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Post by friendlyfire on Apr 9, 2007 22:53:36 GMT
I can't be sure that this is being caused by SIMTools or HGLL as they are both running along with some other much simpler code (which I'm pretty sure is ok). But for what it's worth here is what I see: Log in and walk a few meters to one side... I decided to send myself a tell (yes, you may add your own humourous remark here ) and I have admin tell reporting turned on, and I saw my tell appear above the space where I was initially standing! Note, the fake me is not visible even with the tab highlighter. Now this would be merely amusing apart from the next bit... If I log in near a hostile, the hostile often runs over and starts beating on the invisible me... I can hear them hitting the invisible me, but I never take any damage on my toon (regardless of hostile strength). I initially thought this was an AI bug, and after some pain I switched all my creatures back to the Bioware defaults - no change in bug. Any ideas?
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Post by FunkySwerve on Apr 9, 2007 23:10:54 GMT
It's just the messenger creature, which spawns in the starting area. The messages its sends are only visible to their targets. Funky
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Post by friendlyfire on Apr 10, 2007 17:07:06 GMT
Ah, ok thanks, I'll just make sure there aren't any hostiles near that start point in future then.
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Post by FunkySwerve on Apr 10, 2007 17:22:31 GMT
You could also change the location of the spawn in the mod load script, to where ever you like. I just used the starting location because its a location guaranteed to be in every mod. Funky
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