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Post by Chaos on Jan 6, 2008 22:29:12 GMT
I am running windows vista and I cant even get it to come up at all. I uninstalled it until syn gets around to fixing it up for vista as well.
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Post by synan on Jan 7, 2008 10:13:05 GMT
I start it up, and load NwN, it will overlay until the main menu comes up, then thats it, wont overlay anymore, have alt-tabbed, tabbed-alt, everything, it just does not want to overlay over NwN in-game. Ive tried disabling Xfire and all non-needed background programs.. still same thing, seems the only way I can get it to work is to run in Windowed mode.. and I hate windowed mode..-.- Midnite Well, I don't have Vista (and am not intending to install any time soon) and can't really test it first hand. But if you answer me some questions it might help. Can you confirm it overlays every other application? Have you tried any other games just to test the overlay? Do you have DirectX10 installed, and if so, can you (or anyone) try with an older version? I'm guessing xfire overlays nwn normally?
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Post by synan on Jan 7, 2008 10:15:38 GMT
I have a suggestion regarding the damage field sizes getting too large...you could divide by an amount and place a suffix on the value to keep them within bounds. As it is now it looks like 5 chars is going to be the max field width when all or most of the damages are listed. Not a perfect solution (and definitely an excessive example of damage), but just a thought. A good idea, if everyone agrees on this (you will lose some level of detail obviously) it can easily be done. Time scarce as I've got some projects due this month (that's why you haven't heard from me in a while) and I'll only be doing minor tweeks.
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Post by synan on Jan 7, 2008 10:20:02 GMT
First and foremost, YOU RULE :-) I had a quick look in the nwn.glade, but since I never touched GTK / Glade before I am at a loss as to how I specify where on the screen I want the window to be. I assume it's window_position, but a quick google search mostly showed GTK_WIN_POS_NONE or CENTRE. On Linux (Gnome 2.18.1) I had to set the size to 350x230. I still am unable to find how to overlay it, but that's likely because I hate GUI's in the first place and do my work cmd line only :-) Again, thanks for the work Thd. GTK doesn't support definitive window placement afaik, not 100% on that but from what I know it's only "center of screen", "center of parent window" (if more than one window), "top left corner" effectively 0,0 coords, or "at mouse cursor". I can't get it to overlay in KDE either, I'm not sure what the deal is but looks like gnome/kde don't allow bossy applications to take over But I'm sure there must be a way. Btw, for the size and default placement you can open the glade file in Glade and modify the details of the main window widget.
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Post by synan on Jan 7, 2008 10:22:22 GMT
I am running windows vista and I cant even get it to come up at all. I uninstalled it until syn gets around to fixing it up for vista as well. Well, if you can't get it to run at all then there's a big possibility you haven't done something right. And I'm not going to "get around to fixing it up" without even a clue as to what has been exactly done and what exactly the problem is.
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Post by MightyKhan on Jan 7, 2008 12:17:39 GMT
great work, i'm loving it A good idea, if everyone agrees on this (you will lose some level of detail obviously) it can easily be done. when numbers get higher than 99,999, you could turn it into 1000 X meaning you'll be missing the last X digits.. the colour of the last digit should be in obvious contrast to the rest of the colours used. perhaps you could add a "focus" field somewhere that shows the exact number of a field of users choice.
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Post by Midnite [UE] on Jan 7, 2008 14:15:33 GMT
Yes, It overlays all other programs. Nwn is the only game installed on my PC. DirectX 10 (will try to do something about this and get back to you asap) Xfire does not overlay either
Midnite
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Post by synan on Jan 8, 2008 9:21:50 GMT
great work, i'm loving it A good idea, if everyone agrees on this (you will lose some level of detail obviously) it can easily be done. when numbers get higher than 99,999, you could turn it into 1000 X meaning you'll be missing the last X digits.. the colour of the last digit should be in obvious contrast to the rest of the colours used. perhaps you could add a "focus" field somewhere that shows the exact number of a field of users choice. You have NO idea how much work I would have do to make it possible. It's a table of tons of elements, and I would have to put a splitbox in every cell and add another label for the X as I can't have multiple colors in one text label. It's overkill. Not going to happen, I'm sorry.
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Post by synan on Jan 8, 2008 9:24:38 GMT
Yes, It overlays all other programs. Nwn is the only game installed on my PC. DirectX 10 (will try to do something about this and get back to you asap) Xfire does not overlay either Midnite Ah! So the xfire doesn't get to overlay it either.. hmmm.. well, I ain't as smart as those guys, guessing if they haven't found a way yet it's less likely I will It really could be a DX "issue" (altho as I said earlier, overlaying a directX/OpenGL fullscreen app with a window is not really intended behaviour). Thanks for the info and testing! (btw, you wouldn't believe, but somehow I had a feeling you would say nwn is your only installed game )
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Post by synan on Jan 11, 2008 8:46:54 GMT
Version 1.1.2: - fixed the death counter/fugue timer reflecting the changes done to the server
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Post by thirddeep on Jan 11, 2008 19:29:07 GMT
You did not update nwn.glade with the new version number :-)
If this does bother anyone, just use vi to open nwn.glade and on line 10 change "LogWatcher 1.1.1" to "LogWatcher 1.1.2" or whatever version you like :-)
Thd.
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Post by Trazik on Jan 11, 2008 19:53:48 GMT
Changes to the server? Is the fugue timer now 5 minutes? It was 2 minutes before, (unless I am mistaken). Is this a documented change to the module?
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Post by FunkySwerve on Jan 11, 2008 22:00:50 GMT
You are mistaken. Funky
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Post by bhao on Jan 11, 2008 22:05:30 GMT
i finally figured out yesterday why so many people think it's 2 mins. the server rules kinda imply it:
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Post by FunkySwerve on Jan 11, 2008 23:23:58 GMT
Lol, will have to fix that, thank you. Funky
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