Post by ZeroGravitySE on Aug 21, 2007 17:18:03 GMT
borges said:
A few comments on the build. I won't get into the Bard vs. Paladin debate, as that has been hashed out repeatedly by people more experienced than I.Personal Choice, I just voice that I think Paladin is better.
1. This is a pure caster build, so it surprises me to see that none of the subrace choices starts with maxed Wisdom. It's already difficult to get Nature's Balance to stick; don't make it harder on yourself. So with Rilmani, for example, it seems more sensible to start with 18 WIS, 12 DEX, 12 INT, and 8 CHA. This hurts your saves and skill points (the AC nets out due to monk level), but maximizes your DCs. Tyran's build trades two Great Wisdom feats for Legendary Spell Foci, which seems like a good alternative.
To take out LSF: Transmutationt, and LSF: Necromancy will hurt the druid overall. To change the stats over for 2 wisdom will be a waste also because other things on the character also need attention, I'm fine with suffering -1dc. On top of all that, my natures balances stick with my current druid which has 58wisdom & LSF:Trans.
2. The lammasu is not a feat; rather, you get an item from the druid grove that enables you to summon your pet. I'd replace the feat with Empower Spell, which by all accounts is quite useful. As a caster, you want lots of flexibility in your spell selection.
When did I say Lammasu was a feat? You don't get a feat at the level you receive the pet. I don't find Empower Spell that helpful as a druid, there are no spells that I need to empower to do a extra 10-50 more dmg.
3. Armor Skin seems a bit much. The DMs just handed you literally 22+ points of AC with the new changes, so there must be some better choices out there. On a related note, your AC calculations are 2 too low, as the UR light armors give you +16 rather than +14 (which is for robes). Add one more if you get your hands on the wonderful set hide armor from Minauros.
In the "Hells" AC plays a extremely important roll, almost more important then DC on spells. I'd rather have +2ac (Then another feat), and the AC calculations are average not max.
4. Blind Fight is a waste. None of my casters has it, and none of them has ever had an issue with the to-hit bonus enjoyed by concealed creatures. Because, of course, you will be concealed yourself. More on this below.
I've found blind fight to be helpful in many situations. I've found that when I go blind as a druid, and ARCHERS are around. I tend to get pawned more without blind fight (while im blind). I'm not saying it helps a lot but I find it to be helpful.
5.
I don't think this means what you think it means. The Listen skill duplicates the offensive benefits of Blind Fight. The lowered conceal mimics the re-roll that Blind Fight gives you. Listen does not help with the (IMO, extremely limited) defensive benefits of Blind Fight.
* Listen
Lower enemy concealment to Concealment ** (1.0 + (Listen / 60.0)) for the
listener only. Halve Listen skill above 60 for this (Listen 60 == having
Blind Fight).
Lower enemy concealment to Concealment ** (1.0 + (Listen / 60.0)) for the
listener only. Halve Listen skill above 60 for this (Listen 60 == having
Blind Fight).
I don't think this means what you think it means. The Listen skill duplicates the offensive benefits of Blind Fight. The lowered conceal mimics the re-roll that Blind Fight gives you. Listen does not help with the (IMO, extremely limited) defensive benefits of Blind Fight.
"Listen 60 == Having Blind Fight" - I don't know if that means offensive only because it doesn't say anything like that. Listen is also a defensive skill? Why would it be only offensive? Wouldn't make any sense to me, Listening is one of the best survival skills?
I would be surprised on the RP level if Listen didn't include the defensive bonus of Blind Fight.