Post by FunkySwerve on Jan 16, 2008 6:34:56 GMT
Hardcore play is more challenging than usual play. The most notable differences between hardcore mode and normal play is that WHEN YOUR CHARACTER RESPAWNS, THEY ARE DELETED. What follows is a summary of hardcore rules.
You can make a hardcore ("HC") character either by making a character with -HC- in the name, or by using the PC Scrye conversation while you have zero experience points. If you use the scrye, the -HC- tag will be added at the beginning of your name. You can place the tag anywhere in the name if you do so during creation. If you use the scrye option, any items on the character will be deleted, as will any items and gold stored in the bank personal vault under their name. You will receive 1000 gp with which to equip yourself.
When your HC character dies, if they are not resurrected in time, instead of respawning like a nomal character, they are deleted, and you will never be able to play them again. They are gone permanently, and no one, including dms, can bring them back.
HC characters face a number of restrictions with regard to items. They can only acquire items from looting enemies or from stores. The market chests are off limits to them, as are the transfer vault in the bank. Items picked up by non-HC characters become unusable for HC characters. They are also unable to use second chance packs from the Item Shop.
Partying with non-HC characters is also heavily restricted. A HC character cannot gain tags or experience while partied with non-HC characters. Nor are they able to receive buffs from non-HC characters, or be resurrected by them.
HC characters are unable to speak while dead. You will not be able to shout for help, or even make conversation with those nearby.
HC characters may only use subraces acquired when playing a HC character. HC subraces ARE available for use during non-HC play.
The added challenge is the main reward to HC play. However, there's also the bragging rights. HC character records can be listed using the SIMTools command !hardcorelist, which displays the top 50 characters by experience. It also shows whether the character is still alive, and how many times that character has logged out dead. Death logouts, since they cannot be distinguished from crashes, will not disqualify a character from hardcore status, but they are listed, so that any abnormally large numbers can speak for themselves.
Because of their special status, HC characters are immediately resurrected without a respawn timer if they are killed by another player. They cannot pickpocket or be pickpocketed by non-HC players. They are also immune to the death caused by the breaking of the immortal crown.
Your hardcore statistics are updated in the listing only when you save with your saving pen. When you respawn, a global server message will go out announcing the sad event if you have acquired 10,000 experience points or more.
/// Softcore Mode \\\
Players may opt to engage in a less risky form of Hardcore, called softcore. The only difference between Hardcore and Softcore mode is that, instead of being deleted when they respawn, a softcore character is simply stripped of their status and has the -HC- removed from their name.
Softcore players are listed on a different list than hardcore players. When they respawn they are listed as 'Respawned' instead of 'Deceased', and their experience total in the listing is no longer increased when they gain experience. They are for all intents and purposes a normal, non-hardcore character from that point on.
All players that put -HC- in their names on creation are by default Hardcore, not Softcore. You can opt to become Softcore only by using the conversation option in the PC Scrye. If you are not already hardcore, you can only become softcore before you gain any experience, but if you are hardcore already to can opt to switch to softcore at any time without penalty.
You can make a hardcore ("HC") character either by making a character with -HC- in the name, or by using the PC Scrye conversation while you have zero experience points. If you use the scrye, the -HC- tag will be added at the beginning of your name. You can place the tag anywhere in the name if you do so during creation. If you use the scrye option, any items on the character will be deleted, as will any items and gold stored in the bank personal vault under their name. You will receive 1000 gp with which to equip yourself.
When your HC character dies, if they are not resurrected in time, instead of respawning like a nomal character, they are deleted, and you will never be able to play them again. They are gone permanently, and no one, including dms, can bring them back.
HC characters face a number of restrictions with regard to items. They can only acquire items from looting enemies or from stores. The market chests are off limits to them, as are the transfer vault in the bank. Items picked up by non-HC characters become unusable for HC characters. They are also unable to use second chance packs from the Item Shop.
Partying with non-HC characters is also heavily restricted. A HC character cannot gain tags or experience while partied with non-HC characters. Nor are they able to receive buffs from non-HC characters, or be resurrected by them.
HC characters are unable to speak while dead. You will not be able to shout for help, or even make conversation with those nearby.
HC characters may only use subraces acquired when playing a HC character. HC subraces ARE available for use during non-HC play.
The added challenge is the main reward to HC play. However, there's also the bragging rights. HC character records can be listed using the SIMTools command !hardcorelist, which displays the top 50 characters by experience. It also shows whether the character is still alive, and how many times that character has logged out dead. Death logouts, since they cannot be distinguished from crashes, will not disqualify a character from hardcore status, but they are listed, so that any abnormally large numbers can speak for themselves.
Because of their special status, HC characters are immediately resurrected without a respawn timer if they are killed by another player. They cannot pickpocket or be pickpocketed by non-HC players. They are also immune to the death caused by the breaking of the immortal crown.
Your hardcore statistics are updated in the listing only when you save with your saving pen. When you respawn, a global server message will go out announcing the sad event if you have acquired 10,000 experience points or more.
/// Softcore Mode \\\
Players may opt to engage in a less risky form of Hardcore, called softcore. The only difference between Hardcore and Softcore mode is that, instead of being deleted when they respawn, a softcore character is simply stripped of their status and has the -HC- removed from their name.
Softcore players are listed on a different list than hardcore players. When they respawn they are listed as 'Respawned' instead of 'Deceased', and their experience total in the listing is no longer increased when they gain experience. They are for all intents and purposes a normal, non-hardcore character from that point on.
All players that put -HC- in their names on creation are by default Hardcore, not Softcore. You can opt to become Softcore only by using the conversation option in the PC Scrye. If you are not already hardcore, you can only become softcore before you gain any experience, but if you are hardcore already to can opt to switch to softcore at any time without penalty.