|
Post by mishimayukio on May 13, 2006 3:49:23 GMT
Lately I've been running into a new kind of problem. About 3/4 of the time I go to the desert with the intention of making some XP, (including RIGHT after resets) the ENTIRE desert has been looted and despawned by 1-2 people.... This is getting out of hand, please stop this before I start PKing the people responsible and loot their corpses.
An idea that might work is adding more gaps with the extendable ladders in each map, so they can't proceed to the next area without killing everything first. Of course fixing this does nothing to the people who already obtained/will obtain UR subraces with this method.
|
|
|
Post by mishimayukio on May 13, 2006 4:09:18 GMT
Or even better, Make it so you cant use the transitions until all the monsters in the area are dead. This system is already in place in some form in the maze, abyss, the droc eryie, and in illithids.
|
|
|
Post by Balduvard on May 13, 2006 4:17:18 GMT
It is a sad situation, and most definitely should not be happening immediately after a reset due to the impact it has on any DB runs that would occur. The 'clear area' approach would definitely resolve the issue if it is necessary.
|
|
|
Post by ryancian on May 13, 2006 8:25:48 GMT
It might not even have to be taken to that far of an extreme. There could maybe be a system put in place where the "Clear all before zoning" transition area is only on the first 1-3 maps. This would eliminate people doing the GS looting and would not present an annoyance to people actually exp'ing / going on a DB run? Just a thought.
|
|
|
Post by FunkySwerve on May 13, 2006 11:02:58 GMT
It'll be fixed one way or another, soon. Funky
|
|
|
Post by calad on May 13, 2006 14:10:43 GMT
Funny this finally gets brought up since its been happening since the desert was put in admittedly by myself and other people that I wont mention. Now more than ever due to UR sub races dropping there. It kinda reminds you of Dacky
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 13, 2006 14:15:14 GMT
The thing with Dachy is, unlike desert-farming we didnt GS past every spawns to get the loot, and we didnt hose big run parties either
|
|
|
Post by Phantanya on May 13, 2006 16:00:26 GMT
I thought the desert was already unfarmable with clear area protocol already in place.... you mean I coulda been.....pffft....the halfling in me is outraged. I can see where farming the Post 40 areas would be a real pain in the butt for questers.
Peace Phantanya
|
|
|
Post by FunkySwerve on May 13, 2006 16:38:08 GMT
Funny this finally gets brought up since its been happening since the desert was put in admittedly by myself and other people that I wont mention. Now more than ever due to UR sub races dropping there. It kinda reminds you of Dacky What is noy particularly funny is that you, as a DM, participated in it, instead of bringing it to my attention... Funky
|
|
|
Post by calad on May 14, 2006 21:17:36 GMT
I have had some time to ponder all of this with a wedding, reception, and lunch the next day. (which I might add were all amazing.) After reviewing the server rules many times I still havent seen a part stating I cannot loot an area (unless its been changed in the past 24 hours.) I am not despawning anything as the monsters still attack and kill me quiet frequently. No one has asked for an invite from me and when they have I have gladly invited them.
So my problem with this now is what am I doing wrong? If I am in the wrong because I spend hours and hours looting an area that anyone can enter if they wish and ask for an invite, then please tell me and it will change. Maybe that will clear my confusion on this matter Thanks Calad
|
|
|
Post by FunkySwerve on May 14, 2006 21:50:35 GMT
The server rules specifically state that we don't punish exploiters, and make no mention of despawning/loot skimming. Of course, those rules are for PLAYERS. DMs, on the other hand, are expected to contribute to the server, by helping to solve problems, not creating them or being part of them. If that is anything other than painfully obvious after reading this, we need to talk, and you should message me. Funky
|
|
|
Post by FunkySwerve on May 14, 2006 23:10:31 GMT
I don't think any such problem exists, though I hard a pretty hard time understanding your post, since it was as far as I could tell, one sentence. I've certainly heard pissed-off-player complaining because they couldn't get into xyz party, but they are of course welcome to start their own. Current server rules provide that the first party to an area gets it. That's about as fair as it gets. Will you always be able to go where you want? No. But you also don't have to worry about people stealing your area. The last thing we need is people getting into debates over shout about who gets an area. The current rule is clear cut, easy to understand, and doesn't result in extra shouts.
I also don't really understand how this is related to this post, which is about cheesy lootgathering tactics. Whether or not xyz player has advocated doing it in the past, if they now recognize it for the problem it is, more power to them. If you're arguing that their motives are impure, well, I don't really care. I DO care about resolving the problem.
Funky
|
|
|
Post by fusa on May 14, 2006 23:32:08 GMT
I don't think Mishima or Evelynn are complaining about parties being there first and not accepting them in. I do think they are complaining about people despawning the seals needed to get furthur into the area. A week ago I went on 2 desert runs, only to get 1/2 through to find the last 2 seals despawned...a big waste of a few hours of work. The parties I have been in with Iz, Mish, and Halaster when the desert first started we fought out way through...mostly to level our characters. I really don't remember denying others unless they had a bad reputation of not listening, annoying to be with (who wants to see someone beg for a rez dozens of times per area for 6 or 7 hours) or the party is already large enough. One mistake (going into an area and coming back, breaking loot, etc) can end the run very quick.
|
|
|
Post by mishimayukio on May 15, 2006 0:49:46 GMT
Exactly, my complaint isn't about people taking the area first, it's about people running through an area very quickly and repeatedly, looting everything without killing their spawns. Especially since the desert is the highest XP per hour zone currently on the server without having to worry about fugue and slow respawns. It's probably even possible for 2 groups to share the desert if the 2nd group is 4-5 zones behind the first, but thats if the first party is actually killing their spawns.
|
|
|
Post by ZeroGravitySE on May 15, 2006 3:26:19 GMT
FEEL THE LOVE!
|
|