ven
Neophyte
Posts: 13
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Post by ven on Dec 31, 2006 12:26:13 GMT
In the General Build Guidelines (that I saw in the huge .PDF file, and the thread stickied here), under Melee builds, it lists Expertise and Improved Expertise as suggested feats for HG. I am curious, why? Is it primarily for WMs, or is it Melee chars in general? Still new to this and I don't understand why Expertise/Improved Expertise is good, unless you are going to be a WM. Would appreciate any explanation.
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Post by khaine on Dec 31, 2006 12:44:29 GMT
I don't have a melee build, but I would it is because later on in life you are mostly not a damage dealer, you are a brick to hold up the enemy while mages fire of devastating spells of epic proportion
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Post by FunkySwerve on Dec 31, 2006 14:27:37 GMT
They're good because they provide an extra 5 or 10 ac that stacks with anything - which comes in very handy in high-level areas. Definitely not just for WMs.
Funky
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