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Post by jelricle on Oct 22, 2023 21:48:09 GMT
The respawn timer seemed to drop to near zero on the first map of the immo run of 312, last night. Has anybody had this happen, before?
I was doing an immo run with my shackled toon, Yojimbo and Miles (and miles and miles. Lotsa bots)
In the first map, I finally got to check the secret chamber. While in the chamber, Miles started posting along the lines of:
Party post 1: Hey, we missed a mob (This surprised me, since you cannot enter secret areas if there are mobs on the map)
Party Post 2: Oh, it must have spawned. There is second.
Party Post 3: Make that 3 . . . No, 6 . . .
Party Post 4: 10!
All the trigger points seemed to have been reactivated. I exited the chamber and backtracked to the bots he had at the start, with mobs spawning throughout. I eliminated them, but, while returning, they all spawned again. At this point, we realized all the bots would have to move in small steps. Miles' main toon and I would wipe out the mobs 10 steps ahead, then all the bots would join us. Then we would clear another 10 steps then bring the bots. Occasionally, we would have respawns even within those ten steps!!!
We did finally get everybody to the center and sent them down to the second map, but it took ages!
The second map did not show this issue.
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