Post by Besiege on May 24, 2007 17:53:31 GMT
"One-Eyed" (secret UltraRare subrace) - requires Half-Orc
STR +2, CON +3, WIS +3, CHA -2, free feat: Cleave, +10 hide, +10 move silently, +10 intimidate
Starting Stats (after subrace)
Str 20 (22)
Dex 8
Con 15 (18)
Wis 9 (12)
Int 6
Cha 11 (9)
Skills:
Put 8 points into Lore as soon as possible (at level 5). Make sure you will have 43 points for maxing Discipline at level 40 (just have level+3 free points every level), keep maxing tumble whenever you can and put the rest into UMD and Parry (Parry should be 63 and UMD 62)
Level Progression:
1 bard/4 Assassin/9 RDD/25 Assassin/1 RDD
Feats:
*Assassin's bonus feats
1-Toughness, [Cleave]
3-Weapon Profiency: Martial or Exotic
6-Weapon Focus: Weapon of Choice
9-Blind Fight
12-Lightning Reflexes
15-Improved Critical: Weapon of Choice
18-Iron Will
21-Armor Skin
24-Epic Weapon Focus: Weapon of Choice, Epic Reflexes* (exchange for Great Strength I)
27-Epic Prowess
28-Epic Reflexes* (exchange for Great Strength II)
30-Great Strength III
32-Epic Reflexes* (exchange for Great Strength IV)
33-Great Strength V
36-Great Strength VI, Epic Reflexes* (exchange for Great Strength VII)
39-Great Strength VIII
42-Legendary Weapon Focus: Weapon of Choice
45-Legendary Will
48-Legendary Reflexes
51-Great Fortitude
54-Legendary Fortitude
57-Great Strenght IX
60-Great Strength X
Weapon Choices:
It is highly recommended to take a weapon which has 18-20 critical range = more dev crits. List of these weapons is following for Martial Weapons:
Light Flail - 18-20/x2
Rapier – 18-20/x2
Scimitar - 18-20/x2
And for Exotic Weapons:
Katana - 18-20/x2 (looks cool)
Whip - 18-20/x2
Kukri - 18-20/x2
Some Basic info at level 60 fully buffed:
AB - 93
AC - 128 - 132 with Girding
HP – 1104 (or 1100 not sure how RDD HP is counted)
Fortitude – 64
Reflexes – 61
Will – 61
DC of Dev Crit: 58, 59 with str artifact
Immune to Fire
STR +2, CON +3, WIS +3, CHA -2, free feat: Cleave, +10 hide, +10 move silently, +10 intimidate
Starting Stats (after subrace)
Str 20 (22)
Dex 8
Con 15 (18)
Wis 9 (12)
Int 6
Cha 11 (9)
Skills:
Put 8 points into Lore as soon as possible (at level 5). Make sure you will have 43 points for maxing Discipline at level 40 (just have level+3 free points every level), keep maxing tumble whenever you can and put the rest into UMD and Parry (Parry should be 63 and UMD 62)
Level Progression:
1 bard/4 Assassin/9 RDD/25 Assassin/1 RDD
Feats:
*Assassin's bonus feats
1-Toughness, [Cleave]
3-Weapon Profiency: Martial or Exotic
6-Weapon Focus: Weapon of Choice
9-Blind Fight
12-Lightning Reflexes
15-Improved Critical: Weapon of Choice
18-Iron Will
21-Armor Skin
24-Epic Weapon Focus: Weapon of Choice, Epic Reflexes* (exchange for Great Strength I)
27-Epic Prowess
28-Epic Reflexes* (exchange for Great Strength II)
30-Great Strength III
32-Epic Reflexes* (exchange for Great Strength IV)
33-Great Strength V
36-Great Strength VI, Epic Reflexes* (exchange for Great Strength VII)
39-Great Strength VIII
42-Legendary Weapon Focus: Weapon of Choice
45-Legendary Will
48-Legendary Reflexes
51-Great Fortitude
54-Legendary Fortitude
57-Great Strenght IX
60-Great Strength X
Weapon Choices:
It is highly recommended to take a weapon which has 18-20 critical range = more dev crits. List of these weapons is following for Martial Weapons:
Light Flail - 18-20/x2
Rapier – 18-20/x2
Scimitar - 18-20/x2
And for Exotic Weapons:
Katana - 18-20/x2 (looks cool)
Whip - 18-20/x2
Kukri - 18-20/x2
Some Basic info at level 60 fully buffed:
AB - 93
AC - 128 - 132 with Girding
HP – 1104 (or 1100 not sure how RDD HP is counted)
Fortitude – 64
Reflexes – 61
Will – 61
DC of Dev Crit: 58, 59 with str artifact
Immune to Fire