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Post by the1kobra on Jul 29, 2007 17:34:02 GMT
I have been trying for an irritatingly long time to get my sorc his Maladomini tag, and I am basically free all monday July 30th. So I figured it would be a good day to snatch my tag. I was planning on starting it around 9:00 AM, but my schedule for that day is quite flexible. If you want to come, post that you can come and what type of character you are bringing. I hope to have a good party for that ride. Current Party: The1Kobra: (Sorcerer) (The Cutinator)
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Post by Stormchaser on Jul 29, 2007 19:04:03 GMT
9am (which time zone?)
If I can manage to get my bard a Malbolge run, I can bring him along.
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Post by Trazik on Jul 29, 2007 19:58:11 GMT
9am ET = 3pm CET which is about 1-2 hours too early for me. I can help after about 11am ET with my RDD unless a Cania run comes up.
Trazik
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Post by the1kobra on Jul 29, 2007 20:32:11 GMT
Sorry, I meant 9:00 AM eastern.
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Post by Tom Schreib on Jul 30, 2007 0:34:40 GMT
As you know I have a str tank smiter that need tag. The time is good for me so I will see you there.
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Post by judge215 on Jul 30, 2007 6:47:56 GMT
ill try and make it. my shifter needs the tag.
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Post by dapperdave on Jul 30, 2007 11:54:19 GMT
My Tin Can needs the tag, I'll look out for you
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Post by the1kobra on Jul 30, 2007 14:12:07 GMT
10:12 eastern at the moment here. If any of you read this, and have a bard, we need one on server 6 and bad. Come on over please? You'll make the kobold happy!
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Post by the1kobra on Jul 30, 2007 16:51:26 GMT
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Post by Trazik on Jul 30, 2007 19:36:33 GMT
Actually, we did rather well on the first map. Second map was tough and we got a bad bit of panic/mayhem. We probably could have gone a lot further, but luck was not with us. So it wasn't really a miserable failure, just a bit frustrating at 1 badly handled spawn. But we learn to deal with it and life goes on. Trazik
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Post by stonewarrior on Jul 30, 2007 20:16:13 GMT
That second map can be an nightmare if things get out of control, you hit an inconvenient random spawn or if you overspawn a section...just like every other area in hell.
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Post by Delfestra Ruinvorn on Jul 31, 2007 3:42:40 GMT
Oh, it was a wipe on the second map? That makes more sense. That entry area is probably the most dangerous on the whole run.
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Post by Trazik on Jul 31, 2007 6:13:20 GMT
Yeah, we beat the first spawn on the second map, and 1-2 more towards the SW corner. Then we got a bit of an awkward spawn going up the left side, and someone ran a bit too far up the middle, giving us 2 more spawns. We managed to beat about half of the mobs (quick thinking on the part of our imploder, turner and grabby mages) but 7 PFs were simply too much and the mobs managed to divide and conquer us.
Trazik
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