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Post by cathedralmaster on Aug 7, 2006 22:17:09 GMT
There is something up with the TP stone. Sometimes it works, in certain situations it doesn't, and it's getting a little wacky for me to follow.
Sometimes, when I use a tp, depending on what I do after I activiate it, such as click on an enemy to fight, the tp is used but doesn't work. Sometimes this is good, sometimes this is bad. For instance, when fighting and getting creamed, if you click on a tp stone, use it, then attack, it doesn't work but if you stand there and do nothing you could die in which case it doesn't work anyway.
Today, it also led to another accident on server 4. In the middle of a battle, I clicked on a tp stone by mistake, I then tried to take another action which I hoped would cancel it (and I thought it did) and then I queued up some meteors so that I wouldn't get killed by the crowd of Yuanti chasing me. However, instead, I cast one meteor on the Yuanti, then got tped to town and before I could clear the queue, cast a meteor in the middle of Ascension (with the obvious jail result).
So I was wondering if there were some known guidlines to using the tp stone to avoid these situations while minimizing the risk of dying while waiting for it to activate.
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Post by azrael on Aug 7, 2006 22:58:30 GMT
I would say that the tp stones are not intended for escaping from combat, which is why there is such a delay between using them and the teleportation. One way to work around this is to cast greater sanctuary, then teleport, that would be much safer (although not so in areas where GS is iffy, such as drow city and vashyk's ruin). As for non mages using them, not much you can do there, that's the risk you take trying to port out of combat i guess.
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Post by archmage on Aug 8, 2006 0:20:11 GMT
Combat actions disrupt the teleportation leaving you stranded. AoO's also will break the port. The best thing to do after activating a stone is to pump heals, queue up like 3. Drinking heal pots does not disrupt the port. I do this all the time if I am porting out of combat. IT also has the added benefit of not having a monster invoke an AoO from me.
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