Post by Terragen on Jun 18, 2005 4:10:55 GMT
Halflings Unite!
We are the Badlanders, a guild for the wee folk. We come from a far land, and are led by the inspiration of the five Fantesias. The stars guide us as they did our ancestors, and now in Ascension we wish to lay claim a territory. We wish to found free trade and harmony, to deal with everyone... except Drow. Elves even we are wary of, but if your coin is good...
Come join our guild if ye be a hearty halfling. I guess gnomes too can join, ye suffer the inconveniance of this strange tall land...
Origins: The original Rock-hoppers, Badland halflings lived among a sea of floating, drifting stone mountains, in a backdrop of purple sky and glittering stars. They hopped among these great monolithic worlds, learning how to climb and leap with tremendous talent. They hid in comfort from most enemies in these otherwise hazardous environs. Here they lived in safety for ages, riding great gliding lizards that could cling to the stones and glide among them.
They were tougher than their kin, who they were separated from long ago, as they evolved separately into their own kind of half-folk. They hewed their own forms of truth from the living purple stone. There are megaliths seen today at the northern limit of the Badlander domain, called the Purple Isles to outsiders, but named Scattered Skulls to the Badland folk. Their land itself is a searing, unkind waste known as the Blasted Lands.
Scattered Skulls is said to be the remnants of the very fall from their world into this one. The ensuing collision created the huge harbor that surrounded these purple isles, jagged teeth in the maw of the raging sea. The myths of the tribal Badlanders hold that this collision was the one that brought all humanoids to the area and therefore that Halflings
are the true folk… But they generally keep this consensus to themselves, trying to keep a fair mind to all races.
Today’s Badland halflings are an elusive bunch, secretive and wary of strangers. Most of their small number suffer from a thousand-year enslavement, courtesy of those evil Manatakloss Drow !!
They are capable and talented, exceeding
in hunting and ambush skills. From their high hidden perches they throw down their nets as skillfully-laid rockslides plunge prey to their death. Few tread the rubble-strewn wastes the Badlanders call their home. They enjoy much freedom among the tribal rocks of creation. They have developed a more serious demeanor than their pastoral counterparts, and yet retain the childlike charm that is inseparable from the race, even through the eons of suffering and isolation that ultimately created the Badland Halflings.
I have much more detail, this is for background flavor...
[glow=orange,2,750]Espresso[/glow]
We are the Badlanders, a guild for the wee folk. We come from a far land, and are led by the inspiration of the five Fantesias. The stars guide us as they did our ancestors, and now in Ascension we wish to lay claim a territory. We wish to found free trade and harmony, to deal with everyone... except Drow. Elves even we are wary of, but if your coin is good...
Come join our guild if ye be a hearty halfling. I guess gnomes too can join, ye suffer the inconveniance of this strange tall land...
Origins: The original Rock-hoppers, Badland halflings lived among a sea of floating, drifting stone mountains, in a backdrop of purple sky and glittering stars. They hopped among these great monolithic worlds, learning how to climb and leap with tremendous talent. They hid in comfort from most enemies in these otherwise hazardous environs. Here they lived in safety for ages, riding great gliding lizards that could cling to the stones and glide among them.
They were tougher than their kin, who they were separated from long ago, as they evolved separately into their own kind of half-folk. They hewed their own forms of truth from the living purple stone. There are megaliths seen today at the northern limit of the Badlander domain, called the Purple Isles to outsiders, but named Scattered Skulls to the Badland folk. Their land itself is a searing, unkind waste known as the Blasted Lands.
Scattered Skulls is said to be the remnants of the very fall from their world into this one. The ensuing collision created the huge harbor that surrounded these purple isles, jagged teeth in the maw of the raging sea. The myths of the tribal Badlanders hold that this collision was the one that brought all humanoids to the area and therefore that Halflings
are the true folk… But they generally keep this consensus to themselves, trying to keep a fair mind to all races.
Today’s Badland halflings are an elusive bunch, secretive and wary of strangers. Most of their small number suffer from a thousand-year enslavement, courtesy of those evil Manatakloss Drow !!
They are capable and talented, exceeding
in hunting and ambush skills. From their high hidden perches they throw down their nets as skillfully-laid rockslides plunge prey to their death. Few tread the rubble-strewn wastes the Badlanders call their home. They enjoy much freedom among the tribal rocks of creation. They have developed a more serious demeanor than their pastoral counterparts, and yet retain the childlike charm that is inseparable from the race, even through the eons of suffering and isolation that ultimately created the Badland Halflings.
I have much more detail, this is for background flavor...
[glow=orange,2,750]Espresso[/glow]