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Post by FunkySwerve on Oct 21, 2005 18:09:48 GMT
LL is Legendary Levels. Check out the 'unable to level' post in Drunker Monk. Most of the stuff you mentioned would require haks. No haks. Funky
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Post by hiryuu on Oct 28, 2005 22:00:53 GMT
Could you add TP gems, and possibly Neg Energy potions to the item shop? For those that don't have guild stations popping stuff out, it would save some time to have one-stop shopping for the daily consumables.
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Post by Balduvard on Oct 28, 2005 23:25:38 GMT
TP gems are on the second page of the miscellaneous items section for the item merchant in the Merchant's Emproium, and if by Neg Energy you mean potions of Neg Energy Protection, those are sold in Rip's with the rest of the potions. It's not exactly one-stop...but they're there if anyone couldn't find them.
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Post by FunkySwerve on Oct 29, 2005 16:24:33 GMT
We spread em out deliberately, so it takes a lil looking to find, and because it seems more realistic. As for things popping out at guild stations, it'd take at least as long to get gems and neg pots by stopping at a guild and then town. Add heals to the list and its a touch faster, but you can chalk that up as a guild perk.
Funky
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Post by doomsdaybringer on Nov 3, 2005 0:32:12 GMT
is there anyway u can upgrade the item in den of theives...? There is only four trap kit in that place.....
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Post by FunkySwerve on Nov 3, 2005 1:06:49 GMT
Yup, definitely. I'll actually be shifting some stuff around as soon as I finish my current project. Funky
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Post by doomsdaybringer on Nov 4, 2005 3:16:21 GMT
sorry... but do u need to be a epic rogue to use the epic or highter lvl trap? or do u only need the skill point?
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Post by FunkySwerve on Nov 6, 2005 10:03:11 GMT
All the reqs are listed on the trap, skill rank and gold is it I believe. Funky
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Post by doomsdaybringer on Nov 22, 2005 3:46:21 GMT
First of all great job on all the custom feats!! I do find the monk's speical feat lacking... it is basic "a heal spell on self" per day. would i possible to modify it to invaluable to damage for few second? I think it would be cool to give high lvl monk invaluable to all damage for very short time. Since they suppose to be achieve physical prefection. i was hoping u can modify whole body to this or anything close to it: at lvl 30 invaluable for 30s at lvl 35 invaluable for 60s at lvl 40 invalubale for 120s.
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Post by hiryuu on Nov 22, 2005 7:11:47 GMT
I believe the term you're looking for is 'invulnerable', although an invaluable high-level monk would be a welcome change, as well Two minutes of no damage is far more powerful than you seem to believe, but something similar to Defensive Weave might work.
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Post by Balduvard on Nov 22, 2005 17:03:35 GMT
I would definitely like to see something defensive done for monks, fighting without a shield in the Ssiths is murder on them. Possibly something adding to AC or a conceal, extending upon the abilities of Empty Body?
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Post by archmage on Nov 22, 2005 17:20:35 GMT
50% conceal with a 117 ac isnt enough? at least thats what my monk has att 44th lvl
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Post by Balduvard on Nov 22, 2005 17:31:22 GMT
Just adding fuel to the fire, my monk can actually hit 126 with imp expertise, ema, and full wis (22).
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Post by FunkySwerve on Nov 22, 2005 18:26:10 GMT
Ooooh DM catfight! I agree that the monk ability sucks. I might consider the invulnerability thing, though I'd prefer to hear some more ideas first.
Funky
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Post by ghoul on Nov 22, 2005 23:40:51 GMT
If total invulnerability for a limited time plays out to be a bit too strong, might something along the lines of a caster's Epic Warding be a possible solution?
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