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Post by hfb on Apr 25, 2006 12:44:14 GMT
Greetings,
I have tried to fill gaps with most of these. If there are other gaps/specific gaps that need consideration which have escaped my notice, please let the suggesters, like myself, know so that work can proceed. Let the creativity flow....
These are all at what I think might be close to Utrarare status which I conceive (currently) to be somewhere between the uberpower of the Treant just discussed on the Wolfen thread or just above the level of Mino / TK / Rak / Illithid
1. Planeswalker: Any Water Breathing, Strider +2 Con, +2 Dex, +2 Int, -2 Str 5/- to all dmg types (including exotics--only an advantage until say 35th lvl or so) 5/+1 soak or 5/- BPS Once Prime Material Plane dwellers from various parts of the Multiverse, time and travels have created a racial meltingpot whose members can survive the multitude baseline living condiditons found in any of their destination.
(The "Chosens" to follow are conceptually based on "Mystra's Chosen" and the other Chosens from the world of Faerun in PnP, but w/o the proper names.)
2. Silvanus's chosen: Any (For Druids) Wis+5 SR 15+lvl +10 Anim. Emp +10 Heal 10% immunie to ACFES dmg Immunie to poison, disease (not an advantage really, but fits)
3. Helm's Chosen: Any (For Clerics) obviously no "generic" proper name here, so I went with the stereotype Wis+5, +2 Cha SR 15+lvl +10 Heal Divine Might, Divine Shield, Extra Turning
4. Torm's Chosen: Any (For Pally's et.al.) (If they can use this proper name in the game, I figure we might be able to do it too....) Wis+2, Cha+2, Str+2 Extra Smiting, Extra-Turning
5. Loviatar's Chosen: Any (For Assassins) Str+3, Dex+3, Cha -4 Darkvision Move Silently, Hide in Shadows +5 Called Shot
6. True Drow: Elf (Proper Drow pnp-style--Secret race ala Moad or Dachy) Dex+2, Int+2 Darkvision / Ultravision SR 11+lvl Iron Will
7. Drow Noble: Elf, Female Dex+2, Int+2, Wis+4,Str-2 Darkvision / Ultravision SR 15+lvl Iron Will
8. Derrgazon Noble: Dwarf (For DD) (missing dwarf secrets) Dex+2, Con+2, Int+2, Wis-2, Cha-2 Blind Fighting Keen Senses SR10+lvl 5/- Acid, Fire KD Immunie
9. Stinger: Human (Large) (Dex-esque and Large might be a gap) Str+4, Dex+2, Con+2, Wis-2, Cha-2 Fast Strider Crippling Strike (to simulate poisoning of enemies) Poison Immunie
Well, that is all for now. Please give me feedback and other potential gaps to fill. I hope this was useful, or at least thought provoking.
Cheers, *Whirls off*
The Dancer
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Post by FunkySwerve on Apr 25, 2006 14:31:52 GMT
You should include the proper names, since this IS the Forgotten Realms setting. And it will help me look em up. Funky
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Post by ZeroGravitySE on Apr 25, 2006 15:50:03 GMT
How come there isn't a sub-race suggestion area? I'm starting to get lost with all these post about sub-races because it intrest me.
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Post by Delfestra Ruinvorn on Apr 25, 2006 16:03:17 GMT
Don't you go putting in Drow Noble, Female, or any better drow for that matter, since I can't change my subrace and can't create a new-me with my own name lest the scripts eat me.
I will be Irrate. And shall grumble.
(And I think that having a subrace with both water breathing and sand walking is completely on drugs and too powerful. PCs should be forced to play with handicaps in some areas lest their gear be too monster crushing.)
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Post by FunkySwerve on Apr 25, 2006 16:29:27 GMT
How come there isn't a sub-race suggestion area? I'm starting to get lost with all these post about sub-races because it intrest me. There's a thread for it in here, which people didn't bother to use. Not worth stickying, either, since this will probably be the last round of player suggested subraces for a long time, if ever. Funky
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Post by doomsdaybringer on Apr 25, 2006 22:36:25 GMT
i like those sub-race but 15+lvl SR? ? what is the point of high lvl monk and the spell SR( from cleric and druid) if every damn sercet race have them? pixies now has 55SR at lvl 40 whille and pure monk only have 50!!!!!!!!! i personally would like to seem no more or very, very limilted new sub-race with SR. first of all it is unbalances.........55SR that is just seem a litte unreasonable to me second it make some build usless like monk... why build a high lvl monk why u can just pick pixies and boost ur build with DD or fighter lvl to increase ur ab? third it doesnt make any sense give some of the sub race you suggested SR. Last time i check forgetten realm series is filled with stories and fight where Elemester or mystra's 7 daughter geting burned by magic power. Chosen does get some imm to some spell( magic missle and freemind that is the two i remember from silverfall) but nowhere in those books does it say they have spell resist.
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Post by FunkySwerve on Apr 25, 2006 23:19:06 GMT
@doomsday - That's along the lines of what I was saying to Ralkain in this thread, though I was focuses more on the effects that continued scaling up subraces would have on PvM: highergroundpoa.proboards3.com/index.cgi?board=BugReport&action=display&n=1&thread=434&page=1Monks will get their sr's scaled up in LLs, and subraces will too, but subraces in may cases will be rescaled so as not to steal too muc thunder from the monk. If I had to guess now, I would peg max monk sr around 70 (without insane numbers of feats), and max subrace around 60-65. Still gotta run those numbers through the machine. Funky
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Post by doomsdaybringer on Apr 26, 2006 5:49:09 GMT
@doomsday - That's along the lines of what I was saying to Ralkain in this thread, though I was focuses more on the effects that continued scaling up subraces would have on PvM: highergroundpoa.proboards3.com/index.cgi?board=BugReport&action=display&n=1&thread=434&page=1Monks will get their sr's scaled up in LLs, and subraces will too, but subraces in may cases will be rescaled so as not to steal too muc thunder from the monk. If I had to guess now, I would peg max monk sr around 70 (without insane numbers of feats), and max subrace around 60-65. Still gotta run those numbers through the machine. Funky i read those post.... i just dont see why this two sub-race should get so hight of SR "2. Nature's chosen: Any (For Druids) Wis+5 SR 15+lvl +10 Anim. Emp +10 Heal 10% immunie to ACFES dmg Immunie to poison, disease (not an advantage really, but fits) 3. Diety's Chosen: Any (For Clerics) Wis+5, +2 Cha SR 15+lvl +10 Heal Divine Might, Divine Shield, Extra Turning" they already have +5 to state.. as well and other feat and skill.. plus give them SR would totally be out of RPG........ like i point out early even Mystra's chosen and daughter dont get SR and they are favor or children of Goddness of Magic!!!!!!!! and as for "6. True Drow: Elf (Proper Drow pnp-style--Secret race ala Moad or Dachy) Dex+2, Int+2 Darkvision / Ultravision SR 11+lvl Iron Will 7. Drow Noble: Elf, Female Dex+2, Int+2, Wis+4,Str-2 Darkvision / Ultravision SR 15+lvl Iron Will 8. Derrgazon Noble: Dwarf (For DD) (missing dwarf secrets) Dex+2, Con+2, Int+2, Wis-2, Cha-2 Blind Fighting Keen Senses SR10+lvl 5/- Acid, Fire KD Immunie" i can see why Dance want to have those sub-race have SR but 10 to 15 +lvl SR??? yes i understand and know that deep dweller race is able to resist SOME magic power but 10+lvl is the same as Rakshasa which suppose be imm to but the most powerful spell in the game! all i am saying is that give some Dwarf or elf same SR as one of few most dangerous and extoic just seem wrong to me.....
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Post by FunkySwerve on Apr 26, 2006 6:56:51 GMT
Not carefully enough - I was AGREEING with you. Funky
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Post by doomsdaybringer on Apr 26, 2006 7:11:44 GMT
..........it was kind of long........
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Post by hfb on Apr 26, 2006 12:45:23 GMT
Greetings,
So, my intent was to brainstorm and provide some ideas for UR sub-races. My apologies if they were not put where they were supposed to go. My apologies for thinking more in terms of gaps than in terms of Delf’s acknowledged supremacy in the realm of Drow-i-ness. (props and appropriate gang sign flashage to the pimp-king of the UD. ^^ )
Points regarding my earlier post: 1. In pnp terms, the Chosen of Mystra template just starts off with +8 con, +5 to all st DCs, +5 caster lvl, a boat load of bonus spells and spell immunities, immunity to blind, deaf, disease, poison, sleep, starvation, drowning, scrying, and “silver fire” which just happens to be one of the most versatile and effective abilities in the history of d&d. Arguably, the Chosen of Mystra is the most powerful of the “chosens” but all of them are stacked, and I mean stacked. So, as with all subraces in HG, liberties were taken.
2. I have repeatedly included the disclaimer that I am not privy to the inner calculations of the balancing of HG. I am thankful for it and it is an impressive set of calculations with impressive keepers in whom I trust.
3. The Treant suggestion from the Wolfen page seemed to be of interest and provocative for Funky and others and so I adopted it as a high end bench mark. (From what I could tell it was definitely high end in comparison with sub-races already extant in HG--like net bonus of +7 on stats or so = HUGE.)
4. I am not tied to the ideas presented. I expect them to be modified and probably significantly by those in the know. Final authority (any authority really) does not lie with me and that is a good thing. Constructive criticism can only help the process. Bashing is easy, building is a bit harder. Lets do some building. Feedback (including "Shut up now") helps me help HG (like other gaps, an archetype to shoot for, etc.).
Cheers,
The Dancer
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Post by FunkySwerve on Apr 26, 2006 14:33:06 GMT
On the whole, I liked em alot! No need to apologize, some might even be useable as is. Funky
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Post by Delfestra Ruinvorn on Apr 26, 2006 15:18:09 GMT
Greetings, So, my intent was to brainstorm and provide some ideas for UR sub-races. My apologies if they were not put where they were supposed to go. My apologies for thinking more in terms of gaps than in terms of Delf’s acknowledged supremacy in the realm of Drow-i-ness. (props and appropriate gang sign flashage to the pimp-king of the UD. ^^ ) Oh, I have nothing against making Drow better, its just that if you add new drow subraces, I can't shift from Drow to Drow Elf Noble, Female, for example, because one can't alter their subrace after the fact. And remaking myself would run me afoul of the anti-name script, which would stink. And I thank you for your acknowledgement of my supremacy of Drow-ness, but I remind you that I am the Queen of the UD...see the bitch boots and spiderbra for more details.
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Post by hfb on Apr 26, 2006 17:04:57 GMT
@delf: said details referenced and your claim to Royal Female Stature is confirmed bears out in full, was was expected. *bows and in doing so drapes his cloak just so revealing the merest hint of a grey and scarlet mask from the folds within. With a grin and twirl he removes himself to the shadows from which he came.*
@funky: Excellent. Glad to hear it. Thank you.
Cheers,
The Dancer
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Post by hfb on Apr 28, 2006 12:20:53 GMT
Greetings,
I thought I would take advantage of 1.67 and CEP2 coming out to do a "Round Two *Ding*" of suggestions.
1. Quickling: Human Changes appearance:Atomie or something else if the current Quickling from Anduins/Wilderness is taken by Pixie Size Class: Small
Str-2, Dex+4, Int +2, Wis -2, Cha +2 (Net +4) Haste Pick Pocket +5 Very Fast (Dunno if this fills any holes, but the haste is interesting but not of long term value really and besides, this is one of my favorite races.)
2. Wolfen: Any Changes appearance to Werewolf (@ original inspirer of this one: not to worry, I have not forgotten and am keeping this one alive at least for the meantime. This one also goes out to Groo, the only one I know of to play unarmed monks. Having said that, let me now prepare for the heat that is on the way for this one.) Str +2, Dex +2, Wis +2, Cha -4 Regen +2 Alert Weapon Specialization: UAA Epic Weapon Specialization: UAA
3. Paragon 1/2 Elf: 1/2 Elf (AA specialist w/ Mystical twist) Dex +4, Wis +2, Con -2 Long and Short Bow Proficiency (or Elf Proficiencies) Zen Archery WF: Long Bow WF: Short Bow
4. Moradin's Chosen (alternative to Derrgazon Noble) Str +3, Con +3, Dex +2, Wis -2, Cha -2 Appraise +5 Craft Arms and Armor +5 (Probably some mixture of this one and Derrgazon Noble is best if only one is going in. In any case, a +5 Con Dwarf fills two gaps from what I can tell especially if the "str tank" is going to be tweaked.)
That is it for now. Hope these are thought provoking.
Cheers,
The Dancer
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