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Post by sinister101 on Jan 19, 2007 2:21:36 GMT
This is similar to another build up with the change of the mass of the levels being taken in WM instead of fighter. Also i use dez for my build, and use raipeir or kukri. which is better? Level progression Fighter 6-> WM 10-> Fighter 4-> WM 19-> Monk 1 I changed this build my original build had one monk at lvl 20, i know this hurts ab but when i took it at lvl 21 i lost two ab but i just decided to not take that first monk lvl at all. Is this the right thing to do. I dont have that many subbies but i have wraith so i decided to use that for max dex bonus As for Subby i was wondering if when u use wraith it increased you size to medium when you are a halfling for my build i used elf though Stat: starting (with subby) Str: 9(6) dex: 20(23) con: 14(14) wis: 8(8) int: 13(14) char: 8(8) for my feats Pre epic All WM required (wep focus in raipeir) Toughness Blind fight Wep Finesse Imp Crit Wep of choise IIRC those are all Epic LVLs Great Dex max Epic wep focus Epic Prowess Armor skin Any other suggestion...please say LL Please suggest I know this is very unformal but i just wanted to get it out there so i could get as many suggestions as possible Please feel free to criticize, suggest or comment on this build!! ~Sinister
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Post by Bakchuda on Jan 19, 2007 16:34:38 GMT
One problem I could see for this build would be saves. Your Reflex save will be good due to your dex, but your fort save will not be great and your will save will be abysmal. Epic will is a must, and maybe taking some monk levels pre-epic (since they get all saves at the "high" rate). With all those WM levels, your AB should be fine. Also, you may want to consider taking a monk level at level 27. That way you could get Tumble and Hide to level 30, qualifying you (at least skill wise, you still need 30 dex) for self conceal. You could still wait and take the monk level at 37 to get 40 tumble, but then you would only get Self Conceal 1 pre-LL. Getting more self conceal in LL is an option, but it's slow. Basically, splash a little more monk in some spots, for saves and skill dumps. And it'll make you run around a little faster, too.
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Post by Lord FlashHeart on Jan 19, 2007 16:49:09 GMT
29 wm is a waste, 28wm/11f/1monk could get you epic weapon specialisation if you took the 11 fighter level on a feat level. Or maybe 2 monk/10f/28wm, would cost you 1 ab to take the monk level pre-20 but it would allow you to use kamas at 10 attacks per round and 16-20 x3 crits (with impr 2 weap fighting).
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Post by sinister101 on Jan 20, 2007 1:19:08 GMT
Alternative buidls:
Fighter 6 Wm 10 Fighter 3 Monk 1 Wm 19 Monk 1
Fighter 6 Wm 10 Fighter 3 Monk 1 Wm 6 monk 1 Monk Wm 12 monk 1
I tried the build takeing rogue...takeing my rogue lvls at 20 and 40 and i hated that char i took him to desert and everytime implosion was cast i died so i was debating pally or monk for save but in the back of NWN book in charts it said pally has high saves of only fort and monk has high saves for reflex and will...
Is this still true on HG?
~Sinister
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Post by sinister101 on Jan 20, 2007 1:21:06 GMT
Eeeeerrrr.... i mean monk have high saves for fort reflex and will.
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Post by phalthallus on Jan 21, 2007 0:07:17 GMT
This is true on HG sinister, that Paladins primary saving throw is fort, and a monk gets all three as their primary saves. However, the reason that Paladins get better saves over, say, any class other than monk, is because they get to add their charisma bonus to saves. And it's relatively easy to find items that offer +12 to charisma, so if you start with even 10 CHA, you get +6 saves from such an item.
Having two levels of Blackguard will stack with Paladin saves from charisma bonus, essentially doubling your saves based on the charisma modifier. So if you have paladin levels as well as 2+ levels in BG, you'd get +12 saves in the above example.
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Post by sinister101 on Jan 21, 2007 0:30:26 GMT
Thanx...so if i understand this correctly their char bonus goes to all of the save not just fort right?
That brings up another question and while im at it i have something else that has been on my mind.
1. is taking pally for saves worth taking monk for tumble scince that is the only thing that i would be taking that i couldnt take otherwise because this build cant get improved evasion?
2. One question about tumble...is it still every 15 point of it your ac goes up by 1 or has this changed?
~sinister
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Post by chainlink on Jan 23, 2007 9:35:51 GMT
Thanx...so if i understand this correctly their char bonus goes to all of the save not just fort right? That brings up another question and while im at it i have something else that has been on my mind. 1. is taking pally for saves worth taking monk for tumble scince that is the only thing that i would be taking that i couldnt take otherwise because this build cant get improved evasion? 2. One question about tumble...is it still every 15 point of it your ac goes up by 1 or has this changed? ~sinister 1. Evasion combined with the bonus from Pally saves is definitely worth looking at although obviously this limits the builds you can take. 2. Tumble gets you one additional ac for every 5 points you take in it (dex and skill bonuses do not add to this ac). Therefore most builds that take a tumble class at 38+ get a nice +8 ac bonus vs the +6 you would get normally (and this would cost you twice as much and take until level 60 (or is it 58?)). If you want to see stupidly high saves take a look at my Zenythri Fists of Doom build, I'm also currently creating a Blackguard 29/ Paladin 9/ Monk 2 build which will have even more insane saves.
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