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Post by terroken2 on Mar 12, 2007 13:17:54 GMT
UPDATING NOW 4/27/08
NEW LINK TO COME SOON
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Post by chainlink on Mar 12, 2007 13:46:01 GMT
There's some problem with it as I tried a standard Druid 38, Pal 1, Monk 1 build and I'm not getting any Druid bonus feats showing post level 20. Took the Paladin at 20 and Monk at 40, not sure what column ay is for but as it only displays Dr. (Druid?) in rows 1 & 2 of the build I'm guessing this may be something to do with the problem?
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Post by stonewarrior on Mar 27, 2007 15:55:56 GMT
Hi, has this been fixed? I was trying to work up a bard build and the only bonus feat in epic levels (all of which were Bard) is at level 40.
Peace, John.
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Post by chainlink on Mar 27, 2007 15:59:47 GMT
Evidence would imply not.
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Post by stonewarrior on Mar 28, 2007 17:25:04 GMT
Hi, looks great as the bonus feats are now showing up. However, I am completely confused on how to insert a subrace. I want to use Planewalker and have found the elf / planewalker on the race page but am lost on what to do next.
Peace, John.
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Post by stonewarrior on Mar 28, 2007 17:53:12 GMT
DOH! Thanks, I misread it thinking it went on the "character" page.
Anyway, great job as this it an incredibly useful tool!
Peace, John.
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Post by Trazik on Apr 28, 2007 14:19:05 GMT
I believe I have found a very tiny error (no pun intended) in that Pixie should get +2 Intelligence.
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Post by berkleyjl on Jun 6, 2007 23:34:23 GMT
I have been working a lot in this file, and I have added [almost] all of the subraces available in HG to where they are instantly selectable from the main screen, without having to go edit the Race page to add them in. I did this because it is very easy to make mistakes and break a lot of the formulae when adding a new race. A problem occurs with the maximum number of columns in an Excel worksheet...the vast number of race combinations (including each base race for the secret races that allow any base) exceeds that number. I'd like a consensus on the 7 least-used subraces to eliminate so I can have all the ones in that would be most required. Also, I'm working on a new sheet that people can use to compare equipment with the feats/abilities granted by their class/race combinations to determine where redundancy lies (a rogue doesn't need Sneak Attack on their weapon) as well as see which caps have been reached (+20 AB, +12 stats, +20 AC of each type, etc) so I find it necessary to learn what the maximum number of item properties an item can have...hopefully one of you knows the answer to this. Looking forward to your responses so I can continue my mind-boggling formula-calculations. Cheers! Berk
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loxpix
Initiate
hear the Thunder
Posts: 47
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Post by loxpix on Aug 12, 2007 1:04:35 GMT
Also, I'm working on a new sheet that people can use to compare equipment with the feats/abilities granted by their class/race combinations to determine where redundancy lies (a rogue doesn't need Sneak Attack on their weapon) as well as see which caps have been reached (+20 AB, +12 stats, +20 AC of each type, etc) so I find it necessary to learn what the maximum number of item properties an item can have...hopefully one of you knows the answer to this. Berk Any luck on the Item properrties or LL. Is there even a list anywhere with item properties for HG
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Post by bort on Aug 12, 2007 1:35:01 GMT
Also, I'm working on a new sheet that people can use to compare equipment with the feats/abilities granted by their class/race combinations to determine where redundancy lies (a rogue doesn't need Sneak Attack on their weapon) as well as see which caps have been reached (+20 AB, +12 stats, +20 AC of each type, etc) so I find it necessary to learn what the maximum number of item properties an item can have...hopefully one of you knows the answer to this. Berk Any luck on the Item properrties or LL. Is there even a list anywhere with item properties for HG Try hgwiki. Seach for "item" and go from there. It's not a complete list, but it certainly gives you a feel for best items currently available in the game - particularly the BUR items and Asmo. artifacts. Any questions you have beyond that can no doubt be answered by people here on the forums (or in-game if they pertain to secrets).
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loxpix
Initiate
hear the Thunder
Posts: 47
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Post by loxpix on Aug 19, 2007 22:04:43 GMT
How are the updated Over.Crit and DevCrit fixed on the CBC
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Post by terroken1 on Aug 21, 2007 23:06:14 GMT
Once most of the changes are out I will try and fix it up.
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Post by terroken1 on Jan 11, 2008 21:18:46 GMT
Just a heads up to all yall , No excel atm version crapped out, once I get it again I will revamp cbc again.
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loxpix
Initiate
hear the Thunder
Posts: 47
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Post by loxpix on Jan 31, 2008 2:42:42 GMT
Thank you Thank you Thank you
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loxpix
Initiate
hear the Thunder
Posts: 47
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Post by loxpix on Mar 1, 2008 15:25:14 GMT
How goes it? anything yet?
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