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Post by masteryevon on Apr 16, 2006 21:12:42 GMT
I'm pretty sure that this is a bug, but I guess that there's a chance that I could be wrong.... I equipped a drow weapon inside the bank in town. No problem. Then I stepped outside of the bank. No problem. I shifted into one of my forms. No problem. Then I unshifted, and my weapon turned into dust Did that happen to anyone else? Is this a bug or was it supposed to happen?
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Post by Balduvard on Apr 16, 2006 21:27:45 GMT
The weapons are not supposed to be equipped in sunlight. Shifting into something will unequip the weapon, and unshifting will re-equip the weapon. once equipped, the weapon will quickly disintegrate in the sun.
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Post by masteryevon on Apr 16, 2006 23:15:58 GMT
Right. And was this intended to be like this? Because as I see it the weapon should essentially remain equipped all the time, since you always get the bonuses from that weapon, shifted or unshifted.
Basically what I'm getting at is that currently drow weapons are completely useless to shifters. Is there any chance that this will be fixed in the (near) future?
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Post by Balduvard on Apr 16, 2006 23:26:09 GMT
There's nothing to fix. You do not physically wield the weapons you carry in your unshifted form, your shifter powers grant you the ability to transfer those weapon's powers onto the weapon your shifted form wields (which in many cases is not even a weapon at all). Shifters are just held more tightly to the rule than the rest of the classes; along with not being able to equip drow weapons outside, you cannot unshift to equip a drow weapon while outside.
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Post by masteryevon on Apr 17, 2006 0:27:05 GMT
Alright. I've only played shifter for a few days now and I already feel at a great disadvantage due to this problem. I have (or should I say, "had") a couple of fairly good drow weapons that I could have used with any other class, BUT my shifter, because of this rule.
So what I'm thinking is this.... Since drow weapons are a figment of this mod, is it not only fair to change the script, or the mod, or whatever you need to change, to exempt shifters from this rule? Not completely, of course.... drow weapons should still disappear if a shifter switches to it in his normal form outside, but relieve shifters of the scenario that I've described in my original post.
I don't know if this is even technically possible, but I feel this issue (I do consider this an issue) should be solved if it is possible.
BTW, yes I realize that shifters are able to use drow weapons just like any other class while fighting inside buildings, but they're still at an overall advatage that I consider as unfair, since they have to be extra careful while moving between areas, and especially because they're unable to shift outside (which is a huge handicap for shifters, since different forms are used for different purposes) if they wish to use a drow weapon.
Anyway.... just my 2 cents.
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Post by FunkySwerve on Apr 17, 2006 18:14:30 GMT
You seem to be missing the point. You arent supposed to be able to use the weapons outside AT ALL. Other classes can exploit the rather flimsy disintegration script by equipping inside, true, but the inability to take advantage of an exploit isn't a disadvantage, it's just being held more closely to the rule. In any case, I'm going to rewrite the script so disintegration occurs even if characters walk outside with the weapons, as it should. Funky
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Post by masteryevon on Apr 17, 2006 21:05:50 GMT
Hmmmm.... Ok, I wasn't aware that it was an exploit in the first place. It did seem rather strange that you could equip drow weapons inside and could then walk outside with them remaining intact, but I didn't think of it from an exploitive perspective.
Oh well.
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Post by holla on Apr 17, 2006 23:17:19 GMT
A thought regarding this. If disintergration happens as soon as sunlight hits the weapons, would they will turn to dust if equipped when entering docks after a reset, or more importantly if theres a crash? If so could something be done safeguard against this happening?
Holla.
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Post by calad on Apr 17, 2006 23:24:02 GMT
A thought regarding this. If disintergration happens as soon as sunlight hits the weapons, would they will turn to dust if equipped when entering docks after a reset, or more importantly if theres a crash? If so could something be done safeguard against this happening? Holla. Actually that was fixed sometime ago due to people crashing and dusting drow weapons
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Post by FunkySwerve on Apr 17, 2006 23:56:34 GMT
And in the update I'm upping as I type the docks is not tagged to destroy onenter for that exact reason. Funky
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Post by chainlink on Apr 18, 2006 8:52:06 GMT
Oops, thinks about his now naked and staff-less mage and seriously contemplates getting a decent non-drow mage staff and robe!
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