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Post by mishimayukio on Jan 14, 2007 23:51:09 GMT
Keep in mind that if you have at least 3 monk you can cast expeditious retreat on yourself for a nice speed boost. As I said you need at least 3 monk levels for the speed boost to stack with haste. The same goes for freedom.
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Post by bort on Jan 15, 2007 0:00:56 GMT
Ok, thanks Yue.
I did test with 3 monk levels, but it wasn't a race, merely my perception of speed - i'll take your word for it. I did notice however that upon casting haste, the movement speed increase icon from Expeditious Retreat disappeared.. edit: Tested with my bard, and found that Expeditious retreat does stack.
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Post by exidorthequick on Jan 15, 2007 0:51:56 GMT
I'm wondering if it's possible to take tumble up to 30 in LLs (cross-class) for another 2 AC.. Seeing as you can get 21 points in a cross-class skill by level 40, i'd imagine you can get around 30 points in that skill cross-class by level 60 (if you have enough skill points). Ah, yes, absolutely correct. Still getting used to thinking about legendary levels. It would be best to raise tumble to 30, so stopping at 20 would not be as good. Sorry about that.
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Post by Trazik on Jun 2, 2007 6:10:53 GMT
Any point making this build with the BUR subby Juggernaut? The Crit Immunity would certainly help deal with the low AC.
Trazik
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Post by lala on Jun 2, 2007 8:47:55 GMT
Any point making this build with the BUR subby Juggernaut? The Crit Immunity would certainly help deal with the low AC. Trazik The problem are the saves and by not using a race that provides 2--3 feats you really need your going to suffer. A str SM needs saves in Frt/Will/and Reflex, so they are very heavy on save feats. Of course if you do not intend to take it into hells then you do not need to worry so much about the saves. Cheers Lala
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Post by bort on Jun 2, 2007 9:28:10 GMT
Any point making this build with the BUR subby Juggernaut? The Crit Immunity would certainly help deal with the low AC. Trazik I think Juggernaut would work very well. You'd want to drop the offhand weapon and juggle the feats to get a few legendary save feats to make hells a little less painful i think, but apart from that, it'd do nicely. edit: Obviously I overlooked the -2 INT half-orcs get (Jugger is half-orc only), so you'd have to compensate for that.
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Post by Tonkers on Aug 30, 2007 12:57:12 GMT
Hey bort was just looking up staffys as i plan on building one with Undying lol mainly for the saves and because its has +in a few stats just not dex did a test and i have nearly the same feats as you have written down just a thought tho as staffys dont get crit immune but very nice conceal would parry be worth taking with this build as a safe guard along with the conceal?
Tonks
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Post by bort on Aug 30, 2007 13:46:29 GMT
Hey bort was just looking up staffys as i plan on building one with Undying lol mainly for the saves and because its has +in a few stats just not dex did a test and i have nearly the same feats as you have written down just a thought tho as staffys dont get crit immune but very nice conceal would parry be worth taking with this build as a safe guard along with the conceal? Tonks Parry isn't a class skill for either Wizard or Weapon Master. If you can fit Snake Blood and LSA Parry into the build you could max it out in LLs though (once LSA feats and the ability to use pre LL skill points in LLs are added to the mod). I'd probably drop Lore to take Parry (although I'm not sure if that's even necessary with such a high amount of INT).
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