-Warchanter --Warchanter song fear immunity now affects the WC as well as his allies. --Warchanter Keen spell now affects blunt weapons, but only for the WC himself. --Fixed bugs with Warchanter Displacement causing it to grant incorrect concealment and fail to cancel at appropriate times. -Harcore --Fixed a bug causing HC store purchases to be subtracted from the player's non-HC account. --Fixed an issue causing the Hardcore item acquisition lockout to persist long after the lockout should have ended. -The custom bonus for wielding weapons two-handed instead of one has been reduced from 50% to 30%. -Updated the journal documentation, including some older edits, like the Poison spell. -Blocked rest for a brief time after login to prevent equipment bugs. -Fixed a bug causing summons to error for people with 4 Prince wins. -Timestopped/Stasised creatures no longer cause damage feedback. -Natures Balance no longer gives an additional debuff to paragons. -Fixed monk Empty Body so it no longer shuts down early. -Fixed the rarity listing to include a number of rare and ultrarare weapons. -Fixed augment system so that 'Double Pick' augmenters will no longer spawn. -Other bug and exploit fixes.
Please note: Due to unforeseen circumstances, we had to drop this update early. A number of class rebalancing edits could not be made in time, so another update will follow shortly.
Hotpatched: -Fixed a bug in the random loot edits causing added spellslots from randomization or augmentation not to be applied to items. Passing affected items through the bank will fix them, on any server reset after this posting.