This tome contains information regarding Legendary Levels.
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Legenday Levels are a mechanism by which your character continues to increase in power after level 40. They are NOT normal levels, and they only affect some of your character's attributes. They do not, for instance, affect attack bonus. The ONLY affects that they have are listed below.
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Skills:
Characters gain their normal allotment of skill points for every legendary level, including a +1 bonus for humans and any intelligence bonuses. They spend them in the usual manner, with class skills costing one point and cross-class skills costing 2 points. Points may be saved from level to level, if desired.
Feats:
Characters continue to gain a general feat every three levels, beginning at level 42, 3 levels after the last received at level 39.
Ability Points:
Characters gain ability points at an accelerated rate during legendary levels, receiving an additional ability point every 2 levels, beginning at level 42.
Saving Throws:
Character saving throws increase during legendary levels, but at a slower pace than before. A character gains +1 to all saving throws every 4 levels, beginning at level 44.
Hit Points:
Characters automatically gain the maximum hitpoints for their class, including a bonus for the toughness feat and any constitution bonuses.
Casterlevel:
Legendary levels count as casterlevels, increasing the power of spells.
Spell Penetration:
Legendary levels count as levels for the purpose of calculating spell penetration to overcome monster sr.
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