i would argue that in order to use skype, people are going to say at least something in party chat before the run starts. and i looked into the !who party class for data parsing, BUT, there is no distinguishing characteristic between !who party class and !who class. if anyone could point out any sort of differnce, that would be greatly appreciated.
yes, it is true that it is only a few letters, but my question is how is the party version different than the regular version. i did a side-by-side comparison of a log print out a little while ago and found no differences, which would lead to the whole server population being added as party members...
!who class outputs the class breakdown of everyone on the server.
!who party class out puts the class breakdown of your party.
the output format is 100% identical.
i do not understand how parsers distinguish between the two.
[CHAT WINDOW TEXT] [Sun May 09 14:45:08] [Server] ===== Server 214 (12 players) ===== [60 Mnk9/Wiz1/ArA30] Belor Hentholen II [60 Mnk9/Wiz1/ArA30] Bogli Sagittarius [60 Brd40] Chardonnay Goodmane [60 Clr38/Rgr1/Mnk1] Dark Queen Maria Angelopoulas [60 Rog4/Asn30/Ftr6] Gandoron N Elay [60 Drd38/Mnk1/Pal1] Heldagard Yagoudinsteinsky [60 Sor40] Kleb's Demoness' [60 Mnk6/Pal4/CoT30] Milli K Vanilli [60 Sor29/RDD10/Pal1] Quetzalcoatl [60 Mnk30/Rgr5/Har5] Quicksilver [60 Sor29/RDD10/Pal1] TJ's Radiant Sorcerer [60 Wiz9/PMa30/Rog1] Ufirin the Doomcaster You are on server 214. There are 74 current players on Higher Ground.
!who party class:
[CHAT WINDOW TEXT] [Sun May 09 14:45:12] [Server] ===== Server 214 (1 player) ===== [60 Sor29/RDD10/Pal1] TJ's Radiant Sorcerer You are on server 214. There are 74 current players on Higher Ground.
there is no syntactical difference between the two.
Post by Werehound Silverfang on May 9, 2010 18:48:28 GMT
They dont. The data they output is based on what's given to them. 99.999% of them don't output those who had 0 damage, 0 kills, 0 deaths, etc. Those zeroes would be the rest of the server population that didn't join the run.
Post by CataclysmicDeath on May 9, 2010 19:17:36 GMT
It's really quite simple.
!who party class sends a list of everyone in ya party and their class makeup to the combat logs !who class sends a list of everyone on the server and their class makeup to the combat logs !who party send a list of everyone in ya party to the combat logs !who sends a list of everyone on the server to the combat logs
Log Parsers read the Logs and fill the party list of loggers from the info sent to the logs by the commands you input.
So barring typing mistakes by the user I fail completely to see how difficult this can be to understand.
cata, i understand the functions, but when you type and SIMTools command, it isnt printed to the log, so there is no way for the logger to figure out if the list contains party members or server members. i now understand it though, thanks to were, so nvm.
- Reason for not using party chat as defining party members: At the start when a run is still gathering, lots of peeps log on different toons, friends join the party and are then falsely recognised as party members (Saves memory space to not do it this way)
- Yes i do use regexes
- There is absolutely no way to define the difference between a !who party class and a !who class. Thats why i have added the possibility to lock the party.
- !who party and !who party class work differently and it could be that the bug (DM & GUIDE) was only fixed for !who party class (Still have to check). Just make sure you have the latest version. (I always do a !who party and then a !who party class immediately after)
- Is it damage you receive or damage dealt that gives the sound?