Post by Twilight Semner on Jan 4, 2015 2:39:49 GMT
Prerequisites:
12 levels of Rogue, 12 levels of Sorcerer, Weapon Focus (Shortsword, Longsword, or Bastard Sword), Iron Will, +20 Concentration, and the Slippery Mind feat before level 25.
Spells:
For certain spells, those listed below, the Soulknife's caster level is equal to (Rogue levels + Sorcerer levels + Legendary Levels). For all other spells, normal spellcasting rules apply.
Level 1:
Magic Weapon (special, see below)
Level 2:
Flame Weapon
Shock Weapon
Level 3:
Keen Edge
Needle Point
Level 6:
Tenser's Transformation (does not require 3 levels of a Tier 1 LBAB class, 1 turn/level duration)
Special Abilities:
Mind Blade:
Casting magic weapon on a targeted Short Sword, Longsword or Bastard sword replaces it with a mind blade forged by the psionic powers of the Soulknife. The Mind Blade receives +1 enhancement per 4 Soulknife levels, +1 per spell focus in Enchantment (to a maximum of +20 with Paragon Spell Focus: Enchantment). The Mind Blade can be enhanced by a variety of special effects described below, as well as deals bonus Psionic damage (see Psychic Strike).
Mind Blade Enhancement:
The Soulknife can enhance his Mind Blade with a variety of effects, listed below. Only one such effect can be active at a given time, unless the Soulknife has 40 levels of Sorcerer (including LLs). Soulknives with control-class sorcerer can apply a second Mind Blade enhancement, but can only have one damage enhancement (Psychokinetic or Collision) and one spell-like enhancement (Suppression, Wounding, Bodyfeeder, or Soulbreaker) active at a time. Activating such an effect is a swift action and can only be done when a swift action is available. Each different enhancement is applied using a different simtool command listed below. These enhancements only apply to weapons with Magic Weapon cast.
Psychokinetic:
- Bonus 1d4 Psionic damage per 12 Soulknife levels (stacking with Psychic Strike up to a bonus of 20d4 Psionic damage). Does not require any additional spell knowledge. Activated with !skpsy.
Collision:
- Bonus 1 physical damage per 4 Soulknife levels (+15 physical damage at level 60). Requires knowledge of the spell Flensing. Activated with !skcol.
Suppression:
- On-hit Breach, bypassing Breach immunity at Soulknife level 60. Requires knowledge of the spell Spell Breach. Activated with !sksup.
Wounding:
- 1 Constitution damage per hit, no save. Requires knowledge of the spell Enervation. Activated with !skwou.
Bodyfeeder:
- Weapon gains +1 vampiric regeneration per 3 Soulknife levels (max of +20 at level 60). Requires knowledge of the spell Vampiric Touch. Activated with !skbod.
Soulbreaker:
- A failed Fortitude save applies 1d4 negative levels per hit (DC: 25 base + Dexterity modifier). Requires knowledge of the spell Energy Drain. Activated with !sksou.
Psychic Strike:
Psychic Strike applies 1d4 bonus Psionic damage per 4 Soulknife levels (max 15d4 Psionic damage at level 60). Only applies to weapons with Magic Weapon applied.
Knife to the Soul:
The Soulknife can sacrifice bonus dice from Psychic Strike to imbue his Mind Blade with Knife to the Soul. Using the simtool commands !damint, !damwis, and !damcha, with a number 0-4, sacrifices three times the number of Psionic damage dice to reduce the Intelligence, Wisdom, or Charisma of enemies hit by the base amount. Setting the modifier to 0 with any of the commands restores all bonus Psychic Strike damage and cancels the effect of Knife to the Soul.
12 levels of Rogue, 12 levels of Sorcerer, Weapon Focus (Shortsword, Longsword, or Bastard Sword), Iron Will, +20 Concentration, and the Slippery Mind feat before level 25.
Spells:
For certain spells, those listed below, the Soulknife's caster level is equal to (Rogue levels + Sorcerer levels + Legendary Levels). For all other spells, normal spellcasting rules apply.
Level 1:
Magic Weapon (special, see below)
Level 2:
Flame Weapon
Shock Weapon
Level 3:
Keen Edge
Needle Point
Level 6:
Tenser's Transformation (does not require 3 levels of a Tier 1 LBAB class, 1 turn/level duration)
Special Abilities:
Mind Blade:
Casting magic weapon on a targeted Short Sword, Longsword or Bastard sword replaces it with a mind blade forged by the psionic powers of the Soulknife. The Mind Blade receives +1 enhancement per 4 Soulknife levels, +1 per spell focus in Enchantment (to a maximum of +20 with Paragon Spell Focus: Enchantment). The Mind Blade can be enhanced by a variety of special effects described below, as well as deals bonus Psionic damage (see Psychic Strike).
Mind Blade Enhancement:
The Soulknife can enhance his Mind Blade with a variety of effects, listed below. Only one such effect can be active at a given time, unless the Soulknife has 40 levels of Sorcerer (including LLs). Soulknives with control-class sorcerer can apply a second Mind Blade enhancement, but can only have one damage enhancement (Psychokinetic or Collision) and one spell-like enhancement (Suppression, Wounding, Bodyfeeder, or Soulbreaker) active at a time. Activating such an effect is a swift action and can only be done when a swift action is available. Each different enhancement is applied using a different simtool command listed below. These enhancements only apply to weapons with Magic Weapon cast.
Psychokinetic:
- Bonus 1d4 Psionic damage per 12 Soulknife levels (stacking with Psychic Strike up to a bonus of 20d4 Psionic damage). Does not require any additional spell knowledge. Activated with !skpsy.
Collision:
- Bonus 1 physical damage per 4 Soulknife levels (+15 physical damage at level 60). Requires knowledge of the spell Flensing. Activated with !skcol.
Suppression:
- On-hit Breach, bypassing Breach immunity at Soulknife level 60. Requires knowledge of the spell Spell Breach. Activated with !sksup.
Wounding:
- 1 Constitution damage per hit, no save. Requires knowledge of the spell Enervation. Activated with !skwou.
Bodyfeeder:
- Weapon gains +1 vampiric regeneration per 3 Soulknife levels (max of +20 at level 60). Requires knowledge of the spell Vampiric Touch. Activated with !skbod.
Soulbreaker:
- A failed Fortitude save applies 1d4 negative levels per hit (DC: 25 base + Dexterity modifier). Requires knowledge of the spell Energy Drain. Activated with !sksou.
Psychic Strike:
Psychic Strike applies 1d4 bonus Psionic damage per 4 Soulknife levels (max 15d4 Psionic damage at level 60). Only applies to weapons with Magic Weapon applied.
Knife to the Soul:
The Soulknife can sacrifice bonus dice from Psychic Strike to imbue his Mind Blade with Knife to the Soul. Using the simtool commands !damint, !damwis, and !damcha, with a number 0-4, sacrifices three times the number of Psionic damage dice to reduce the Intelligence, Wisdom, or Charisma of enemies hit by the base amount. Setting the modifier to 0 with any of the commands restores all bonus Psychic Strike damage and cancels the effect of Knife to the Soul.