Post by dopplegang on Oct 29, 2017 7:33:35 GMT
I have spent several months attempting to design an endgame capable Dwarven Defender, and I wanted to throw some observations out and see what others think of them. If you want to make a DD either you use Dwarven Waraxe, or you abandon a special ability. This is an issue with most of the Dwarven Defenders special abilities Legendary Battle Hardening is a huge cost at 5 feats and lots of CON, limiting your ability to do anything with Dex except to lament. Charisma is an atrocity, but no one has ever accused dwarves of being attractive. However the dwarven waraxes totally breaks the end game capability of the Dwarven Defender.
The problem with that is that single hand weapons are a fail in end game either as dual wield or as sword and board, since nickle and dime damage after enemy damage reduction is a recipe for failure in end game or even at asmo, with a few exceptions. Tanks doing pew pew pew 10 damage is quite literally an abysmal failure. Limbo areas have only really brought the issue of singlehand dmg to the forefront of discussion, its always terribly low, 2handers routinely do twice the damage of sword and board if not more(individual anecdotes may vary obviously).
I propose an easy fix to this, allow Dwarven Defenders to gain their shield AC from Great Axes as well. This would not be unheard of for a dwarf to use a large axe, for that matter the lore exists for Battlehammer dwarves as much as axe wielding dwarves, possibly mauls and hammers would be a great addition as well. Either way, this would enable 2hand damage for this class along with at least some semblance of a survivable AC.
Another possible suggestion I would like to throw out there would be to increase the shield ac received to be equal to available light shields in the game currently, given that the bonus is dependent on constitution the stat demands limit options quite enough already. Unless I am mistaken currently the only build the Dwarven Defender really works with is a dual wielding dwarven waraxe toon who does little damage and takes little damage, not counting inflictions.
In the end a modification to greataxes would be essentially allow the same builds but with a 2hand weapon rather than a dual Dwarven Waraxe. This would be the quickest fix I can think of but it would still require some scripting and code, there are plenty of other ideas for modifying them as well that I think would be quite a bit more code
What ya think?