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Post by Bakchuda on Dec 6, 2006 21:58:31 GMT
With the lure of two extra attacks from double weapons now present, are there any viable builds that stand a chance of getting to those extra swings before they take a dirt nap? I am guessing a DD-focused build would at least be able to survive, but you would need some of the most optimal gear for a STR tank to go in all your non-shield slots.
Any others been pondering this?
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Post by bort on Dec 6, 2006 22:14:36 GMT
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Post by DragonChyld on Dec 6, 2006 22:44:34 GMT
Stay tuned, I will be posting just such a build tonight.
~ DC
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Post by thedomicron on Dec 7, 2006 0:02:52 GMT
the staffmaster is suited for double weapons, i have one in the test chamber. i'm just trying to decide if the dmg will be worth it. i think that it will
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Post by DragonChyld on Dec 7, 2006 20:48:34 GMT
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