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Post by bort on Nov 13, 2006 14:01:08 GMT
Really enjoying my Staffmaster. Great class to play. I was thinking it would really rock if the Way of the Staff item could be changed to use a radial menu for each type of damage, so you can flick between them more easily. In the desert I have it set to cold most of the time for the most annoying enemy there (imo), and it would nice if i could flick over to electrical, fire or acid and back more quickly. It takes far too long to be worth it at the moment - I either have to run out of battle and spend a while fiddling and I hope I don't go too far in the cycle and have to start again, or use Greater Sanctuary - but either way it's a long time fiddling when I should be bashing. The Way of the Staff item could have only the fire option to begin with, then be replaced with a new Way of the Staff with the option of fire and cold when you meet the requirements, and so on. What do you think? Feasible? Worth the effort? Thanks for reading
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Post by FunkySwerve on Nov 13, 2006 14:46:00 GMT
Not feasible without a hak. Funky
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Post by MilesAtma on Nov 13, 2006 21:24:03 GMT
i prep more than one staff and switch them out as i would an aa bow. Works great, now you just need to find a few more staffs
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Post by thedomicron on Nov 13, 2006 23:51:03 GMT
i believe the plural of staff is stave, i'd appreciate you stopping your butchery of the english language plz
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Post by FunkySwerve on Nov 13, 2006 23:53:48 GMT
From Webster's: Main Entry: 1staff Pronunciation: 'staf Function: noun Inflected Form(s): plural staffs /'stafs, 'stavz /; or staves /'stavz, 'stAvz/ If you are going to be a grammar Nazi it pays to check first. Funky
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Post by bort on Nov 14, 2006 1:32:38 GMT
Funky: Thanks for the speedy response. Idea number 2; On meeting the requirements for an added damage type, you gain a new item; one for each damage type. "Way of the Staff - Fire", "Way of the Staff - Cold" etc. Using "Way of the Staff - Cold" changes damage added to staff to cold damage, etc etc. This adds a few more items to your inventory, but I think it would be absolutely worth it, and in keeping with the speed with which a normal mage can adapt their tactics to suit their situation. What do you think? Thanks again. Miles: Yeah, that's my back-up plan, I've got 2 different level 35 Quarterstaffs and I'm itching to get the DB tag for my Wilbur's Walking Stick (you're not having it back dean ) This does mean buffing each staff with blackstaff, keen and flame though - I feel like i'm buffing enough already with one staff, even keeping it to the essentials.
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Post by gruntgruntson on Nov 14, 2006 2:27:11 GMT
Emphasis added for humour value. Back to the topic, I like the idea of a set of items to switch damage types, quick-slotting them to swap quickly between.
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Post by thedomicron on Nov 14, 2006 5:00:46 GMT
omg nooooo *throws away his english degree*
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Post by MilesAtma on Nov 14, 2006 6:54:55 GMT
LOL, I usually don't post unless offering some advice to help others out dumbicron, sorry domicron...I'll have to watch the spelling errors, and not to pretend i'm super intelligent with an english degree.
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Post by chainlink on Nov 14, 2006 9:14:11 GMT
English degree pah, as far as I remember they were the bearded ones lurking in a dark room smoking illicit substances (hang on that sounds like a D&D game!). Take a real man's subject such as Chemistry please. At least with Chemistry you could make some money by producing the illicit substances that the english students were using.
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Post by bort on Nov 14, 2006 12:10:52 GMT
I like the idea of a set of items to switch damage types, quick-slotting them to swap quickly between. Exactly what i had in mind.
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Post by Ironfang on Nov 14, 2006 18:10:24 GMT
i believe the plural of staff is stave, i'd appreciate you stopping your butchery of the english language plz Yes, that was pretty harsh. Sometimes email/posts don't come across the same as they sound in your head. I would think that correcting someone's (minor) spelling mistake (which was correct even) would be accompanied with proper capitalization etc. To try and stay on topic, which staves are being sought for this, just the lvl. 29/35 ones and DB? I remember seeing a Sorc staff with a bunch of damages on it, is this a good one?
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Post by bort on Nov 14, 2006 19:55:59 GMT
which staves are being sought for this, just the lvl. 29/35 ones and DB? I remember seeing a Sorc staff with a bunch of damages on it, is this a good one? I've got Quarrel(rare) and Artist's Bo Stick (both 35) and the DB Quarterstaff; not sure I really need anymore...? p.s. Sorcerers don't make Staffmasters, unless you go the unlikely route of wiz/wm/sorc, so that staff wouldn't be useful to a Staffmaster, although I think i've seen a wizard equivalent. The problem I (and presumably other Staffmasters) face, is that we can't make effective use of the added damage Blackstaff gives in areas where different enemies in one spawn are vulnerable to different types of damage (the desert being a great example of this) because it takes too long to keep changing damage types when you're trying to kill them before they kill you! ..So I normally set it to Electric for a map or two, then change to Cold when certain foes start to appear more frequently, to deal most effectively with the most deadly enemies (imo). I can live with this, but I don't really feel I'm getting the best out of the class.. Mages can choose from a range of spells to suit the occasion at the click of a quickslot; AAs can change their added damage by changing DB bows at the click of a quickslot (if they have them) or they can use some of their special abilities if their normal arrows fail.. I'm so jealous. EDIT: Oh no! This is sounding like a rant and moan thread! (my bad) It was only meant to be a suggestion for an improvement. No offense intended Funky and co, still think the Staffmaster class is awesome and very much enjoying playing it.
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Post by MilesAtma on Nov 15, 2006 11:50:47 GMT
Miles: This does mean buffing each staff with blackstaff, keen and flame though - I feel like i'm buffing enough already with one staff, even keeping it to the essentials. I'd have to agree that desert can be tough for a staffmaster at times. I had same concern early on while playing staffmaster. I would set up about 5 staffs with all buffs After I got the hang of mob vulnerabilities I got lazy and only use max two staffs for any one run. If I wanna show off, I'll buff a staff with acid damage just to knock out those screelings, but its not really needed. It takes me about 1 minute to buff all my weps and I don't bother with keen usually as I use my other weapons to dish out crits. Though I would add that staff with way of the staff and no crit can do more damage on some critable mobs over the length of the round than some other weapons with crits. In any case damage delivered is comparable in my experience. As far as aa's are concerned, as you have noted they have the option to quickslot bows, but they need the bows first. Very similar to a staffmaster's plight of needing more staffs. Also take into consideration that staffmaster can dish out that extra str damage and have the option to use bludge damage types, a nice boost over the aa. All things considered I think it's fairly balanced. I prefer to look at the issue as having more options to use varied staffs as opposed to taking the view of being limited to buffing all my weapons. I buff a few staffs at the beginning of a run and they usually stay buffed for the whole run. Of course not all builds are best suited for all areas. The challenge and frustration of the desert was well worth making a staffmaster imo. Pyramid runs are loads of fun for sm and I only buff one staff for the entire run
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Post by MilesAtma on Nov 15, 2006 12:00:18 GMT
i believe the plural of staff is stave, i'd appreciate you stopping your butchery of the english language plz Just wanna post for the record I didn't take offense at this comment. It made me laugh. I was just dishing a little bit back to you domicron for that goof up you made. I actually looked it up after your post as I wasn't sure if I goofed or not
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