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Post by arek on Jun 19, 2008 16:58:36 GMT
I really need to look at my char, but he may be right. I seem to remember not being able to max everything at levels 20 and 40 myself, although I realized this quickly enough to compensate for it. My suggestion: with the exception of taking Tumble where it tells you, save your points until you get to Level 40, then dump any leftover points after maxing Tumble into Discipline. After Level 40, you should be able to take all of the listed skills without problems (they'll catch up quickly enough...just make sure you visit the Secret at the appropriate times ). --Arek
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Post by MightyKhan on Jun 20, 2008 6:52:45 GMT
A calculation of the skill points before epic: at level 1, you get 4x3=12, levels 2 to 10 you get 9x2=18 points, 3 at 11, 5 at 12, 3x6=18 from 13 to 18 and 2x5=10 at 19 and 20. thats a total of 12+18+3+5+18+10=66 23 in tumble and 23 in UMD leave 20 points, of which 5 go into hide and 4 into lore, leaving 11 for discipline. You are absolutely right - the guide says, max disc untill level 11, which shouldve been 8. Thank you for reporting this, as maxing UMD and Tumble at 20 is a little essential, UMD being obvious, but tumble being a "free" skill. not taking tumble at 19&20 will force you to put twice as many points in it for being cross class.
fixed skill points issue in pre-epic levels
ps I see your dragon needs nessus, arek? nice! mine is still stuck at min, but I think thats mainly my lack of playing actively XD (or the lack of girdling when I tried it)
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Post by MightyKhan on Aug 18, 2008 22:38:05 GMT
though ive sort of stopped playing HG myself a few months ago, I still feel obliged to keep the build up-to-date. as such, i'm still watching all the changes that are made to the mod and, who knows, they might even be cool enough to get me playing again. I edited the OP to include that for information on the build in deep hells, players will have to seek out Arek, who, afaik, was the first to actually made his Evil Dragon a demi-god. also fixed link to Syns logwatcher
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Post by arek on Aug 19, 2008 0:08:39 GMT
I will say this: I did a couple of things different from the posted build. First, I maxed Craft Weapon rather than Parry. There are a few reasons for this: - Your HP will be high enough that you should be able to survive regular crits (unless you forget to chug heals when needed).
- Most bards now have the "Dirge of the Deathless" epic song, which will keep you alive vs dev-critting mobs.
- The crit imm ring isn't that hard to find, if you do decide you need/want it.
Second, once I learned where the RDD color-change secret was, I reincarnated my dragon and used it to change to Black instead of Red. This makes him totally immune to Acid damage, which is generally useful throughout the Hells (and extremely useful on one layer in particular). It's not necessary, tho, and being 100% fire-immune is just as useful in certain situations. As for equipment, with the latest changes you'll want either Medium armor and a good Medium shield, or Heavy armor and a good Tower shield. Medium+Tower doesn't work well anymore. It's still viable, but may be 1ac less with a Pentavite shield than with a BUR medium shield. My armor/shield combo was Breastplate of Hiraikos and Ever Watchful Eye, right through Nessus. --Arek
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Post by StrykerOfChaos on Aug 19, 2008 0:14:27 GMT
As for equipment, with the latest changes you'll want either Medium armor and a good Medium shield, or Heavy armor and a good Tower shield. Medium+Tower doesn't work well anymore. My armor/shield combo was Breastplate of Hiraikos and Ever Watchful Eye, right through Nessus. --Arek What is your AC with 1 demi with med armor and large shield? My WDD has 131 w/o girding with a pyroflow and medium armor. It's not totally out of the question.
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Post by arek on Aug 19, 2008 0:40:10 GMT
I stand corrected. Medium armor + a high-ac tower shield (pentavite) is currently 1 AC more than medum+large. I get 128 in Rona Meduum+UR large, and 129 in Rona Medium+Pentavite. I'm not sure how this would change with a BUR medium shield, since I don't have one to test with.
--Arek
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Post by MightyKhan on Aug 19, 2008 8:51:17 GMT
So, what armor/shield combination should I recommend?
also edited OP to include the tanking for dummies guide and moved the "demigod"-part to the bottom of the post
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Post by arek on Aug 19, 2008 10:42:34 GMT
For a first-timer to the hells, a UR or equivalent (i.e. Rona) medium armor and Pentavite shield would be good. Once you start getting into the Hells, tho, you should probably be looking for a Halomesh Hauberk (the BUR medium) or one of the Hells medium armors, and a good BUR medium shield. A pentavite-class tower still works atm (only 1 ac difference, afaik), but those might be getting nerfed soon, so I wouldn't count on it in the long run. The high-end tower shields are still good for immunities, tho. --Arek
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Post by MightyKhan on Mar 29, 2009 16:31:35 GMT
4.) Be maintained by the player that posted them as new changes arise. so, i decided i'd play again, occasionally (havent got much time for playing computer games, RL being much too interesting... anyhow, i'm gonna look up all the recent changes that affect this build and modify the OP to reflect them
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Post by arek on Mar 29, 2009 16:54:37 GMT
I still run the hells with this on occasion, so I'd say it's still viable as-is. Haven't gone below Stygia as 1xDemi yet, tho.
--Arek
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Post by MightyKhan on Mar 29, 2009 17:30:51 GMT
cool, i should reincarnate my own some time soon and try some hells again. (or i could do something with salamander, but this is way cooler)
with 14 base dex, i guess medium armor is still the way to go. with medium armor, a tower shield has a maximum dex bonus of 6. this means the tower shields offer 2 AC less than before. and, afaik pentavite went down by 3 points as well, meaning this toon has taken a hit of -5 AC when wearing pentavite! wearing a large shield is obviously better now.
as for the build, ive been thinking about dropping strength by 2 i would then be able to max craft armor and put a little into concentration (27) (+2 intelligence) get +1 to saves (+2 cha) and more HP/+1 fort (+2 con) meaning slightly sturdier character, with almost same offense
continuing this route: another possibility i thought of was dropping the AB/damage by 1 and taking divine might and LSF:craft weapon, for 63+10(int)+20(song)+20(focus)=113 meaning only 7 points from gear are needed to counter the AB loss. but as this is mostly gear dependant, i dont think it's a better route to go. besides, if you can't hit, the bonus damage wont make a difference either.
another possibilty is dropping con and raising int. fort is high enough anyway, and the HP will still be quite decent, but are the possible AB bonus and lowish concentration skill worth it?
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Post by MightyKhan on Mar 29, 2009 18:05:09 GMT
modified the OP a bit to make some things a little clearer. also edited the equipment part to include shield choices and some more information about weapon choices.
fixed some typos too (found any more? let me know!)
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Post by arek on Mar 29, 2009 18:09:54 GMT
Hmm...My dragon has an unbuffed AB of 76 (87 with dis gsword - tested on East Road). This translates to 74 on the posted build (1 CW, 1 Demi), which will become 88-89 with a good GMW, or 90 with IoF (94 with a full +20).
With that in mind, 20ish Concentration would be nice to have in Elysium/Aboleths, and More HP and Reflex/Will would be nice, too. As for Divine Might and ESF: CW, Divine Might looks good as well (more damage - especially guaranteed damage - is really nice), and ESF: CW would be nice for newbies until they get some decent CW gear (after which a different feat would be better), but a hit of 2 to AB may be a bit much, considering how low it is already. Might be an option for reincarnating to either Dragonblooded or Salamander, tho.
--Arek
EDIT: Corrected AB.
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Post by MightyKhan on Apr 14, 2009 16:11:26 GMT
modified the OP to include:
clearer wording on a lot of subjects additional information name change lower strength for more con, int and cha
I wonder whether it'd be a good idea to drop legendary luck (with another +2 cha, will and reflex will top out at 63 that way, which is still quite decent, and free up 2 feats: 1 legendary feat and 1 pre-epic feat exotic weaponry? divine might? epic skill focus?
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Post by MightyKhan on May 4, 2009 0:20:55 GMT
just got my own (slightly outdated - its not entirely the same as the current version) little dragon phleg tagged ended up 4th in damage, behind a mael barb, AA and a WM though this was probably because i attacked pfs most of the time, instead of critables (could possibly have ended 3rd instead).. didnt die a single time, managed to tank pretty well (couple of monsters at once - no real problem) AC was about 130, ab somehwere mid 90s i sure hope other players will enjoy this build as much as I did so far
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