Post by Balduvard on May 7, 2007 21:13:13 GMT
Purpose: Attain offensive lifethreading capabilities while maintaining some defense.
Feats are essential to these builds, and as such those subraces with WM feats are preferred. I shall only outline Half-Kyton and Kolyarut for the dex and str builds, respectively. As of this point, those are the only two subraces I feel are capable of building in this fashion. As far as the purposes of this build are concerned, going with Half-Kyton extends your Lifethreading abilities by a considerable amount of rounds by virtue of added spell slots from wisdom or from cleric caster gear.
Demigod Lifethresher - Damage Focus. AC from URs; Hells set sickle.
Dex Thresher: Half-Kyton
Starting Abilities
[After bonuses]
Str: 8 [8]
Dex: 16 [20]
Con: 14 [18]
Wis: 15 [19]
Int: 14 [14]
Cha 8 [8]
Level Progression
12 Cleric/10 WM/8 Cleric/9 WM/1 Monk
Feat Progression
L1: Luck of Heroes, Expertise
L3: Weapon Finesse
L6: Weapon Focus: Sickle
L9: Spring Attack
L12: Whirlwind Attack
L15: Blind Fight
L18: Filler Feat*
L21: Great Dex I
L24: Great Dex II
L27: Great Dex III
L30: ESF: Heal
L33: Great Dex IV, EWF: Sickle
L36: Epic Will, Armor Skin
L39: Epic Fortitude, Epic Prowess
Legendary Feats
Legendary Luck
Great Dex V-X
*The filler feat depends on what you want your character to be doing. If you want critical damage, take improved crit. If you want to be better at not getting hit in a mass of enemies, take improved expertise (since your main ability is independent of your AB), or if you want to prop up a weaker saving throw, then take the corresponding feat.
For my test build, I chose Improved Expertise as my filler feat to give that extra added AC boost while lifethreading, and the final character will look like so:
AB: 55 with +0
AC: 131 pre-hells
Saves
Fortitude - 63
Reflex - 67
Will - 61
The obvious flaw here is that this build has no permanent concealment (though you could sacrifice your Greater Dexterity feats from legendary levels in exchange for that), so in the Hells you will have to rely on your lifethreading abilities to get you by. If you wanted, you could drop your WM levels to 16 in order to pick up 3 monk levels (21/16/3) as to acquire the ability to cast freedom of movement with monk speed.
_____________________________________________________
A contrast to the previous build would be the strength focused build that would pan out as follows.
Str Thresher: Kolyarut
Starting Abilities
[After bonuses]
Str: 15 [20]
Dex: 8 [13]
Con: 14 [18]
Wis: 17 [15]
Int: 11 [13]
Cha: 8 [6]
Level Progression
12 Cleric/10 WM/8 Cleric/9 WM/1 Monk
Feat Progression
L1: Luck of Heroes, Lightning Reflexes
L3: Weapon Focus: Sickle
L6: Expertise
L9: Whirlwind Attack
L12: Iron Will
L15: Great Fortitude
L18: Blind Fight
L21: Great Str I
L24: Great Str II
L27: Great Str III
L30: ESF: Heal
L33: Great Str IV, EWF: Sickle
L36: Great Str V, Armor Skin
L39: Great Str VI, Epic Prowess
Legendary Feats
Legendary Will
Legendary Reflexes
Legendary Fortitude
Great Str VII-X
Final Stats
AB: 55 with +0
AC: 120 pre-hells
Saves:
Fortitude - 63
Reflex - 62
Will - 63
This version will hit harder and sustain more of a beating than the previous version due to immunity bonuses available to strength gear, but will have less overall HP by lacking toughness, and will not possess as long of a duration for lifethreading due to not having level 6 spells and above. Using Zenythri you can sacrifice some con in order to maximize the available spells, as shown in chainlink's Stitch This! build.
I wouldn't put absolute faith in these numbers as they are only indicative of the test area and any additional calculations on my part. With that, I leave the floor open to discussion.
Feats are essential to these builds, and as such those subraces with WM feats are preferred. I shall only outline Half-Kyton and Kolyarut for the dex and str builds, respectively. As of this point, those are the only two subraces I feel are capable of building in this fashion. As far as the purposes of this build are concerned, going with Half-Kyton extends your Lifethreading abilities by a considerable amount of rounds by virtue of added spell slots from wisdom or from cleric caster gear.
Demigod Lifethresher - Damage Focus. AC from URs; Hells set sickle.
Dex Thresher: Half-Kyton
Starting Abilities
[After bonuses]
Str: 8 [8]
Dex: 16 [20]
Con: 14 [18]
Wis: 15 [19]
Int: 14 [14]
Cha 8 [8]
Level Progression
12 Cleric/10 WM/8 Cleric/9 WM/1 Monk
Feat Progression
L1: Luck of Heroes, Expertise
L3: Weapon Finesse
L6: Weapon Focus: Sickle
L9: Spring Attack
L12: Whirlwind Attack
L15: Blind Fight
L18: Filler Feat*
L21: Great Dex I
L24: Great Dex II
L27: Great Dex III
L30: ESF: Heal
L33: Great Dex IV, EWF: Sickle
L36: Epic Will, Armor Skin
L39: Epic Fortitude, Epic Prowess
Legendary Feats
Legendary Luck
Great Dex V-X
*The filler feat depends on what you want your character to be doing. If you want critical damage, take improved crit. If you want to be better at not getting hit in a mass of enemies, take improved expertise (since your main ability is independent of your AB), or if you want to prop up a weaker saving throw, then take the corresponding feat.
For my test build, I chose Improved Expertise as my filler feat to give that extra added AC boost while lifethreading, and the final character will look like so:
AB: 55 with +0
AC: 131 pre-hells
Saves
Fortitude - 63
Reflex - 67
Will - 61
The obvious flaw here is that this build has no permanent concealment (though you could sacrifice your Greater Dexterity feats from legendary levels in exchange for that), so in the Hells you will have to rely on your lifethreading abilities to get you by. If you wanted, you could drop your WM levels to 16 in order to pick up 3 monk levels (21/16/3) as to acquire the ability to cast freedom of movement with monk speed.
_____________________________________________________
A contrast to the previous build would be the strength focused build that would pan out as follows.
Str Thresher: Kolyarut
Starting Abilities
[After bonuses]
Str: 15 [20]
Dex: 8 [13]
Con: 14 [18]
Wis: 17 [15]
Int: 11 [13]
Cha: 8 [6]
Level Progression
12 Cleric/10 WM/8 Cleric/9 WM/1 Monk
Feat Progression
L1: Luck of Heroes, Lightning Reflexes
L3: Weapon Focus: Sickle
L6: Expertise
L9: Whirlwind Attack
L12: Iron Will
L15: Great Fortitude
L18: Blind Fight
L21: Great Str I
L24: Great Str II
L27: Great Str III
L30: ESF: Heal
L33: Great Str IV, EWF: Sickle
L36: Great Str V, Armor Skin
L39: Great Str VI, Epic Prowess
Legendary Feats
Legendary Will
Legendary Reflexes
Legendary Fortitude
Great Str VII-X
Final Stats
AB: 55 with +0
AC: 120 pre-hells
Saves:
Fortitude - 63
Reflex - 62
Will - 63
This version will hit harder and sustain more of a beating than the previous version due to immunity bonuses available to strength gear, but will have less overall HP by lacking toughness, and will not possess as long of a duration for lifethreading due to not having level 6 spells and above. Using Zenythri you can sacrifice some con in order to maximize the available spells, as shown in chainlink's Stitch This! build.
I wouldn't put absolute faith in these numbers as they are only indicative of the test area and any additional calculations on my part. With that, I leave the floor open to discussion.