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Post by unnone on May 9, 2007 18:45:51 GMT
Requests for training room upgrade, in order of scripting difficulty: -------------------------------------------------------------
1) Vendor with the Mod Changes Books. You can examine them in the shop without buying them.
2) An equipment stand similar to the weapon rack that gives a 'Training Belt' with +12 to all stats, +20 Universal saves, and haste on it. Tag it like a drow item or the seal of shadows so it dies horribly if somehow it gets put in a loot table by mistake.
3) Ability to get GMW, Keen, and FW cast on you by an NPC
4) Ways to acquire the Assassin's scabbard and other special class items that would be usuable by a char at 40.
6) Known amounts of elemental, physical and exotic damage in the form of trapped/triggered items.
5) A wider variety of test monkeys. Ones with varying levels of resistance, to reflect higher opponents. Maybe ones with elemental resist.
6) A way to check Spell Penetration.
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Post by FunkySwerve on May 9, 2007 19:01:20 GMT
Except for the mod changes books, can pretty guarantee none of that will happen, as the area is designed for build calculation, not playtest. Funky
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Post by unnone on May 11, 2007 17:00:08 GMT
Even the mod changes books would be very welcome, and would eliminate a ton of alt-tabbing. As for the rest, well, ask for the sky, take what you get.
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