Post by thomascovenant on Aug 14, 2020 11:38:04 GMT
- To learn the value of items is not so simple just think the number of different items, gears and weapons who can be find on the game.
Juste mentionning some points who can make a huge difference for the items prices
- This depend of how many are looking or not for an item in particular.
- Is there a toon class who is going very popular or less popular to build at a certain moment like after a update.
- Same for runs is there a run who is going more popular because a add new item who drop on it and on wich it's a must to have a certain item or gear for this run or a update who make more important to have a particular immu or a gear.
- Just by the randomize a gears in a way instead of another way can make a huge change in how much a player is ready to pay for it.
- In the Auction chest the items are there for a set time and the one who want it cannot have it before the end of it, the player can be outbid few seconds before the end of the auction for the item. But in the market chest the player can have it right now no risk to be outbid ( and as you know the news generations want them thing not tomorrow but NOW ) then the player if the item is not easy to put hand on and rarely on market or he realy want to have it, then he could be if he have a lot of gold be ready to pay x more time the value of the item because he can have it now without to risk to see it go to another player.
- To put the right item at the right moment or not make a huge difference if the item will be sold quick or it will stay unsold.
There are more points who influence the value of items, this need time to have a good understanding of the market, you need to watch on a regular base what is put in market and at wich price, what is sold quickly and what is not.