Post by louisvilleslugger on Mar 13, 2008 17:29:19 GMT
The 12sorc /48 barbarian didn't get much of a warm reception, so I whipped this one up.
Let me know what you think or any mistakes I've made
I don't actually know if it's regen would be high enough to be an effective STR tanker, especially considering it's not completely physical immune, but the build has a lot of nice quirks if it works.
A note on the spells:
since it's only caster 20 effective, I'm not sure what spells would be the best to use.
======================================================
Pro's:
Critical Hit Immunity (stonebones spell=20 hr per cast)
Sneak Attack Immunity (RDD)
Physical Hit Immunity=+10% (stonebones spell)
Permanent Truesight
Wingbuffet, Dragonbreath, Dragonfear aura
Regeneration at 60 (max CON)=Max. hp=1748 * 5%= 87/3sec = 174 per round @ lvl 60
Cold Immune 50%
Fire Immune 100% (overrides treant penalty)
High STR/Acceptable AB
Level 20 Caster Buffs (better than nothing!)
Spell Resist=60
Con's:
No healing Spells (vampiric touch helps a little, regen helps a lot)
Only Level 6 Sorc Spells
Only 3 Attacks per round base
Terrible Reflex save, mediocre will
==================================================
Barbarian 8
Sorcerer 12
RDD 40
Race: Human
Subrace: Treant STR +2, DEX -4, CON +3, WIS +5, +5 Spellcraft, +10 animal empathy, free feat: Armor Skin, 25%
vulnerable fire, 50% immune cold, Slow speed
Starting Stats:
Str 18 (20) --16 Final: 56
Con 15 (18) --8 Final: 28
Dex 8 (4)
Wis 8 (13) --0
Int 10 --2 Final: 16
Cha 12 --4 Final: 20
1.Barbarian1, feat: Toughness, H.feat: Luck of Heroes
2.Barbarian2
3.Barbarian3, feat: W.Focus: Greatsword
4.Barbarian4 (STR21)
5.Barbarian5
6.Barbarian6, Feat: Armor-Heavy
7.Sorcerer1
8.Sorcerer2 (STR22)
9.Sorcerer3 , feat: SF-Transmutation
10.Sorcerer4
11.Sorcerer5
12.Sorcerer6, feat: GSF-Transmutation(STR23)
13.Sorcerer7
14.Sorcerer8,
15.Sorcerer9, feat: Still Spell
16.Sorcerer10 (STR24)
17.Sorcerer11 **Pariah: Dex=6, CHA+4, autostill 1-3, Regen 5% of HP/3sec, armorskin feat, size:Large** (CHA16)
18.Sorcerer12, feat: Imp. Crit-Greatsword *max concentration here*
19.Barbarian7
20.Barbarian8 (STR25)
Pre-Epic BAB= 14
Pre-Epic HP= (8*12) + (12*4)= 144 + CON + TOUGHNESS
Pre-Epic Save= (fort=6+4+4+1=15 , reflex=2+4-3+1=4 , will=2+8+1+1=12 ) -feats & base attributes
Pre-Epic Skill points = 91
EPIC
21.RDD1, feat: E.Tough 1
22.RDD2 [RDD: +2 STR] (STR27)
23.RDD3 [RDD: +1 AC]
24.RDD4, feat: E.Tough 2 [RDD: +2 STR] (STR 28,30)
25.RDD5
26.RDD6 [RDD: +1 AC]
27.RDD7, feat: E. Tough 3 [RDD: +2 CON] (CON20)
28.RDD8 (STR31)
29.RDD9 [RDD: +1 AC, +2 INT] (INT 12)
30.RDD10, feat: E. TOugh 4 [+2 CHA] (CHA18)
31.RDD11
32.RDD12, [RDD: +1 AC] (STR32)
33.RDD13, feat: E. Tough 5
34.RDD14 R.feat: E. Tough6
35.RDD15, [RDD: +1 AC, +2 STR] (STR34)
36.RDD16 , feat: E. Tough 7 (STR35)
37.RDD17
38.RDD18 R.Feat: E.Tough8 [RDD: +1 AC]
39.RDD19, feat: E. Tough 9
40.RDD20, [RDD: +2 STR, CON, INT] **True sight. Sneak: Immune, SR=20+RDD level** (STR 36,38 CON22, INT14)
*read transmutation book for wall*
Epic BAB= 24
Epic HP= 144 + 204 + E. TOUGH x9=180 + TOUGHNESS + CON
Epic Save= (fort=15+10+2=27 , reflex=4+10=14 , will=12+10=23 )
Epic Skill points = 71
LEGENDARY:
41.RDD21 [RDD: +1 AC]
42.RDD22, Feat:E. Tough 10 (STR39)
43.RDD23
44.RDD24 (STR40) [RDD: +1 AC}
45.RDD25 Feat: E. Weap. Focus [RDD: +2 STR] (STR42)
46.RDD26 (STR43)
47.RDD27 [RDD: +1 AC]
48.RDD28 , Feat: E. Prowess (STR44)
49.RDD29
50.RDD30 [RDD: +1 AC, +2 STR,CON,CHA] **Dragon form, Wingbuffet, Dragonfear Aura -1** (STR45,47 CON24,
CHA20)
51.RDD31 , Feat: Leg. Weapon Focus-Greatsword
52.RDD32 (STR48)
53.RDD33
54.RDD34 , Feat: Legendary Luck (STR49)
55.RDD35 [RDD: +2 STR] (STR51)
56.RDD36 (STR52)
57.RDD37 , Feat: Great CON 1 (CON25)
58.RDD38 (STR53)
59.RDD39
60.RDD40 , Feat: Great STR 1 [RDD: +2 STR,CON,INT] **Dragonfear aura -2** (STR54,56 CON26,28 INT16)
Leg. BAB = +12
Leg. Base save = fort=27+5+2+3=37, reflex=14+5+3=22, will=23+5+3=31)
Leg. Base HP = 528 +240 + E.TOUGH x1=20 = 788 + TOUGHNESS + CON (max CON40 =15*60=900)=788+60+900= 1748
Leg. Skill points= 101
====================================
Skills (total skill pts=+91+71+101=263)
Discipline=63
Listen=63
Tumble 30 (CC)=60
Craft Weapon=40
Concentration=20
Lore=8 (RDD Req.)
=====================================
Final Max. AB
93= 24 (L40) + 12 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 29(STR56(68)) + 20 (via buffs) (1 craft weapon AB stacks)
Final Max. Saves (if +12 to save attributes=6, +20 to save throw from items= +26 max)
Fort=37+26=63 Reflex=22+26=48 Will=31+26=57
SPELLS
Level 1
Endure Elements
Expeditious Retreat
Mage Armor
Shield
Magic Weapon
Level 2
Stonebones
Death Armor
Resist Elements
Flame Weapon
Cat's Grace
Level 3
Greater Magic Weapon (pariah=adds trans focus)
Displacement
Protection from Elements
Vampiric Touch
Level 4
Elemental Shield
Stoneskin
Wall of Fire (stone)
Level 5
Mestil's Acid
Energy Buffer
Level 6
Tenser's Trans.
Let me know what you think or any mistakes I've made
I don't actually know if it's regen would be high enough to be an effective STR tanker, especially considering it's not completely physical immune, but the build has a lot of nice quirks if it works.
A note on the spells:
since it's only caster 20 effective, I'm not sure what spells would be the best to use.
======================================================
Pro's:
Critical Hit Immunity (stonebones spell=20 hr per cast)
Sneak Attack Immunity (RDD)
Physical Hit Immunity=+10% (stonebones spell)
Permanent Truesight
Wingbuffet, Dragonbreath, Dragonfear aura
Regeneration at 60 (max CON)=Max. hp=1748 * 5%= 87/3sec = 174 per round @ lvl 60
Cold Immune 50%
Fire Immune 100% (overrides treant penalty)
High STR/Acceptable AB
Level 20 Caster Buffs (better than nothing!)
Spell Resist=60
Con's:
No healing Spells (vampiric touch helps a little, regen helps a lot)
Only Level 6 Sorc Spells
Only 3 Attacks per round base
Terrible Reflex save, mediocre will
==================================================
Barbarian 8
Sorcerer 12
RDD 40
Race: Human
Subrace: Treant STR +2, DEX -4, CON +3, WIS +5, +5 Spellcraft, +10 animal empathy, free feat: Armor Skin, 25%
vulnerable fire, 50% immune cold, Slow speed
Starting Stats:
Str 18 (20) --16 Final: 56
Con 15 (18) --8 Final: 28
Dex 8 (4)
Wis 8 (13) --0
Int 10 --2 Final: 16
Cha 12 --4 Final: 20
1.Barbarian1, feat: Toughness, H.feat: Luck of Heroes
2.Barbarian2
3.Barbarian3, feat: W.Focus: Greatsword
4.Barbarian4 (STR21)
5.Barbarian5
6.Barbarian6, Feat: Armor-Heavy
7.Sorcerer1
8.Sorcerer2 (STR22)
9.Sorcerer3 , feat: SF-Transmutation
10.Sorcerer4
11.Sorcerer5
12.Sorcerer6, feat: GSF-Transmutation(STR23)
13.Sorcerer7
14.Sorcerer8,
15.Sorcerer9, feat: Still Spell
16.Sorcerer10 (STR24)
17.Sorcerer11 **Pariah: Dex=6, CHA+4, autostill 1-3, Regen 5% of HP/3sec, armorskin feat, size:Large** (CHA16)
18.Sorcerer12, feat: Imp. Crit-Greatsword *max concentration here*
19.Barbarian7
20.Barbarian8 (STR25)
Pre-Epic BAB= 14
Pre-Epic HP= (8*12) + (12*4)= 144 + CON + TOUGHNESS
Pre-Epic Save= (fort=6+4+4+1=15 , reflex=2+4-3+1=4 , will=2+8+1+1=12 ) -feats & base attributes
Pre-Epic Skill points = 91
EPIC
21.RDD1, feat: E.Tough 1
22.RDD2 [RDD: +2 STR] (STR27)
23.RDD3 [RDD: +1 AC]
24.RDD4, feat: E.Tough 2 [RDD: +2 STR] (STR 28,30)
25.RDD5
26.RDD6 [RDD: +1 AC]
27.RDD7, feat: E. Tough 3 [RDD: +2 CON] (CON20)
28.RDD8 (STR31)
29.RDD9 [RDD: +1 AC, +2 INT] (INT 12)
30.RDD10, feat: E. TOugh 4 [+2 CHA] (CHA18)
31.RDD11
32.RDD12, [RDD: +1 AC] (STR32)
33.RDD13, feat: E. Tough 5
34.RDD14 R.feat: E. Tough6
35.RDD15, [RDD: +1 AC, +2 STR] (STR34)
36.RDD16 , feat: E. Tough 7 (STR35)
37.RDD17
38.RDD18 R.Feat: E.Tough8 [RDD: +1 AC]
39.RDD19, feat: E. Tough 9
40.RDD20, [RDD: +2 STR, CON, INT] **True sight. Sneak: Immune, SR=20+RDD level** (STR 36,38 CON22, INT14)
*read transmutation book for wall*
Epic BAB= 24
Epic HP= 144 + 204 + E. TOUGH x9=180 + TOUGHNESS + CON
Epic Save= (fort=15+10+2=27 , reflex=4+10=14 , will=12+10=23 )
Epic Skill points = 71
LEGENDARY:
41.RDD21 [RDD: +1 AC]
42.RDD22, Feat:E. Tough 10 (STR39)
43.RDD23
44.RDD24 (STR40) [RDD: +1 AC}
45.RDD25 Feat: E. Weap. Focus [RDD: +2 STR] (STR42)
46.RDD26 (STR43)
47.RDD27 [RDD: +1 AC]
48.RDD28 , Feat: E. Prowess (STR44)
49.RDD29
50.RDD30 [RDD: +1 AC, +2 STR,CON,CHA] **Dragon form, Wingbuffet, Dragonfear Aura -1** (STR45,47 CON24,
CHA20)
51.RDD31 , Feat: Leg. Weapon Focus-Greatsword
52.RDD32 (STR48)
53.RDD33
54.RDD34 , Feat: Legendary Luck (STR49)
55.RDD35 [RDD: +2 STR] (STR51)
56.RDD36 (STR52)
57.RDD37 , Feat: Great CON 1 (CON25)
58.RDD38 (STR53)
59.RDD39
60.RDD40 , Feat: Great STR 1 [RDD: +2 STR,CON,INT] **Dragonfear aura -2** (STR54,56 CON26,28 INT16)
Leg. BAB = +12
Leg. Base save = fort=27+5+2+3=37, reflex=14+5+3=22, will=23+5+3=31)
Leg. Base HP = 528 +240 + E.TOUGH x1=20 = 788 + TOUGHNESS + CON (max CON40 =15*60=900)=788+60+900= 1748
Leg. Skill points= 101
====================================
Skills (total skill pts=+91+71+101=263)
Discipline=63
Listen=63
Tumble 30 (CC)=60
Craft Weapon=40
Concentration=20
Lore=8 (RDD Req.)
=====================================
Final Max. AB
93= 24 (L40) + 12 (LBAB) + 1 (WF) + 2 (EWF) + 1 (EP) + 3 (LWF) + 29(STR56(68)) + 20 (via buffs) (1 craft weapon AB stacks)
Final Max. Saves (if +12 to save attributes=6, +20 to save throw from items= +26 max)
Fort=37+26=63 Reflex=22+26=48 Will=31+26=57
SPELLS
Level 1
Endure Elements
Expeditious Retreat
Mage Armor
Shield
Magic Weapon
Level 2
Stonebones
Death Armor
Resist Elements
Flame Weapon
Cat's Grace
Level 3
Greater Magic Weapon (pariah=adds trans focus)
Displacement
Protection from Elements
Vampiric Touch
Level 4
Elemental Shield
Stoneskin
Wall of Fire (stone)
Level 5
Mestil's Acid
Energy Buffer
Level 6
Tenser's Trans.