet it'd still only be 3.3 years. Funky
|
|