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Post by kaldair on Jul 16, 2007 15:11:19 GMT
First of all - thanks for implementing this. I do have a couple of ideas related to auto-rebooting:
1) Have the scry show the uptime for each server when using scry options that display info from all servers. This would allow for easier party planning, since if you log into a server & the boss you want is dead, you could check all servers for both a live boss, and enough time to complete the run. For lowbie leveling, it would also allow for better decision making as to which server to switch to when you get the server auto-reboot message, as you could see which other server(s) had enough time left to allow you to level there uninterrupted. 2) Have the script that starts the auto-reboot process check for number of players, as well as uptime of 12 hours or more. I'm thinking along the lines of if the number of players is less than 5-8, and the server has been up for longer than 12 hours, then initialize the auto-reboot sequence, with a failsafe that would force the reboot after say 14-16 hours irregardless of the player count on that server. I'm thinking that this would help prevent say a Hells party that bogged down toward the end of map two to not have to repeatedly vote to delay the reboot if the run goes longer than planned. Could go for any boss run as well in the same situation. It's really more of a convenience for the boss parties that hoped to get done before a reset, nothing big I guess.
Kaldair
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Post by iamaqt on Jul 20, 2007 0:37:09 GMT
I was logging on looking for a server to do a Hells run on, there was a server with only 5 people on it - so I chose it.... The server had been up for 10 hours and 54 minutes..... So, not enough time to start a run there..... but obviously there wasn't many people on the server due to the knowledge that they couldn't start a run and complete it within the reset time. Could there be a way to make the reset happen sooner? Maybe the same way as we can delay it - by having at least 4 people request an 'early reset'?
Just a thought. Thanks! -qt
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Post by FunkySwerve on Jul 20, 2007 1:00:09 GMT
Interesting. We could certainly add such an option, say after the 9 or 10 hour mark, when available runs may take too long. Funky
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Post by velikibaatezu on Jul 20, 2007 9:36:48 GMT
Ha some party could be really evil and request early reset just as you are entering dispater's room ;D
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