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Post by fusa on Sept 3, 2005 20:58:34 GMT
Wondering how many would like to see PRC added to Higher Grounds.
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Post by light on Sept 3, 2005 21:56:04 GMT
I voted yes since it would be great to have it implemented, but it is probably asking too much. I can't even begin to imagine the amount of work required to get it functional and balanced, so I won't be expecting anything.
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Post by ocath on Sept 3, 2005 22:21:57 GMT
Ok, newbie question. What is PRC?
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Post by fusa on Sept 3, 2005 22:32:45 GMT
nwnprc.netgamers.co.uk/nwvault.ign.com/View.php?view=Hakpaks.Detail&id=4560Version 2.2 releases the PRC Races, 25 new PRCs including the Red Wizard, Shadow Adept, Anti-Paladin Base Class, Eye of Gruumsh, Orc Warlord, Brawler Base Class, Runescarred Beserker, and many more. Races include the favourites (Drow, Fey'ri, Aasimar, Genasai) and the monstrous (Troll, Ogre, Pixie, Illithid). To use the Races, you will need the Character Creator, which is available at: nwvault.ign.com/Files/other/data/1050041596353.shtmlAny comments, concerns, etc, please post here or email with 'PRC Pack' in the title. We can also be reached in channel #terran of the irc.neverwinterconnections.com server. The webpage and forum can be reached using the link provided above. If you are a PW that uses our pack, please post a summary of yourself here: forums.netgamers.co.uk/forumdisplay.php?f=131UPDATED: Version 2.2b uploaded. Bugfixes. 75 classes, 50+ races, more documentation, largest update ever.
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Post by Joe Knecht on Sept 4, 2005 0:57:17 GMT
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Post by FunkySwerve on Sept 4, 2005 3:45:24 GMT
I voted yes since it would be great to have it implemented, but it is probably asking too much. I can't even begin to imagine the amount of work required to get it functional and balanced, so I won't be expecting anything. Functional? Not much. Balanced? Impossible. NWN2 would be out before that. Not to mention the added lag. I believe they're up to around 100 classes in the current update, by the by, and while many of them SOUND cool, the balance issues are appalling. Don't hold you're breath. Funky
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Post by archmage on Sept 4, 2005 12:31:16 GMT
I remember actually discussing this with Funky way back. and after looking into it, decided it would take so long to balance that it would virtually halt new updates on the mod, with no guarantee of ever being implemented in game. We decided at that point that it was the wrong way to go, and I dont see much has changed. That being said, keep the suggestions rolling Fusa, thanks.
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